
AMD has published yesterday a new version of its graphics driver for Radeon graphics cards. Here is the main changes:
Highlights
– Swordsman Remake.
– Radeon Boost using Variable Rate Shading with Elden Ring, Resident Evil Village and VALORANT.
– Microsoft Windows 11 version 22H2.
– Microsoft Agility SDK Release 1.602 including new minor features.
– Microsoft Agility SDK Release 1.606 including Microsoft Shader Model 6.7.
– Additional Vulkan extensions. Click here for more information.– AMD Noise Suppression: Our newest feature: AMD Noise Suppression reduces background audio noise from your surrounding environment using a real-time deep learning algorithm, providing greater clarity and improved concentration whether you are focused on an important meeting or staying locked-in on a competitive game. To learn more, check out our blog post HERE!.
– OpenGL Optimizations: Up to 79% increase in performance in Minecraft @ 4k Fabulous settings, using Radeon™ Software Adrenalin 22.7.1 on the Radeon RX 6950XT, versus the previous software driver version 22.6.1. Up to 75% increase in performance in Minecraft @ 4k Fabulous settings, using Radeon Software Adrenalin 22.7.1 on the Radeon RX 6400, versus the previous software driver version 22.6.1.
– Radeon Super Resolution:
– Expanded support for discrete Radeon RX 5000 and 6000 series GPUs on AMD Ryzen processor notebooks with hybrid graphics.
– RSR has been improved to provide a more seamless experience in borderless fullscreen mode with a performance/quality slider to
personalize your gaming experience.Fixed Issues
– Lower than expected Folding@home compute performance with OpenCL API on some AMD Graphics Products such as the Radeon RX 6800.
– Auto Undervolt may disable Zero RPM fan feature.
– Hitman 3 may freeze when rapidly switching between windows in Fullscreen Exclusive mode.
– Video upscaling in browsers appears blurry with some AMD Graphics Products such as the Radeon RX 6900 XT Graphics.
– Enhanced Sync may cause games to lock to 15FPS with video playback on extended monitors.
Radeon Software Adrenalin Downloads
Quick driver information
Adrenalin 22.7.1
OpenGL support
Adrenalin 22.7.1
Adrenalin 22.7.1 exposes OpenGL 4.6 and 273 extensions (core profile) or 267 extensions (compatibility profile) for a Radeon RX 6800 XT. Looks like AMD has cleaned up the extensions list by removing more or less 60 extensions. In previous Adrenalin 22.6.1, 331 extensions were exposed in the compatibility profile. All GL_AMD_xxxxxx extensions have been removed! Many GL_EXT_xxxxx (like GL_EXT_texture_compression_s3tc) have been removed too. I feel that some OpenGL applications will be broken with this driver! The OpenGL SPIR-V extensions enumeration returns now 0 extension. Bug?
