AMD Radeon Software Adrenalin 22.5.2 (Vulkan 1.3.212) – Update: Adrenalin 22.6.1


AMD Radeon Software Adrenalin Graphics Driver

 
AMD has published few days ago a new version of its graphics driver for Radeon graphics cards. Here is the main changes:

Support For
– Sniper Elite 5
– Hitman 3 Ray Tracing Update
– Additional Vulkan extensions.

Radeon Super Resolution
– Additional support – RSR is now compatible with AMD Ryzen 6000 series processors with integrated graphics.
– New “Sharpen Effect” slider that allows you to fine-tune the sharpness effect of RSR to your own desired settings.

AMD Privacy View
– A unique software powered by cutting-edge, eye tracking technology built in partnership with the team at Eyeware – monitors your eye movement and reveals only the spot on the screen you are looking at while dimming the rest, keeping prying eyes away from your screen and your information safer. To learn more, check out our blog post HERE.

DirectX 11 optimizations for Radeon RX 6000 series
– Up to 8% increase in performance in DirectX 11-based games, using AMD Software: Adrenalin Edition 22.5.2 on the Radeon RX 6950 XT, versus the previous software driver version 22.5.1

AMD Smart Access Memory optimizations for Death Stranding and Watch Dogs: Legion

 

Update (2022.06.29): Adrenalin 22.6.1

AMD could have wait for 2 days and directly release Adrenalin 22.7.1!

Highlights
– Support for F1 2022

Fixed Issues
– Performance drop may be experienced while playing Fortnite with Multithreaded Rendering and DirectX 11 API on some AMD Graphics Products such as the Radeon RX 6900 XT.
– Stuttering may be experienced while playing Overwatch with some AMD Graphics Products such as the Radeon RX 6700 XT.
– Higher than expected CPU usage when Instant Replay is enabled on some AMD Graphics Products such as the Radeon RX 6900 XT.
– Fan Tuning option may be missing on some AMD Graphics Products such as the Radeon RX 590.

 

Radeon Software Adrenalin Downloads

 

Quick driver information

Adrenalin 22.5.2

AMD Adrenalin 2020 Edition - Software information

AMD Adrenalin 2020 Edition - GPU Caps Viewer + Radeon RX 6800 XT

 

Adrenalin 22.6.1

AMD Adrenalin 2020 Edition - Software information

AMD Adrenalin 2020 Edition - GPU Caps Viewer + Radeon RX 6800 XT

 

OpenGL support

Adrenalin 22.5.2

Adrenalin 22.5.2 exposes OpenGL 4.6 and 331 extensions for a Radeon RX 6800 XT. One new extension has been added:

