AMD Radeon Software Adrenalin 22.7.1 Released (Vulkan 1.3.217, Changes in OpenGL)


AMD Radeon Software Adrenalin Graphics Driver

 
AMD has published yesterday a new version of its graphics driver for Radeon graphics cards. Here is the main changes:

Highlights
– Swordsman Remake.
– Radeon Boost using Variable Rate Shading with Elden Ring, Resident Evil Village and VALORANT.
– Microsoft Windows 11 version 22H2.
– Microsoft Agility SDK Release 1.602 including new minor features.
– Microsoft Agility SDK Release 1.606 including Microsoft Shader Model 6.7.
Additional Vulkan extensions. Click here for more information.

AMD Noise Suppression: Our newest feature: AMD Noise Suppression reduces background audio noise from your surrounding environment using a real-time deep learning algorithm, providing greater clarity and improved concentration whether you are focused on an important meeting or staying locked-in on a competitive game. To learn more, check out our blog post HERE!.

OpenGL Optimizations: Up to 79% increase in performance in Minecraft @ 4k Fabulous settings, using Radeon™ Software Adrenalin 22.7.1 on the Radeon RX 6950XT, versus the previous software driver version 22.6.1. Up to 75% increase in performance in Minecraft @ 4k Fabulous settings, using Radeon Software Adrenalin 22.7.1 on the Radeon RX 6400, versus the previous software driver version 22.6.1.

Radeon Super Resolution:
– Expanded support for discrete Radeon RX 5000 and 6000 series GPUs on AMD Ryzen processor notebooks with hybrid graphics.
– RSR has been improved to provide a more seamless experience in borderless fullscreen mode with a performance/quality slider to
personalize your gaming experience.

Fixed Issues
– Lower than expected Folding@home compute performance with OpenCL API on some AMD Graphics Products such as the Radeon RX 6800.
– Auto Undervolt may disable Zero RPM fan feature.
– Hitman 3 may freeze when rapidly switching between windows in Fullscreen Exclusive mode.
– Video upscaling in browsers appears blurry with some AMD Graphics Products such as the Radeon RX 6900 XT Graphics.
– Enhanced Sync may cause games to lock to 15FPS with video playback on extended monitors.

 

Radeon Software Adrenalin Downloads

 

Quick driver information

Adrenalin 22.7.1

AMD Adrenalin 2020 Edition - Software information

AMD Adrenalin 2020 Edition - GPU Caps Viewer + Radeon RX 6800 XT

 

OpenGL support

Adrenalin 22.7.1

Adrenalin 22.7.1 exposes OpenGL 4.6 and 273 extensions (core profile) or 267 extensions (compatibility profile) for a Radeon RX 6800 XT. Looks like AMD has cleaned up the extensions list by removing more or less 60 extensions. In previous Adrenalin 22.6.1, 331 extensions were exposed in the compatibility profile. All GL_AMD_xxxxxx extensions have been removed! Many GL_EXT_xxxxx (like GL_EXT_texture_compression_s3tc) have been removed too. I feel that some OpenGL applications will be broken with this driver! The OpenGL SPIR-V extensions enumeration returns now 0 extension. Bug?

