GPU Caps Viewer 1.40.0 released

Started by JeGX, November 07, 2018, 12:13:34 PM

Previous topic - Next topic

0 Members and 1 Guest are viewing this topic.


A new version of GPU Caps Viewer is available with new features and lot of bug fixes.

More information and download links:

GPU Caps Viewer - GeForce GTX 1080

GPU Caps Viewer - Radeon RX Vega 56


There's a bug:

I have 2 GPUs (as virtually everybody today)
Vulkan infos are the only ones correct for the Intel GPU.


Yes I never took the time to properly fix that strange behavior (not a bug)... What I wanted is to have an overview in the GPU panel about what APIs (OpenGL, Vulkan, CUDA and PhysX) are supported on a system and if possible by which GPU. Currently I only display the first available GPU for a particular API. There is an exception for Vulkan. For OpenGL the information is related to the primary graphics card (the GTX 750 in your case) unless you start GPU Caps Viewer on the Intel HD 630. For CUDA, it will be always an NVIDIA GPU (I could empty the field for non-CUDA GPU). For PhysX it's either an NV GPU or the CPU (or an empty field).  For OpenCL I can improve things a bit. In any case, I will work on that for one of the next releases. Thanks for the feedback!




One of your cryptographic hash codes is missing a 6 at the end on the webpage mentioned:

    GPU Caps Viewer (setup / installer)

GPU_Caps_Viewer_Setup_v1.40.0.0.exe hash codes:
- file size => 10411103 bytes
- MD5 => 1067b12b50cbd112c5603a2f06da926c
- SHA1 => a94f3cc9c16666540041009da28131fcaed8b2a8
- SHA256 => 752baf10ae18d9df6fd173c15cadb7768f1eeafac4270d0e3d0d68c8c50a2376

MD5 and SHA1 check out.


Thanks rd2madnss!
It was a bad copy/paste. Same thing for the zip version of GPU Caps Viewer, a 1 was missing in the SHA256.


A new version of GPU Caps Viewer has been released.


Version - 2018.11.18
+ added AMD Radeon RX 590 support.
* fixed graphics memory type (GDDR6) for GeForce RTX GPUs.
+ added NVIDIA Quadro RTX 6000, RTX 5000 and RTX 4000 support.
* fixed again the uninitialized variable in the pixel shader of
  the Vulkan Seascape demo that caused visual artifacts on
  (actually) all GPUs.
* fixed a bug at the end of Vulkan demos (GeeXLab), the resources
  were not properly destroyed.
! updated: GPU Shark
! updated: ZoomGPU 1.22.1 (GPU monitoring library).