– GL_EXT_nonuniform_qualifier

- GL_VENDOR: ATI Technologies Inc.
- GL_RENDERER: AMD Radeon RX 6800 XT
- GL_VERSION: 4.6.14800 Compatibility Profile/Debug Context 22.5.2 30.0.21017.1000
- GL_SHADING_LANGUAGE_VERSION: 4.60
- OpenGL Extensions: 331 extensions (GL=306 and WGL=25)
  - GL_AMDX_debug_output
  - GL_AMD_blend_minmax_factor
  - GL_AMD_conservative_depth
  - GL_AMD_debug_output
  - GL_AMD_depth_clamp_separate
  - GL_AMD_draw_buffers_blend
  - GL_AMD_framebuffer_sample_positions
  - GL_AMD_gcn_shader
  - GL_AMD_gpu_shader_half_float
  - GL_AMD_gpu_shader_half_float_fetch
  - GL_AMD_gpu_shader_int16
  - GL_AMD_gpu_shader_int64
  - GL_AMD_interleaved_elements
  - GL_AMD_multi_draw_indirect
  - GL_AMD_name_gen_delete
  - GL_AMD_occlusion_query_event
  - GL_AMD_performance_monitor
  - GL_AMD_pinned_memory
  - GL_AMD_query_buffer_object
  - GL_AMD_sample_positions
  - GL_AMD_seamless_cubemap_per_texture
  - GL_AMD_shader_atomic_counter_ops
  - GL_AMD_shader_stencil_export
  - GL_AMD_shader_stencil_value_export
  - GL_AMD_shader_trace
  - GL_AMD_shader_trinary_minmax
  - GL_AMD_sparse_texture
  - GL_AMD_sparse_texture_pool
  - GL_AMD_stencil_operation_extended
  - GL_AMD_texture_cube_map_array
  - GL_AMD_texture_texture4
  - GL_AMD_transform_feedback3_lines_triangles
  - GL_AMD_transform_feedback4
  - GL_AMD_vertex_shader_layer
  - GL_AMD_vertex_shader_viewport_index
  - GL_ARB_ES2_compatibility
  - GL_ARB_ES3_1_compatibility
  - GL_ARB_ES3_compatibility
  - GL_ARB_arrays_of_arrays
  - GL_ARB_base_instance
  - GL_ARB_bindless_texture
  - GL_ARB_blend_func_extended
  - GL_ARB_buffer_storage
  - GL_ARB_clear_buffer_object
  - GL_ARB_clear_texture
  - GL_ARB_clip_control
  - GL_ARB_color_buffer_float
  - GL_ARB_compatibility
  - GL_ARB_compressed_texture_pixel_storage
  - GL_ARB_compute_shader
  - GL_ARB_conditional_render_inverted
  - GL_ARB_conservative_depth
  - GL_ARB_copy_buffer
  - GL_ARB_copy_image
  - GL_ARB_cull_distance
  - GL_ARB_debug_output
  - GL_ARB_depth_buffer_float
  - GL_ARB_depth_clamp
  - GL_ARB_depth_texture
  - GL_ARB_derivative_control
  - GL_ARB_direct_state_access
  - GL_ARB_draw_buffers
  - GL_ARB_draw_buffers_blend
  - GL_ARB_draw_elements_base_vertex
  - GL_ARB_draw_indirect
  - GL_ARB_draw_instanced
  - GL_ARB_enhanced_layouts
  - GL_ARB_explicit_attrib_location
  - GL_ARB_explicit_uniform_location
  - GL_ARB_fragment_coord_conventions
  - GL_ARB_fragment_layer_viewport
  - GL_ARB_fragment_program
  - GL_ARB_fragment_program_shadow
  - GL_ARB_fragment_shader
  - GL_ARB_framebuffer_no_attachments
  - GL_ARB_framebuffer_object
  - GL_ARB_framebuffer_sRGB
  - GL_ARB_geometry_shader4
  - GL_ARB_get_program_binary
  - GL_ARB_get_texture_sub_image
  - GL_ARB_gl_spirv
  - GL_ARB_gpu_shader5
  - GL_ARB_gpu_shader_fp64
  - GL_ARB_half_float_pixel
  - GL_ARB_half_float_vertex
  - GL_ARB_imaging
  - GL_ARB_indirect_parameters
  - GL_ARB_instanced_arrays
  - GL_ARB_internalformat_query
  - GL_ARB_internalformat_query2
  - GL_ARB_invalidate_subdata
  - GL_ARB_map_buffer_alignment
  - GL_ARB_map_buffer_range
  - GL_ARB_multi_bind
  - GL_ARB_multi_draw_indirect
  - GL_ARB_multisample
  - GL_ARB_multitexture
  - GL_ARB_occlusion_query
  - GL_ARB_occlusion_query2
  - GL_ARB_parallel_shader_compile
  - GL_ARB_pipeline_statistics_query
  - GL_ARB_pixel_buffer_object
  - GL_ARB_point_parameters
  - GL_ARB_point_sprite
  - GL_ARB_polygon_offset_clamp
  - GL_ARB_program_interface_query
  - GL_ARB_provoking_vertex
  - GL_ARB_query_buffer_object
  - GL_ARB_robust_buffer_access_behavior
  - GL_ARB_sample_shading
  - GL_ARB_sampler_objects
  - GL_ARB_seamless_cube_map
  - GL_ARB_seamless_cubemap_per_texture
  - GL_ARB_separate_shader_objects
  - GL_ARB_shader_atomic_counter_ops
  - GL_ARB_shader_atomic_counters
  - GL_ARB_shader_ballot
  - GL_ARB_shader_bit_encoding
  - GL_ARB_shader_draw_parameters
  - GL_ARB_shader_group_vote
