NeoAxis SDK 0.91 released

Started by Stefan, October 03, 2010, 09:45:25 AM

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Stefan

QuoteThe NeoAxis Group has released a new version of it's NeoAxis Game Engine.

This release fixes major bug with Regions in Map Editor.

Changes since last release:

    * WPF support. Framework for WPF applications with example (WPFAppExample.exe).
    * Game: DebugGeometry is no longer used for object selection. New method projects to screen GUI renderer. Visual upgrade compared to old method, looks much nicer.
    * WindowsAppFramework.dll has been renamed to WinFormsAppFramework.dll.
    * WindowsAppExample.exe has been renamed to WinFormsAppExample.exe.
    * Bug fix: Major bug fix with Regions in Map Editor. Cannot change scaling of regions.
    * Parallel-Split Shadow Map (PSSM) technology has been added.
    * Full support of point light shadows. Shadows are based on cubemaps now.
    * Web Player 1.3. Networking support.
    * Binaries for 64-bit systems.
    * Visual Studio 2010 and .NET 4.0 support.
    * Advanced GUI features. See video
    * 3dsMax and Maya 64-bit versions support. 3dsMax 2011 support. Maya 2011 support.
    * COLLADA mesh format support.

JeGX