- GL_VENDOR: ATI Technologies Inc.
- GL_RENDERER: AMD Radeon RX 6800 XT
- GL_VERSION: 4.6.0 Core Profile Context 22.7.1.220725
- GL_SHADING_LANGUAGE_VERSION: 4.60
- OpenGL Extensions: 273 extensions (GL=253 and WGL=20)
  - GL_ARB_ES2_compatibility
  - GL_EXT_texture_env_add
  - GL_EXT_compiled_vertex_array
  - GL_ARB_buffer_storage
  - GL_ARB_copy_buffer
  - GL_ARB_draw_instanced
  - GL_ARB_direct_state_access
  - GL_ARB_clip_control
  - GL_ARB_gpu_shader_fp64
  - GL_ARB_texture_cube_map_array
  - GL_ARB_texture_gather
  - GL_ARB_texture_barrier
  - GL_ARB_texture_multisample
  - GL_ARB_texture_non_power_of_two
  - GL_ARB_texture_stencil8
  - GL_ARB_texture_view
  - GL_ARB_uniform_buffer_object
  - GL_ARB_query_buffer_object
  - GL_EXT_bgra
  - GL_EXT_texture_compression_s3tc
  - GL_EXT_texture_compression_rgtc
  - GL_EXT_texture_filter_anisotropic
  - GL_EXT_texture_sRGB
  - GL_EXT_texture_sRGB_decode
  - GL_EXT_texture_shared_exponent
  - GL_EXT_texture_integer
  - GL_ARB_texture_float
  - GL_EXT_texture_array
  - GL_EXT_texture_lod_bias
  - GL_EXT_texture_lod
  - GL_EXT_memory_object
  - GL_EXT_semaphore
  - GL_EXT_memory_object_win32
  - GL_EXT_semaphore_win32
  - GL_EXT_clip_cull_distance
  - GL_OES_EGL_image
  - GL_EXT_tessellation_shader
  - GL_EXT_geometry_shader4
  - GL_EXT_gpu_shader5
  - GL_EXT_texture_compression_latc
  - GL_EXT_shader_io_blocks
  - GL_EXT_color_buffer_half_float
  - GL_ARB_vertex_array_object
  - GL_ARB_map_buffer_range
  - GL_EXT_sRGB_write_control
  - GL_EXT_texture_sRGB_R8
  - GL_EXT_texture_sRGB_RG8
  - GL_EXT_texture_buffer
  - GL_EXT_copy_image
  - GL_EXT_copy_buffer
  - GL_EXT_texture_border_clamp
  - GL_EXT_draw_buffers_indexed
  - GL_EXT_tessellation_point_size
  - GL_EXT_geometry_point_size
  - GL_EXT_texture_format_BGRA8888
  - GL_ARB_framebuffer_object
  - GL_ARB_program_interface_query
  - GL_ARB_get_program_binary
  - GL_ARB_gl_spirv
  - GL_KHR_blend_equation_advanced
  - GL_KHR_blend_equation_advanced_coherent
  - GL_KHR_debug
  - GL_EXT_render_snorm
  - GL_EXT_polygon_offset_clamp
  - GL_EXT_shader_integer_mix
  - GL_ATI_meminfo
  - GL_ARB_shader_ballot
  - GL_ARB_texture_compression
  - GL_ARB_texture_compression_rgtc
  - GL_ARB_texture_compression_bptc
  - GL_EXT_texture_compression_bptc
  - GL_ARB_compute_shader
  - GL_ARB_draw_elements_base_vertex
  - GL_ARB_pixel_buffer_object
  - GL_ARB_debug_output
  - GL_ARB_shader_image_load_store
  - GL_ARB_shader_atomic_counters
  - GL_ARB_sampler_objects
  - GL_ARB_occlusion_query
  - GL_ARB_sync
  - GL_ARB_multitexture
  - GL_ARB_vertex_buffer_object
  - GL_ARB_shader_objects
  - GL_ARB_draw_buffers
  - GL_ARB_shader_clock
  - GL_ARB_timer_query
  - GL_ARB_viewport_array
  - GL_ARB_shader_storage_buffer_object
