Author Topic: Microsoft ShaderConductor: cross-compile HLSL to other shading languages  (Read 371 times)

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JeGX

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ShaderConductor is a tool designed for cross-compiling HLSL to other shading languages.

Features

- Converts HLSL to readable, usable and efficient GLSL
- Converts HLSL to readable, usable and efficient ESSL
- Converts HLSL to readable, usable and efficient Metal Shading Language (MSL)
- Converts HLSL to readable, usable and efficient old shader model HLSL
- Supports all stages of shaders, vertex, pixel, hull, domain, geometry, and compute.


Note that this project is still in an early stage, and it is under active development.

Link: https://github.com/Microsoft/ShaderConductor

Microsoft ShaderConductor architecture