- GL_VENDOR: ATI Technologies Inc. - GL_RENDERER: AMD Radeon RX 6800 XT - GL_VERSION: 4.6.0 Core Profile Context 22.7.1.220725 - GL_SHADING_LANGUAGE_VERSION: 4.60 - OpenGL Extensions: 273 extensions (GL=253 and WGL=20) - GL_ARB_ES2_compatibility - GL_EXT_texture_env_add - GL_EXT_compiled_vertex_array - GL_ARB_buffer_storage - GL_ARB_copy_buffer - GL_ARB_draw_instanced - GL_ARB_direct_state_access - GL_ARB_clip_control - GL_ARB_gpu_shader_fp64 - GL_ARB_texture_cube_map_array - GL_ARB_texture_gather - GL_ARB_texture_barrier - GL_ARB_texture_multisample - GL_ARB_texture_non_power_of_two - GL_ARB_texture_stencil8 - GL_ARB_texture_view - GL_ARB_uniform_buffer_object - GL_ARB_query_buffer_object - GL_EXT_bgra - GL_EXT_texture_compression_s3tc - GL_EXT_texture_compression_rgtc - GL_EXT_texture_filter_anisotropic - GL_EXT_texture_sRGB - GL_EXT_texture_sRGB_decode - GL_EXT_texture_shared_exponent - GL_EXT_texture_integer - GL_ARB_texture_float - GL_EXT_texture_array - GL_EXT_texture_lod_bias - GL_EXT_texture_lod - GL_EXT_memory_object - GL_EXT_semaphore - GL_EXT_memory_object_win32 - GL_EXT_semaphore_win32 - GL_EXT_clip_cull_distance - GL_OES_EGL_image - GL_EXT_tessellation_shader - GL_EXT_geometry_shader4 - GL_EXT_gpu_shader5 - GL_EXT_texture_compression_latc - GL_EXT_shader_io_blocks - GL_EXT_color_buffer_half_float - GL_ARB_vertex_array_object - GL_ARB_map_buffer_range - GL_EXT_sRGB_write_control - GL_EXT_texture_sRGB_R8 - GL_EXT_texture_sRGB_RG8 - GL_EXT_texture_buffer - GL_EXT_copy_image - GL_EXT_copy_buffer - GL_EXT_texture_border_clamp - GL_EXT_draw_buffers_indexed - GL_EXT_tessellation_point_size - GL_EXT_geometry_point_size - GL_EXT_texture_format_BGRA8888 - GL_ARB_framebuffer_object - GL_ARB_program_interface_query - GL_ARB_get_program_binary - GL_ARB_gl_spirv - GL_KHR_blend_equation_advanced - GL_KHR_blend_equation_advanced_coherent - GL_KHR_debug - GL_EXT_render_snorm - GL_EXT_polygon_offset_clamp - GL_EXT_shader_integer_mix - GL_ATI_meminfo - GL_ARB_shader_ballot - GL_ARB_texture_compression - GL_ARB_texture_compression_rgtc - GL_ARB_texture_compression_bptc - GL_EXT_texture_compression_bptc - GL_ARB_compute_shader - GL_ARB_draw_elements_base_vertex - GL_ARB_pixel_buffer_object - GL_ARB_debug_output - GL_ARB_shader_image_load_store - GL_ARB_shader_atomic_counters - GL_ARB_sampler_objects - GL_ARB_occlusion_query - GL_ARB_sync - GL_ARB_multitexture - GL_ARB_vertex_buffer_object - GL_ARB_shader_objects - GL_ARB_draw_buffers - GL_ARB_shader_clock - GL_ARB_timer_query - GL_ARB_viewport_array - GL_ARB_shader_storage_buffer_object - GL_ARB_draw_indirect - GL_ARB_vertex_program - GL_ARB_fragment_program - GL_ARB_point_parameters - GL_ARB_transpose_matrix - GL_ARB_window_pos - GL_EXT_blend_color - GL_EXT_blend_equation_separate - GL_EXT_blend_func_separate - GL_EXT_blend_subtract - GL_EXT_fog_coord - GL_EXT_multi_draw_arrays - GL_EXT_point_parameters - GL_EXT_secondary_color - GL_EXT_blend_minmax - GL_EXT_gpu_shader4 - GL_EXT_texture_object - GL_EXT_vertex_array - GL_EXT_framebuffer_object - GL_EXT_framebuffer_blit - GL_EXT_direct_state_access - GL_EXT_timer_query - GL_EXT_pixel_buffer_object - GL_EXT_texture3D - GL_EXT_texture_buffer_object - GL_EXT_nonuniform_qualifier - GL_ARB_texture_swizzle - GL_ARB_depth_texture - GL_OVR_multiview - GL_OVR_multiview2 - GL_OVR_multiview_multisampled_render_to_texture - GL_EXT_debug_label - GL_ARB_transform_feedback - GL_ARB_half_float_pixel - GL_ARB_half_float_vertex - GL_ARB_geometry_shader4 - GL_ARB_shader_bit_encoding - GL_ARB_sample_shading - GL_ARB_gpu_shader5 - GL_EXT_memory_object_fd - GL_ARB_texture_border_clamp - GL_EXT_transform_feedback - GL_EXT_draw_buffers2 - GL_EXT_framebuffer_sRGB - GL_ARB_texture_buffer_object - GL_ARB_texture_multisample_no_array - GL_ARB_explicit_attrib_location - GL_ARB_occlusion_query2 - GL_ARB_draw_buffers_blend - GL_ARB_tessellation_shader - GL_ARB_transform_feedback2 - GL_ARB_separate_shader_objects - GL_ARB_vertex_attrib_64bit - GL_ARB_base_instance - GL_ARB_shading_language_420pack - GL_ARB_shading_language_100 - GL_ARB_texture_storage - GL_ARB_clear_buffer_object - GL_ARB_texture_buffer_range - GL_ARB_copy_image - GL_ARB_ES3_compatibility - GL_ARB_invalidate_subdata - GL_ARB_internalformat_query - GL_ARB_internalformat_query2 - GL_ARB_stencil_texturing - GL_ARB_texture_storage_multisample - GL_ARB_vertex_attrib_binding - GL_ARB_enhanced_layouts - GL_ARB_derivative_control - GL_ARB_polygon_offset_clamp - GL_ARB_texture_filter_anisotropic - GL_ARB_pipeline_statistics_query - GL_EXT_texture_storage - GL_KHR_no_error - GL_ARB_instanced_arrays - GL_ARB_blend_func_extended - GL_AMD_gpu_shader_half_float - GL_AMD_gpu_shader_int16 - GL_KHR_robustness - GL_KHR_robust_buffer_access_behavior - GL_EXT_abgr - GL_ARB_multi_draw_indirect - GL_ARB_vertex_type_10f_11f_11f_rev - GL_ARB_vertex_array_bgra - GL_ARB_framebuffer_sRGB - GL_ARB_seamless_cubemap_per_texture - GL_ARB_shader_draw_parameters - GL_ARB_shader_texture_image_samples - GL_ARB_shader_viewport_layer_array - GL_ARB_post_depth_coverage - GL_ARB_vertex_shader - GL_ARB_fragment_shader - GL_ARB_texture_cube_map - GL_ARB_vertex_type_2_10_10_10_rev - GL_ARB_color_buffer_float - GL_ARB_texture_rectangle - GL_EXT_texture_rectangle - GL_ARB_transform_feedback3 - GL_ARB_transform_feedback_instanced - GL_NV_primitive_restart - GL_ARB_fragment_coord_conventions - GL_ARB_fragment_program_shadow - GL_ARB_texture_filter_minmax - GL_AMD_blend_minmax_factor - GL_ARB_parallel_shader_compile - GL_KHR_parallel_shader_compile - GL_ARB_texture_mirror_clamp_to_edge - GL_EXT_texture_mirror_clamp - GL_ARB_framebuffer_no_attachments - GL_ARB_sparse_buffer - GL_ARB_sparse_texture - GL_ARB_clear_texture - GL_ARB_multi_bind - GL_ARB_cull_distance - GL_ARB_conditional_render_inverted - GL_ARB_texture_env_combine - GL_EXT_texture_env_combine - GL_ATI_texture_env_combine3 - GL_AMD_pinned_memory - GL_AMD_bus_addressable_memory - GL_AMD_depth_clamp_separate - GL_ARB_depth_clamp - GL_ARB_depth_buffer_float - GL_ARB_shader_subroutine - GL_EXT_provoking_vertex - GL_ARB_conservative_depth - GL_EXT_draw_range_elements - GL_ATI_separate_stencil - GL_ARB_multisample - GL_ARB_arrays_of_arrays - GL_ARB_texture_env_dot3 - GL_ARB_texture_env_add - GL_EXT_texture_env_dot3 - GL_EXT_stencil_wrap - GL_NV_blend_square - GL_EXT_gpu_program_parameters - GL_EXT_depth_bounds_test - WGL_EXT_swap_control - GL_ARB_explicit_uniform_location - GL_ARB_texture_query_levels - GL_ARB_fragment_layer_viewport - GL_AMD_vertex_shader_layer - GL_AMD_vertex_shader_viewport_index - GL_ARB_shader_texture_lod - GL_ARB_texture_rg - GL_EXT_packed_depth_stencil - GL_NV_copy_image - GL_ARB_point_sprite - GL_ATI_shader_texture_lod - GL_EXT_shader_image_load_store - GL_AMD_shader_trinary_minmax - GL_ARB_shader_group_vote - GL_ARB_shader_precision - GL_ARB_indirect_parameters - GL_ARB_bindless_texture - GL_EXT_texture_snorm - GL_ARB_shadow - GL_ATI_draw_buffers - GL_ARB_texture_rgb10_a2ui - GL_ARB_transform_feedback_overflow_query - GL_ARB_shader_stencil_export - GL_ARB_robustness - GL_EXT_texture_edge_clamp - GL_ARB_shader_image_size - GL_AMD_sample_positions - GL_EXT_framebuffer_multisample - WGL_ARB_create_context - WGL_ARB_create_context_profile - WGL_EXT_create_context_es2_profile - WGL_EXT_swap_control_tear - WGL_ARB_pixel_format - WGL_ARB_pbuffer - WGL_ARB_multisample - WGL_ARB_pixel_format_float - WGL_ARB_make_current_read - WGL_ARB_framebuffer_sRGB - WGL_ARB_render_texture - WGL_ARB_buffer_region - WGL_NV_DX_interop - WGL_NV_DX_interop2 - WGL_NV_swap_group - WGL_I3D_genlock - WGL_AMD_gpu_association - WGL_ARB_context_flush_control - WGL_ARB_create_context_no_error - OpenGL SPIR-V Extensions: 0
The OpenGL compatibility profile adds the three extensions:
– GL_ARB_gpu_shader_int64
– GL_ARB_compatibility
– GL_OES_draw_texture
and removes the following ones:
– GL_ARB_vertex_type_10f_11f_11f_rev
– GL_ARB_vertex_array_bgra
– GL_ARB_seamless_cubemap_per_texture
– GL_ARB_vertex_type_2_10_10_10_rev
– GL_ARB_texture_mirror_clamp_to_edge
– GL_EXT_texture_mirror_clamp
– GL_ARB_texture_query_levels
– GL_AMD_vertex_shader_layer
– GL_AMD_vertex_shader_viewport_index
AMD and OpenGL…
Vulkan support
Adrenalin 22.7.1
Adrenalin 22.7.1 exposes Vulkan 1.3.217 and 145 device extensions for a Radeon RX 6800 XT on Windows 10 (64-bit). One new device extension has been added in this driver:
– VK_EXT_non_seamless_cube_map
- [ device 0 ] - name: AMD Radeon RX 6800 XT - deviceID: 1002-73BF (4098-29631) - API version (raw): 4206809 - API version: 1.3.217 - # of extensions: 146 VK_KHR_16bit_storage VK_KHR_8bit_storage VK_KHR_acceleration_structure VK_KHR_bind_memory2 VK_KHR_buffer_device_address VK_KHR_copy_commands2 VK_KHR_create_renderpass2 VK_KHR_dedicated_allocation VK_KHR_deferred_host_operations VK_KHR_depth_stencil_resolve VK_KHR_descriptor_update_template VK_KHR_device_group VK_KHR_draw_indirect_count VK_KHR_driver_properties VK_KHR_dynamic_rendering