  - GL_ARB_draw_indirect
  - GL_ARB_vertex_program
  - GL_ARB_fragment_program
  - GL_ARB_point_parameters
  - GL_ARB_transpose_matrix
  - GL_ARB_window_pos
  - GL_EXT_blend_color
  - GL_EXT_blend_equation_separate
  - GL_EXT_blend_func_separate
  - GL_EXT_blend_subtract
  - GL_EXT_fog_coord
  - GL_EXT_multi_draw_arrays
  - GL_EXT_point_parameters
  - GL_EXT_secondary_color
  - GL_EXT_blend_minmax
  - GL_EXT_gpu_shader4
  - GL_EXT_texture_object
  - GL_EXT_vertex_array
  - GL_EXT_framebuffer_object
  - GL_EXT_framebuffer_blit
  - GL_EXT_direct_state_access
  - GL_EXT_timer_query
  - GL_EXT_pixel_buffer_object
  - GL_EXT_texture3D
  - GL_EXT_texture_buffer_object
  - GL_EXT_nonuniform_qualifier
  - GL_ARB_texture_swizzle
  - GL_ARB_depth_texture
  - GL_OVR_multiview
  - GL_OVR_multiview2
  - GL_OVR_multiview_multisampled_render_to_texture
  - GL_EXT_debug_label
  - GL_ARB_transform_feedback
  - GL_ARB_half_float_pixel
  - GL_ARB_half_float_vertex
  - GL_ARB_geometry_shader4
  - GL_ARB_shader_bit_encoding
  - GL_ARB_sample_shading
  - GL_ARB_gpu_shader5
  - GL_EXT_memory_object_fd
  - GL_ARB_texture_border_clamp
  - GL_EXT_transform_feedback
  - GL_EXT_draw_buffers2
  - GL_EXT_framebuffer_sRGB
  - GL_ARB_texture_buffer_object
  - GL_ARB_texture_multisample_no_array
  - GL_ARB_explicit_attrib_location
  - GL_ARB_occlusion_query2
  - GL_ARB_draw_buffers_blend
  - GL_ARB_tessellation_shader
  - GL_ARB_transform_feedback2
  - GL_ARB_separate_shader_objects
  - GL_ARB_vertex_attrib_64bit
  - GL_ARB_base_instance
  - GL_ARB_shading_language_420pack
  - GL_ARB_shading_language_100
  - GL_ARB_texture_storage
  - GL_ARB_clear_buffer_object
  - GL_ARB_texture_buffer_range
  - GL_ARB_copy_image
  - GL_ARB_ES3_compatibility
  - GL_ARB_invalidate_subdata
  - GL_ARB_internalformat_query
  - GL_ARB_internalformat_query2
  - GL_ARB_stencil_texturing
  - GL_ARB_texture_storage_multisample
  - GL_ARB_vertex_attrib_binding
  - GL_ARB_enhanced_layouts
  - GL_ARB_derivative_control
  - GL_ARB_polygon_offset_clamp
  - GL_ARB_texture_filter_anisotropic
  - GL_ARB_pipeline_statistics_query
  - GL_EXT_texture_storage
  - GL_KHR_no_error
  - GL_ARB_instanced_arrays
  - GL_ARB_blend_func_extended
  - GL_AMD_gpu_shader_half_float
  - GL_AMD_gpu_shader_int16
  - GL_KHR_robustness
  - GL_KHR_robust_buffer_access_behavior
  - GL_EXT_abgr
  - GL_ARB_multi_draw_indirect
  - GL_ARB_vertex_type_10f_11f_11f_rev
  - GL_ARB_vertex_array_bgra
  - GL_ARB_framebuffer_sRGB
  - GL_ARB_seamless_cubemap_per_texture
  - GL_ARB_shader_draw_parameters
  - GL_ARB_shader_texture_image_samples
  - GL_ARB_shader_viewport_layer_array
  - GL_ARB_post_depth_coverage
  - GL_ARB_vertex_shader
  - GL_ARB_fragment_shader
