Author Topic: NVIDIA - Ray Tracing Best Practices  (Read 1018 times)

0 Members and 1 Guest are viewing this topic.

JeGX

  • Global Moderator
  • Hero Member
  • *****
  • Posts: 1991
    • View Profile
    • Geeks3D.com
NVIDIA - Ray Tracing Best Practices
« on: March 21, 2019, 03:20:14 PM »
Quote
This post presents best practices for implementing ray tracing in games and other real-time graphics applications. We present these as briefly as possible to help you quickly find key ideas. This is based on a presentation made at the 2019 GDC by NVIDIA engineers.

Link: https://devblogs.nvidia.com/rtx-best-practices/


Real Time Ray Tracing