VK_KHR_external_fence VK_KHR_external_fence_win32 VK_KHR_external_memory VK_KHR_external_memory_win32 VK_KHR_external_semaphore VK_KHR_external_semaphore_win32 VK_KHR_format_feature_flags2 VK_KHR_fragment_shading_rate VK_KHR_get_memory_requirements2 VK_KHR_global_priority VK_KHR_imageless_framebuffer VK_KHR_image_format_list VK_KHR_maintenance1 VK_KHR_maintenance2 VK_KHR_maintenance3 VK_KHR_maintenance4 VK_KHR_multiview VK_KHR_pipeline_executable_properties VK_KHR_pipeline_library VK_KHR_push_descriptor VK_KHR_ray_query VK_KHR_ray_tracing_maintenance1 VK_KHR_ray_tracing_pipeline VK_KHR_relaxed_block_layout VK_KHR_sampler_mirror_clamp_to_edge VK_KHR_sampler_ycbcr_conversion VK_KHR_separate_depth_stencil_layouts VK_KHR_shader_atomic_int64 VK_KHR_shader_clock VK_KHR_shader_draw_parameters VK_KHR_shader_float16_int8 VK_KHR_shader_float_controls VK_KHR_shader_integer_dot_product VK_KHR_shader_non_semantic_info VK_KHR_shader_subgroup_extended_types VK_KHR_shader_subgroup_uniform_control_flow VK_KHR_shader_terminate_invocation VK_KHR_spirv_1_4 VK_KHR_storage_buffer_storage_class VK_KHR_swapchain VK_KHR_swapchain_mutable_format VK_KHR_synchronization2 VK_KHR_timeline_semaphore VK_KHR_uniform_buffer_standard_layout VK_KHR_variable_pointers VK_KHR_vulkan_memory_model VK_KHR_win32_keyed_mutex VK_KHR_workgroup_memory_explicit_layout VK_KHR_zero_initialize_workgroup_memory VK_EXT_4444_formats VK_EXT_border_color_swizzle VK_EXT_calibrated_timestamps VK_EXT_color_write_enable VK_EXT_conditional_rendering VK_EXT_conservative_rasterization VK_EXT_custom_border_color VK_EXT_depth_clip_control VK_EXT_depth_clip_enable VK_EXT_depth_range_unrestricted VK_EXT_descriptor_indexing VK_EXT_extended_dynamic_state VK_EXT_extended_dynamic_state2 VK_EXT_external_memory_host VK_EXT_full_screen_exclusive VK_EXT_global_priority VK_EXT_global_priority_query VK_EXT_hdr_metadata VK_EXT_host_query_reset VK_EXT_image_robustness VK_EXT_image_view_min_lod VK_EXT_index_type_uint8 VK_EXT_inline_uniform_block VK_EXT_line_rasterization VK_EXT_load_store_op_none VK_EXT_memory_budget VK_EXT_memory_priority VK_EXT_non_seamless_cube_map VK_EXT_pageable_device_local_memory VK_EXT_pipeline_creation_cache_control VK_EXT_pipeline_creation_feedback VK_EXT_post_depth_coverage VK_EXT_primitive_topology_list_restart VK_EXT_private_data VK_EXT_provoking_vertex VK_EXT_queue_family_foreign VK_EXT_robustness2 VK_EXT_sampler_filter_minmax VK_EXT_sample_locations VK_EXT_scalar_block_layout VK_EXT_separate_stencil_usage VK_EXT_shader_atomic_float VK_EXT_shader_atomic_float2 VK_EXT_shader_demote_to_helper_invocation VK_EXT_shader_image_atomic_int64 VK_EXT_shader_stencil_export VK_EXT_shader_subgroup_ballot VK_EXT_shader_subgroup_vote VK_EXT_shader_viewport_index_layer VK_EXT_subgroup_size_control VK_EXT_texel_buffer_alignment VK_EXT_tooling_info VK_EXT_transform_feedback VK_EXT_vertex_attribute_divisor VK_EXT_ycbcr_image_arrays VK_AMD_buffer_marker