  - GL_ARB_texture_cube_map
  - GL_ARB_vertex_type_2_10_10_10_rev
  - GL_ARB_color_buffer_float
  - GL_ARB_texture_rectangle
  - GL_EXT_texture_rectangle
  - GL_ARB_transform_feedback3
  - GL_ARB_transform_feedback_instanced
  - GL_NV_primitive_restart
  - GL_ARB_fragment_coord_conventions
  - GL_ARB_fragment_program_shadow
  - GL_ARB_texture_filter_minmax
  - GL_AMD_blend_minmax_factor
  - GL_ARB_parallel_shader_compile
  - GL_KHR_parallel_shader_compile
  - GL_ARB_texture_mirror_clamp_to_edge
  - GL_EXT_texture_mirror_clamp
  - GL_ARB_framebuffer_no_attachments
  - GL_ARB_sparse_buffer
  - GL_ARB_sparse_texture
  - GL_ARB_clear_texture
  - GL_ARB_multi_bind
  - GL_ARB_cull_distance
  - GL_ARB_conditional_render_inverted
  - GL_ARB_texture_env_combine
  - GL_EXT_texture_env_combine
  - GL_ATI_texture_env_combine3
  - GL_AMD_pinned_memory
  - GL_AMD_bus_addressable_memory
  - GL_AMD_depth_clamp_separate
  - GL_ARB_depth_clamp
  - GL_ARB_depth_buffer_float
  - GL_ARB_shader_subroutine
  - GL_EXT_provoking_vertex
  - GL_ARB_conservative_depth
  - GL_EXT_draw_range_elements
  - GL_ATI_separate_stencil
  - GL_ARB_multisample
  - GL_ARB_arrays_of_arrays
  - GL_ARB_texture_env_dot3
  - GL_ARB_texture_env_add
  - GL_EXT_texture_env_dot3
  - GL_EXT_stencil_wrap
  - GL_NV_blend_square
  - GL_EXT_gpu_program_parameters
  - GL_EXT_depth_bounds_test
  - WGL_EXT_swap_control
  - GL_ARB_explicit_uniform_location
  - GL_ARB_texture_query_levels
  - GL_ARB_fragment_layer_viewport
  - GL_AMD_vertex_shader_layer
  - GL_AMD_vertex_shader_viewport_index
  - GL_ARB_shader_texture_lod
  - GL_ARB_texture_rg
  - GL_EXT_packed_depth_stencil
  - GL_NV_copy_image
  - GL_ARB_point_sprite
  - GL_ATI_shader_texture_lod
  - GL_EXT_shader_image_load_store
  - GL_AMD_shader_trinary_minmax
  - GL_ARB_shader_group_vote
  - GL_ARB_shader_precision
  - GL_ARB_indirect_parameters
  - GL_ARB_bindless_texture
  - GL_EXT_texture_snorm
  - GL_ARB_shadow
  - GL_ATI_draw_buffers
  - GL_ARB_texture_rgb10_a2ui
  - GL_ARB_transform_feedback_overflow_query
  - GL_ARB_shader_stencil_export
  - GL_ARB_robustness
  - GL_EXT_texture_edge_clamp
  - GL_ARB_shader_image_size
  - GL_AMD_sample_positions
  - GL_EXT_framebuffer_multisample
  - WGL_ARB_create_context
  - WGL_ARB_create_context_profile
  - WGL_EXT_create_context_es2_profile
  - WGL_EXT_swap_control_tear
  - WGL_ARB_pixel_format
  - WGL_ARB_pbuffer
  - WGL_ARB_multisample
  - WGL_ARB_pixel_format_float
  - WGL_ARB_make_current_read
  - WGL_ARB_framebuffer_sRGB
  - WGL_ARB_render_texture
  - WGL_ARB_buffer_region
  - WGL_NV_DX_interop
  - WGL_NV_DX_interop2
  - WGL_NV_swap_group
  - WGL_I3D_genlock
  - WGL_AMD_gpu_association
  - WGL_ARB_context_flush_control
  - WGL_ARB_create_context_no_error

- OpenGL SPIR-V Extensions: 0

The OpenGL compatibility profile adds the three extensions:
– GL_ARB_gpu_shader_int64
– GL_ARB_compatibility
– GL_OES_draw_texture

and removes the following ones:
– GL_ARB_vertex_type_10f_11f_11f_rev
– GL_ARB_vertex_array_bgra
– GL_ARB_seamless_cubemap_per_texture
– GL_ARB_vertex_type_2_10_10_10_rev
– GL_ARB_texture_mirror_clamp_to_edge
– GL_EXT_texture_mirror_clamp
– GL_ARB_texture_query_levels
– GL_AMD_vertex_shader_layer
– GL_AMD_vertex_shader_viewport_index

AMD and OpenGL…

 

Vulkan support

Adrenalin 22.7.1

Adrenalin 22.7.1 exposes Vulkan 1.3.217 and 145 device extensions for a Radeon RX 6800 XT on Windows 10 (64-bit). One new device extension has been added in this driver:

– VK_EXT_non_seamless_cube_map

- [ device 0 ]
 - name: AMD Radeon RX 6800 XT
 - deviceID: 1002-73BF (4098-29631)
 - API version (raw): 4206809
 - API version: 1.3.217

 - # of extensions: 146
   VK_KHR_16bit_storage
   VK_KHR_8bit_storage
   VK_KHR_acceleration_structure
   VK_KHR_bind_memory2
   VK_KHR_buffer_device_address
   VK_KHR_copy_commands2
   VK_KHR_create_renderpass2
   VK_KHR_dedicated_allocation
   VK_KHR_deferred_host_operations
   VK_KHR_depth_stencil_resolve
   VK_KHR_descriptor_update_template
   VK_KHR_device_group
   VK_KHR_draw_indirect_count
   VK_KHR_driver_properties
   VK_KHR_dynamic_rendering
   VK_KHR_external_fence
   VK_KHR_external_fence_win32
   VK_KHR_external_memory
   VK_KHR_external_memory_win32
   VK_KHR_external_semaphore
   VK_KHR_external_semaphore_win32
   VK_KHR_format_feature_flags2
   VK_KHR_fragment_shading_rate
   VK_KHR_get_memory_requirements2
   VK_KHR_global_priority
   VK_KHR_imageless_framebuffer
   VK_KHR_image_format_list
   VK_KHR_maintenance1
   VK_KHR_maintenance2
   VK_KHR_maintenance3
   VK_KHR_maintenance4
   VK_KHR_multiview
   VK_KHR_pipeline_executable_properties
   VK_KHR_pipeline_library
   VK_KHR_push_descriptor
   VK_KHR_ray_query
   VK_KHR_ray_tracing_maintenance1
   VK_KHR_ray_tracing_pipeline
   VK_KHR_relaxed_block_layout
   VK_KHR_sampler_mirror_clamp_to_edge
   VK_KHR_sampler_ycbcr_conversion
   VK_KHR_separate_depth_stencil_layouts
   VK_KHR_shader_atomic_int64
   VK_KHR_shader_clock
   VK_KHR_shader_draw_parameters
   VK_KHR_shader_float16_int8
   VK_KHR_shader_float_controls
   VK_KHR_shader_integer_dot_product
   VK_KHR_shader_non_semantic_info
   VK_KHR_shader_subgroup_extended_types
   VK_KHR_shader_subgroup_uniform_control_flow
   VK_KHR_shader_terminate_invocation
   VK_KHR_spirv_1_4
   VK_KHR_storage_buffer_storage_class
   VK_KHR_swapchain
   VK_KHR_swapchain_mutable_format
   VK_KHR_synchronization2
   VK_KHR_timeline_semaphore
   VK_KHR_uniform_buffer_standard_layout
   VK_KHR_variable_pointers
   VK_KHR_vulkan_memory_model
   VK_KHR_win32_keyed_mutex
   VK_KHR_workgroup_memory_explicit_layout
   VK_KHR_zero_initialize_workgroup_memory
   VK_EXT_4444_formats
   VK_EXT_border_color_swizzle
   VK_EXT_calibrated_timestamps
   VK_EXT_color_write_enable
   VK_EXT_conditional_rendering
   VK_EXT_conservative_rasterization
   VK_EXT_custom_border_color
   VK_EXT_depth_clip_control
   VK_EXT_depth_clip_enable
   VK_EXT_depth_range_unrestricted
   VK_EXT_descriptor_indexing
   VK_EXT_extended_dynamic_state
   VK_EXT_extended_dynamic_state2
   VK_EXT_external_memory_host
   VK_EXT_full_screen_exclusive
   VK_EXT_global_priority
   VK_EXT_global_priority_query
   VK_EXT_hdr_metadata
   VK_EXT_host_query_reset
   VK_EXT_image_robustness
   VK_EXT_image_view_min_lod
   VK_EXT_index_type_uint8
   VK_EXT_inline_uniform_block
   VK_EXT_line_rasterization
   VK_EXT_load_store_op_none
   VK_EXT_memory_budget
   VK_EXT_memory_priority
   VK_EXT_non_seamless_cube_map
   VK_EXT_pageable_device_local_memory
   VK_EXT_pipeline_creation_cache_control
   VK_EXT_pipeline_creation_feedback
   VK_EXT_post_depth_coverage
   VK_EXT_primitive_topology_list_restart
   VK_EXT_private_data
   VK_EXT_provoking_vertex
   VK_EXT_queue_family_foreign
   VK_EXT_robustness2
   VK_EXT_sampler_filter_minmax
   VK_EXT_sample_locations
   VK_EXT_scalar_block_layout
   VK_EXT_separate_stencil_usage
   VK_EXT_shader_atomic_float
   VK_EXT_shader_atomic_float2
   VK_EXT_shader_demote_to_helper_invocation
   VK_EXT_shader_image_atomic_int64
   VK_EXT_shader_stencil_export
   VK_EXT_shader_subgroup_ballot
   VK_EXT_shader_subgroup_vote
   VK_EXT_shader_viewport_index_layer
   VK_EXT_subgroup_size_control
   VK_EXT_texel_buffer_alignment
   VK_EXT_tooling_info
   VK_EXT_transform_feedback
   VK_EXT_vertex_attribute_divisor
   VK_EXT_ycbcr_image_arrays
   VK_AMD_buffer_marker
   VK_AMD_calibrated_timestamps
   VK_AMD_device_coherent_memory
   VK_AMD_display_native_hdr
   VK_AMD_draw_indirect_count
   VK_AMD_gcn_shader
   VK_AMD_gpa_interface
   VK_AMD_gpu_shader_half_float
   VK_AMD_gpu_shader_int16
   VK_AMD_memory_overallocation_behavior
   VK_AMD_mixed_attachment_samples
   VK_AMD_negative_viewport_height
   VK_AMD_pipeline_compiler_control
   VK_AMD_shader_ballot
   VK_AMD_shader_core_properties
   VK_AMD_shader_core_properties2
   VK_AMD_shader_early_and_late_fragment_tests
   VK_AMD_shader_explicit_vertex_parameter
   VK_AMD_shader_fragment_mask
   VK_AMD_shader_image_load_store_lod
   VK_AMD_shader_info
   VK_AMD_shader_trinary_minmax
   VK_AMD_texture_gather_bias_lod
   VK_AMD_wave_limits
   VK_GOOGLE_decorate_string
   VK_GOOGLE_hlsl_functionality1
   VK_GOOGLE_user_type