VK_AMD_calibrated_timestamps VK_AMD_device_coherent_memory VK_AMD_display_native_hdr VK_AMD_draw_indirect_count VK_AMD_gcn_shader VK_AMD_gpa_interface VK_AMD_gpu_shader_half_float VK_AMD_gpu_shader_int16 VK_AMD_memory_overallocation_behavior VK_AMD_mixed_attachment_samples VK_AMD_negative_viewport_height VK_AMD_pipeline_compiler_control VK_AMD_shader_ballot VK_AMD_shader_core_properties VK_AMD_shader_core_properties2 VK_AMD_shader_early_and_late_fragment_tests VK_AMD_shader_explicit_vertex_parameter VK_AMD_shader_fragment_mask VK_AMD_shader_image_load_store_lod VK_AMD_shader_info VK_AMD_shader_trinary_minmax VK_AMD_texture_gather_bias_lod VK_AMD_wave_limits VK_GOOGLE_decorate_string VK_GOOGLE_hlsl_functionality1 VK_GOOGLE_user_type - memory heaps: 3 - heap 1: 16112 kB - heap 2: 7908 kB - heap 3: 256 kB - Features (55) -> robustBufferAccess: 1 -> fullDrawIndexUint32: 1 -> imageCubeArray: 1 -> independentBlend: 1 -> geometryShader: 1 -> tessellationShader: 1 -> sampleRateShading: 1 -> dualSrcBlend: 1 -> logicOp: 1 -> multiDrawIndirect: 1 -> drawIndirectFirstInstance: 1 -> depthClamp: 1 -> depthBiasClamp: 1 -> fillModeNonSolid: 1 -> depthBounds: 1 -> wideLines: 1 -> largePoints: 1 -> alphaToOne: 0 -> multiViewport: 1 -> samplerAnisotropy: 1 -> textureCompressionETC2: 0 -> textureCompressionASTC_LDR: 0 -> textureCompressionBC: 1 -> occlusionQueryPrecise: 1 -> pipelineStatisticsQuery: 1 -> vertexPipelineStoresAndAtomics: 1 -> fragmentStoresAndAtomics: 1 -> shaderTessellationAndGeometryPointSize: 1 -> shaderImageGatherExtended: 1 -> shaderStorageImageExtendedFormats: 1 -> shaderStorageImageMultisample: 1 -> shaderStorageImageReadWithoutFormat: 1 -> shaderStorageImageWriteWithoutFormat: 1 -> shaderUniformBufferArrayDynamicIndexing: 1 -> shaderSampledImageArrayDynamicIndexing: 1 -> shaderStorageBufferArrayDynamicIndexing: 1 -> shaderStorageImageArrayDynamicIndexing: 1 -> shaderClipDistance: 1 -> shaderCullDistance: 1 -> shaderFloat64: 1 -> shaderInt64: 1 -> shaderInt16: 1 -> shaderResourceResidency: 1 -> shaderResourceMinLod: 1 -> sparseBinding: 1 -> sparseResidencyBuffer: 1 -> sparseResidencyImage2D: 1 -> sparseResidencyImage3D: 1 -> sparseResidency2Samples: 0 -> sparseResidency4Samples: 0 -> sparseResidency8Samples: 0 -> sparseResidency16Samples: 0 -> sparseResidencyAliased: 1 -> variableMultisampleRate: 1 -> inheritedQueries: 1 - Limits (106) -> maxImageDimension1D: 16384 -> maxImageDimension2D: 16384 -> maxImageDimension3D: 8192 -> maxImageDimensionCube: 16384 -> maxImageArrayLayers: 8192 -> maxTexelBufferElements: 4294967295 -> maxUniformBufferRange: 4294967295 -> maxStorageBufferRange: 4294967295 -> maxPushConstantsSize: 128 -> maxMemoryAllocationCount: 4096 -> maxSamplerAllocationCount: 1048576 -> bufferImageGranularity: 1 -> sparseAddressSpaceSize: 17562121273344 -> maxBoundDescriptorSets: 32 -> maxPerStageDescriptorSamplers: 4294967295 -> maxSamplerAllocationCount: 4294967295 -> maxPerStageDescriptorStorageBuffers: 4294967295 -> maxPerStageDescriptorSampledImages: 4294967295 -> maxPerStageDescriptorStorageImages: 4294967295 -> maxPerStageDescriptorInputAttachments: 4294967295 -> maxPerStageResources: 4294967295 -> maxDescriptorSetSamplers: 4294967295 -> maxDescriptorSetUniformBuffers: 4294967295 -> maxDescriptorSetUniformBuffersDynamic: 8 -> maxDescriptorSetStorageBuffers: 4294967295 -> maxDescriptorSetStorageBuffersDynamic: 8 -> maxDescriptorSetSampledImages: 4294967295 -> maxDescriptorSetStorageImages: 4294967295 -> maxDescriptorSetInputAttachments: 4294967295 -> maxVertexInputAttributes: 64 -> maxVertexInputBindings: 32 -> maxVertexInputAttributeOffset: 4294967295 -> maxVertexInputBindingStride: 16383 -> maxVertexOutputComponents: 128 -> maxTessellationGenerationLevel: 64 -> maxTessellationPatchSize: 32 -> maxTessellationControlPerVertexInputComponents: 128 -> maxTessellationControlPerVertexOutputComponents: 128 -> maxTessellationControlPerPatchOutputComponents: 120 -> maxTessellationControlTotalOutputComponents: 4096 -> maxTessellationEvaluationInputComponents: 128 -> maxTessellationEvaluationOutputComponents: 128 -> maxGeometryShaderInvocations: 127 -> maxGeometryInputComponents: 128 -> maxGeometryOutputComponents: 128 -> maxGeometryOutputVertices: 1023 -> maxGeometryTotalOutputComponents: 4095 -> maxFragmentInputComponents: 128 -> maxFragmentOutputAttachments: 8 -> maxFragmentDualSrcAttachments: 1 -> maxFragmentCombinedOutputResources: 4294967295 -> maxComputeSharedMemorySize: 65536 -> maxComputeSharedMemorySize: [65535 ; 65535 ; 65535] -> maxComputeWorkGroupInvocations: 1024 -> maxComputeWorkGroupSize: [1024 ; 1024 ; 1024] -> subPixelPrecisionBits: 8 -> subTexelPrecisionBits: 8 -> mipmapPrecisionBits: 8 -> maxDrawIndexedIndexValue: 4294967295 -> maxDrawIndirectCount: 4294967295 -> maxSamplerLodBias: 15.996094 -> maxSamplerAnisotropy: 16.000000 -> maxViewports: 16 -> maxViewportDimensions: [16384 ; 16384] -> viewportBoundsRange: [-32768.000000 ; 32767.000000] -> viewportSubPixelBits: 8 -> minMemoryMapAlignment: 64 -> minTexelBufferOffsetAlignment: 4 -> minUniformBufferOffsetAlignment: 16 -> minStorageBufferOffsetAlignment: 4 -> minTexelOffset: -64 -> maxTexelOffset: 63 -> minTexelGatherOffset: -32 -> maxTexelGatherOffset: 31 -> minInterpolationOffset: -2.000000 -> maxInterpolationOffset: 1.000000 -> subPixelInterpolationOffsetBits: 8 -> maxFramebufferWidth: 16384 -> maxFramebufferHeight: 16384 -> maxFramebufferLayers: 8192 -> framebufferColorSampleCounts: 15 -> framebufferDepthSampleCounts: 15 -> framebufferStencilSampleCounts: 15 -> framebufferNoAttachmentsSampleCounts: 15 -> maxColorAttachments: 8 -> sampledImageColorSampleCounts: 15 -> sampledImageIntegerSampleCounts: 15 -> sampledImageDepthSampleCounts: 15 -> sampledImageStencilSampleCounts: 15 -> storageImageSampleCounts: 15 -> maxSampleMaskWords: 1 -> timestampComputeAndGraphics: 