 - memory heaps: 3
  - heap 1: 16112 kB
  - heap 2: 7908 kB
  - heap 3: 256 kB

 - Features (55)
  -> robustBufferAccess: 1
  -> fullDrawIndexUint32: 1
  -> imageCubeArray: 1
  -> independentBlend: 1
  -> geometryShader: 1
  -> tessellationShader: 1
  -> sampleRateShading: 1
  -> dualSrcBlend: 1
  -> logicOp: 1
  -> multiDrawIndirect: 1
  -> drawIndirectFirstInstance: 1
  -> depthClamp: 1
  -> depthBiasClamp: 1
  -> fillModeNonSolid: 1
  -> depthBounds: 1
  -> wideLines: 1
  -> largePoints: 1
  -> alphaToOne: 0
  -> multiViewport: 1
  -> samplerAnisotropy: 1
  -> textureCompressionETC2: 0
  -> textureCompressionASTC_LDR: 0
  -> textureCompressionBC: 1
  -> occlusionQueryPrecise: 1
  -> pipelineStatisticsQuery: 1
  -> vertexPipelineStoresAndAtomics: 1
  -> fragmentStoresAndAtomics: 1
  -> shaderTessellationAndGeometryPointSize: 1
  -> shaderImageGatherExtended: 1
  -> shaderStorageImageExtendedFormats: 1
  -> shaderStorageImageMultisample: 1
  -> shaderStorageImageReadWithoutFormat: 1
  -> shaderStorageImageWriteWithoutFormat: 1
  -> shaderUniformBufferArrayDynamicIndexing: 1
  -> shaderSampledImageArrayDynamicIndexing: 1
  -> shaderStorageBufferArrayDynamicIndexing: 1
  -> shaderStorageImageArrayDynamicIndexing: 1
  -> shaderClipDistance: 1
  -> shaderCullDistance: 1
  -> shaderFloat64: 1
  -> shaderInt64: 1
  -> shaderInt16: 1
  -> shaderResourceResidency: 1
  -> shaderResourceMinLod: 1
  -> sparseBinding: 1
  -> sparseResidencyBuffer: 1
  -> sparseResidencyImage2D: 1
  -> sparseResidencyImage3D: 1
  -> sparseResidency2Samples: 0
  -> sparseResidency4Samples: 0
  -> sparseResidency8Samples: 0
  -> sparseResidency16Samples: 0
  -> sparseResidencyAliased: 1
  -> variableMultisampleRate: 1
  -> inheritedQueries: 1

 - Limits (106)
  -> maxImageDimension1D: 16384
  -> maxImageDimension2D: 16384
  -> maxImageDimension3D: 8192
  -> maxImageDimensionCube: 16384
  -> maxImageArrayLayers: 8192
  -> maxTexelBufferElements: 4294967295
  -> maxUniformBufferRange: 4294967295
  -> maxStorageBufferRange: 4294967295
  -> maxPushConstantsSize: 128
  -> maxMemoryAllocationCount: 4096
  -> maxSamplerAllocationCount: 1048576
  -> bufferImageGranularity: 1
  -> sparseAddressSpaceSize: 17562121273344
  -> maxBoundDescriptorSets: 32
  -> maxPerStageDescriptorSamplers: 4294967295
  -> maxSamplerAllocationCount: 4294967295
  -> maxPerStageDescriptorStorageBuffers: 4294967295
  -> maxPerStageDescriptorSampledImages: 4294967295
  -> maxPerStageDescriptorStorageImages: 4294967295
  -> maxPerStageDescriptorInputAttachments: 4294967295
  -> maxPerStageResources: 4294967295
  -> maxDescriptorSetSamplers: 4294967295
  -> maxDescriptorSetUniformBuffers: 4294967295
  -> maxDescriptorSetUniformBuffersDynamic: 8
  -> maxDescriptorSetStorageBuffers: 4294967295
  -> maxDescriptorSetStorageBuffersDynamic: 8
  -> maxDescriptorSetSampledImages: 4294967295
  -> maxDescriptorSetStorageImages: 4294967295
  -> maxDescriptorSetInputAttachments: 4294967295
  -> maxVertexInputAttributes: 64
  -> maxVertexInputBindings: 32
  -> maxVertexInputAttributeOffset: 4294967295
  -> maxVertexInputBindingStride: 16383
  -> maxVertexOutputComponents: 128
  -> maxTessellationGenerationLevel: 64
  -> maxTessellationPatchSize: 32
  -> maxTessellationControlPerVertexInputComponents: 128
  -> maxTessellationControlPerVertexOutputComponents: 128
  -> maxTessellationControlPerPatchOutputComponents: 120
  -> maxTessellationControlTotalOutputComponents: 4096
  -> maxTessellationEvaluationInputComponents: 128
  -> maxTessellationEvaluationOutputComponents: 128
  -> maxGeometryShaderInvocations: 127
  -> maxGeometryInputComponents: 128
  -> maxGeometryOutputComponents: 128
  -> maxGeometryOutputVertices: 1023
  -> maxGeometryTotalOutputComponents: 4095
  -> maxFragmentInputComponents: 128
  -> maxFragmentOutputAttachments: 8
  -> maxFragmentDualSrcAttachments: 1
  -> maxFragmentCombinedOutputResources: 4294967295
  -> maxComputeSharedMemorySize: 65536
  -> maxComputeSharedMemorySize: [65535 ; 65535 ; 65535]
  -> maxComputeWorkGroupInvocations: 1024
  -> maxComputeWorkGroupSize: [1024 ; 1024 ; 1024]
  -> subPixelPrecisionBits: 8
  -> subTexelPrecisionBits: 8
  -> mipmapPrecisionBits: 8
  -> maxDrawIndexedIndexValue: 4294967295
  -> maxDrawIndirectCount: 4294967295
  -> maxSamplerLodBias: 15.996094
  -> maxSamplerAnisotropy: 16.000000
  -> maxViewports: 16
  -> maxViewportDimensions: [16384 ; 16384]
  -> viewportBoundsRange: [-32768.000000 ; 32767.000000]
  -> viewportSubPixelBits: 8
  -> minMemoryMapAlignment: 64
  -> minTexelBufferOffsetAlignment: 4
  -> minUniformBufferOffsetAlignment: 16
  -> minStorageBufferOffsetAlignment: 4
  -> minTexelOffset: -64
  -> maxTexelOffset: 63
  -> minTexelGatherOffset: -32
  -> maxTexelGatherOffset: 31
  -> minInterpolationOffset: -2.000000
  -> maxInterpolationOffset: 1.000000
  -> subPixelInterpolationOffsetBits: 8
  -> maxFramebufferWidth: 16384
  -> maxFramebufferHeight: 16384
  -> maxFramebufferLayers: 8192
  -> framebufferColorSampleCounts: 15
  -> framebufferDepthSampleCounts: 15
  -> framebufferStencilSampleCounts: 15
  -> framebufferNoAttachmentsSampleCounts: 15
  -> maxColorAttachments: 8
  -> sampledImageColorSampleCounts: 15
  -> sampledImageIntegerSampleCounts: 15
  -> sampledImageDepthSampleCounts: 15
  -> sampledImageStencilSampleCounts: 15
  -> storageImageSampleCounts: 15
  -> maxSampleMaskWords: 1
  -> timestampComputeAndGraphics: 1
  -> timestampPeriod: 10.000000
  -> maxClipDistances: 8
  -> maxCullDistances: 8
  -> maxCombinedClipAndCullDistances: 8
  -> discreteQueuePriorities: 2
  -> pointSizeRange: [0.000000 ; 8191.875000]
  -> lineWidthRange: [0.000000 ; 8191.875000]
  -> pointSizeGranularity: 0.125000
  -> lineWidthGranularity: 0.125000
  -> strictLines: 0
  -> standardSampleLocations: 1
  -> optimalBufferCopyOffsetAlignment: 1
  -> optimalBufferCopyRowPitchAlignment: 1
  -> nonCoherentAtomSize: 128

 - VK_KHR_driver_properties
  -> driverName: AMD proprietary driver
  -> driverID: VK_DRIVER_ID_AMD_PROPRIETARY_KHR
  -> driverInfo: 22.7.1
  -> conformanceVersion: 1.3.0.0

 