1 -> timestampPeriod: 10.000000 -> maxClipDistances: 8 -> maxCullDistances: 8 -> maxCombinedClipAndCullDistances: 8 -> discreteQueuePriorities: 2 -> pointSizeRange: [0.000000 ; 8191.875000] -> lineWidthRange: [0.000000 ; 8191.875000] -> pointSizeGranularity: 0.125000 -> lineWidthGranularity: 0.125000 -> strictLines: 0 -> standardSampleLocations: 1 -> optimalBufferCopyOffsetAlignment: 1 -> optimalBufferCopyRowPitchAlignment: 1 -> nonCoherentAtomSize: 128 - VK_KHR_driver_properties -> driverName: AMD proprietary driver -> driverID: VK_DRIVER_ID_AMD_PROPRIETARY_KHR -> driverInfo: 22.7.1 -> conformanceVersion: 1.3.0.0
OpenCL support
- Num OpenCL platforms: 1 - CL_PLATFORM_NAME: AMD Accelerated Parallel Processing - CL_PLATFORM_VENDOR: Advanced Micro Devices, Inc. - CL_PLATFORM_VERSION: OpenCL 2.1 AMD-APP (3444.0) - CL_PLATFORM_PROFILE: FULL_PROFILE - Num devices: 1 - CL_DEVICE_NAME: gfx1030 - CL_DEVICE_VENDOR: Advanced Micro Devices, Inc. - CL_DRIVER_VERSION: 3444.0 (PAL,LC) - CL_DEVICE_PROFILE: FULL_PROFILE - CL_DEVICE_VERSION: OpenCL 1.2 AMD-APP (3444.0) - CL_DEVICE_TYPE: GPU - CL_DEVICE_VENDOR_ID: 0x1002 - CL_DEVICE_MAX_COMPUTE_UNITS: 36 - CL_DEVICE_MAX_CLOCK_FREQUENCY: 2065MHz - CL_DEVICE_ADDRESS_BITS: 64 - CL_DEVICE_MAX_MEM_ALLOC_SIZE: 3145728KB - CL_DEVICE_GLOBAL_MEM_SIZE: 3072MB - CL_DEVICE_MAX_PARAMETER_SIZE: 1024 - CL_DEVICE_GLOBAL_MEM_CACHELINE_SIZE: 64 Bytes - CL_DEVICE_GLOBAL_MEM_CACHE_SIZE: 16KB - CL_DEVICE_ERROR_CORRECTION_SUPPORT: NO - CL_DEVICE_LOCAL_MEM_TYPE: Local (scratchpad) - CL_DEVICE_LOCAL_MEM_SIZE: 64KB - CL_DEVICE_MAX_CONSTANT_BUFFER_SIZE: 3145728KB - CL_DEVICE_MAX_WORK_ITEM_DIMENSIONS: 3 - CL_DEVICE_MAX_WORK_ITEM_SIZES: [1024 ; 1024 ; 1024] - CL_DEVICE_MAX_WORK_GROUP_SIZE: 256 - CL_EXEC_NATIVE_KERNEL: 11391732 - CL_DEVICE_IMAGE_SUPPORT: YES - CL_DEVICE_MAX_READ_IMAGE_ARGS: 128 - CL_DEVICE_MAX_WRITE_IMAGE_ARGS: 8 - CL_DEVICE_IMAGE2D_MAX_WIDTH: 16384 - CL_DEVICE_IMAGE2D_MAX_HEIGHT: 16384 - CL_DEVICE_IMAGE3D_MAX_WIDTH: 2048 - CL_DEVICE_IMAGE3D_MAX_HEIGHT: 2048 - CL_DEVICE_IMAGE3D_MAX_DEPTH: 2048 - CL_DEVICE_MAX_SAMPLERS: 16 - CL_DEVICE_PREFERRED_VECTOR_WIDTH_CHAR: 4 - CL_DEVICE_PREFERRED_VECTOR_WIDTH_SHORT: 2 - CL_DEVICE_PREFERRED_VECTOR_WIDTH_INT: 1 - CL_DEVICE_PREFERRED_VECTOR_WIDTH_LONG: 1 - CL_DEVICE_PREFERRED_VECTOR_WIDTH_FLOAT: 1 - CL_DEVICE_PREFERRED_VECTOR_WIDTH_DOUBLE: 1 - CL_DEVICE_EXTENSIONS: 21 - Extensions: - cl_khr_fp64 - cl_khr_global_int32_base_atomics - cl_khr_global_int32_extended_atomics - cl_khr_local_int32_base_atomics - cl_khr_local_int32_extended_atomics - cl_khr_int64_base_atomics - cl_khr_int64_extended_atomics - cl_khr_3d_image_writes - cl_khr_byte_addressable_store - cl_khr_fp16 - cl_khr_gl_sharing - cl_amd_device_attribute_query - cl_amd_media_ops - cl_amd_media_ops2 - cl_khr_d3d10_sharing - cl_khr_d3d11_sharing - cl_khr_dx9_media_sharing - cl_khr_image2d_from_buffer - cl_khr_gl_event - cl_amd_liquid_flash - cl_amd_copy_buffer_p2p