OpenCL support

- Num OpenCL platforms: 1
- CL_PLATFORM_NAME: AMD Accelerated Parallel Processing
- CL_PLATFORM_VENDOR: Advanced Micro Devices, Inc.
- CL_PLATFORM_VERSION: OpenCL 2.1 AMD-APP (3444.0)
- CL_PLATFORM_PROFILE: FULL_PROFILE
- Num devices: 1
  - CL_DEVICE_NAME: gfx1030
  - CL_DEVICE_VENDOR: Advanced Micro Devices, Inc.
  - CL_DRIVER_VERSION: 3444.0 (PAL,LC)
  - CL_DEVICE_PROFILE: FULL_PROFILE
  - CL_DEVICE_VERSION: OpenCL 1.2 AMD-APP (3444.0)
  - CL_DEVICE_TYPE: GPU
  - CL_DEVICE_VENDOR_ID: 0x1002
  - CL_DEVICE_MAX_COMPUTE_UNITS: 36
  - CL_DEVICE_MAX_CLOCK_FREQUENCY: 2065MHz
  - CL_DEVICE_ADDRESS_BITS: 64
  - CL_DEVICE_MAX_MEM_ALLOC_SIZE: 3145728KB
  - CL_DEVICE_GLOBAL_MEM_SIZE: 3072MB
  - CL_DEVICE_MAX_PARAMETER_SIZE: 1024
  - CL_DEVICE_GLOBAL_MEM_CACHELINE_SIZE: 64 Bytes
  - CL_DEVICE_GLOBAL_MEM_CACHE_SIZE: 16KB
  - CL_DEVICE_ERROR_CORRECTION_SUPPORT: NO
  - CL_DEVICE_LOCAL_MEM_TYPE: Local (scratchpad)
  - CL_DEVICE_LOCAL_MEM_SIZE: 64KB
  - CL_DEVICE_MAX_CONSTANT_BUFFER_SIZE: 3145728KB
  - CL_DEVICE_MAX_WORK_ITEM_DIMENSIONS: 3
  - CL_DEVICE_MAX_WORK_ITEM_SIZES: [1024 ; 1024 ; 1024]
  - CL_DEVICE_MAX_WORK_GROUP_SIZE: 256
  - CL_EXEC_NATIVE_KERNEL: 11391732
  - CL_DEVICE_IMAGE_SUPPORT: YES
  - CL_DEVICE_MAX_READ_IMAGE_ARGS: 128
  - CL_DEVICE_MAX_WRITE_IMAGE_ARGS: 8
  - CL_DEVICE_IMAGE2D_MAX_WIDTH: 16384
  - CL_DEVICE_IMAGE2D_MAX_HEIGHT: 16384
  - CL_DEVICE_IMAGE3D_MAX_WIDTH: 2048
  - CL_DEVICE_IMAGE3D_MAX_HEIGHT: 2048
  - CL_DEVICE_IMAGE3D_MAX_DEPTH: 2048
  - CL_DEVICE_MAX_SAMPLERS: 16
  - CL_DEVICE_PREFERRED_VECTOR_WIDTH_CHAR: 4
  - CL_DEVICE_PREFERRED_VECTOR_WIDTH_SHORT: 2
  - CL_DEVICE_PREFERRED_VECTOR_WIDTH_INT: 1
  - CL_DEVICE_PREFERRED_VECTOR_WIDTH_LONG: 1
  - CL_DEVICE_PREFERRED_VECTOR_WIDTH_FLOAT: 1
  - CL_DEVICE_PREFERRED_VECTOR_WIDTH_DOUBLE: 1
  - CL_DEVICE_EXTENSIONS: 21
  - Extensions:
    - cl_khr_fp64
    - cl_khr_global_int32_base_atomics
    - cl_khr_global_int32_extended_atomics
    - cl_khr_local_int32_base_atomics
    - cl_khr_local_int32_extended_atomics
    - cl_khr_int64_base_atomics
    - cl_khr_int64_extended_atomics
    - cl_khr_3d_image_writes
    - cl_khr_byte_addressable_store
    - cl_khr_fp16
    - cl_khr_gl_sharing
    - cl_amd_device_attribute_query
    - cl_amd_media_ops
    - cl_amd_media_ops2
    - cl_khr_d3d10_sharing
    - cl_khr_d3d11_sharing
    - cl_khr_dx9_media_sharing
    - cl_khr_image2d_from_buffer
    - cl_khr_gl_event
    - cl_amd_liquid_flash
    - cl_amd_copy_buffer_p2p