  - GL_ARB_shader_image_load_store
  - GL_ARB_shader_image_size
  - GL_ARB_shader_objects
  - GL_ARB_shader_precision
  - GL_ARB_shader_stencil_export
  - GL_ARB_shader_storage_buffer_object
  - GL_ARB_shader_subroutine
  - GL_ARB_shader_texture_image_samples
  - GL_ARB_shader_texture_lod
  - GL_ARB_shader_viewport_layer_array
  - GL_ARB_shading_language_100
  - GL_ARB_shading_language_420pack
  - GL_ARB_shading_language_include
  - GL_ARB_shading_language_packing
  - GL_ARB_shadow
  - GL_ARB_shadow_ambient
  - GL_ARB_sparse_buffer
  - GL_ARB_sparse_texture
  - GL_ARB_spirv_extensions
  - GL_ARB_stencil_texturing
  - GL_ARB_sync
  - GL_ARB_tessellation_shader
  - GL_ARB_texture_barrier
  - GL_ARB_texture_border_clamp
  - GL_ARB_texture_buffer_object
  - GL_ARB_texture_buffer_object_rgb32
  - GL_ARB_texture_buffer_range
  - GL_ARB_texture_compression
  - GL_ARB_texture_compression_bptc
  - GL_ARB_texture_compression_rgtc
  - GL_ARB_texture_cube_map
  - GL_ARB_texture_cube_map_array
  - GL_ARB_texture_env_add
  - GL_ARB_texture_env_combine
  - GL_ARB_texture_env_crossbar
  - GL_ARB_texture_env_dot3
  - GL_ARB_texture_float
  - GL_ARB_texture_gather
  - GL_ARB_texture_mirror_clamp_to_edge
  - GL_ARB_texture_mirrored_repeat
  - GL_ARB_texture_multisample
  - GL_ARB_texture_non_power_of_two
  - GL_ARB_texture_query_levels
  - GL_ARB_texture_query_lod
  - GL_ARB_texture_rectangle
  - GL_ARB_texture_rg
  - GL_ARB_texture_rgb10_a2ui
  - GL_ARB_texture_snorm
  - GL_ARB_texture_stencil8
  - GL_ARB_texture_storage
  - GL_ARB_texture_storage_multisample
  - GL_ARB_texture_swizzle
  - GL_ARB_texture_view
  - GL_ARB_timer_query
  - GL_ARB_transform_feedback2
  - GL_ARB_transform_feedback3
  - GL_ARB_transform_feedback_instanced
  - GL_ARB_transform_feedback_overflow_query
  - GL_ARB_transpose_matrix
  - GL_ARB_uniform_buffer_object
  - GL_ARB_vertex_array_bgra
  - GL_ARB_vertex_array_object
  - GL_ARB_vertex_attrib_64bit
  - GL_ARB_vertex_attrib_binding
  - GL_ARB_vertex_buffer_object
  - GL_ARB_vertex_program
  - GL_ARB_vertex_shader
  - GL_ARB_vertex_type_10f_11f_11f_rev
  - GL_ARB_vertex_type_2_10_10_10_rev
  - GL_ARB_viewport_array
  - GL_ARB_window_pos
  - GL_ATI_draw_buffers
  - GL_ATI_envmap_bumpmap
  - GL_ATI_fragment_shader
  - GL_ATI_separate_stencil
  - GL_ATI_texture_compression_3dc
  - GL_ATI_texture_env_combine3
  - GL_ATI_texture_float
  - GL_ATI_texture_mirror_once
  - GL_EXT_abgr
  - GL_EXT_bgra
  - GL_EXT_bindable_uniform
  - GL_EXT_blend_color
  - GL_EXT_blend_equation_separate
  - GL_EXT_blend_func_separate
  - GL_EXT_blend_minmax
  - GL_EXT_blend_subtract
  - GL_EXT_compiled_vertex_array
  - GL_EXT_copy_buffer
  - GL_EXT_copy_texture
  - GL_EXT_depth_bounds_test
  - GL_EXT_direct_state_access
  - GL_EXT_draw_buffers2
  - GL_EXT_draw_instanced
  - GL_EXT_draw_range_elements
  - GL_EXT_fog_coord
  - GL_EXT_framebuffer_blit
  - GL_EXT_framebuffer_multisample
  - GL_EXT_framebuffer_object
  - GL_EXT_framebuffer_sRGB
  - GL_EXT_geometry_shader4
  - GL_EXT_gpu_program_parameters
  - GL_EXT_gpu_shader4
  - GL_EXT_histogram
  - GL_EXT_memory_object
  - GL_EXT_memory_object_win32
  - GL_EXT_multi_draw_arrays
  - GL_EXT_nonuniform_qualifier
  - GL_EXT_packed_depth_stencil
  - GL_EXT_packed_float
  - GL_EXT_packed_pixels
  - GL_EXT_pixel_buffer_object
  - GL_EXT_point_parameters
  - GL_EXT_polygon_offset_clamp
  - GL_EXT_provoking_vertex
  - GL_EXT_rescale_normal
  - GL_EXT_secondary_color
  - GL_EXT_semaphore
  - GL_EXT_semaphore_win32
  - GL_EXT_separate_specular_color
  - GL_EXT_shader_image_load_store
  - GL_EXT_shader_integer_mix
  - GL_EXT_shadow_funcs
  - GL_EXT_stencil_wrap
  - GL_EXT_subtexture
  - GL_EXT_texgen_reflection
  - GL_EXT_texture3D
  - GL_EXT_texture_array
  - GL_EXT_texture_buffer_object
  - GL_EXT_texture_compression_bptc
  - GL_EXT_texture_compression_latc
  - GL_EXT_texture_compression_rgtc
  - GL_EXT_texture_compression_s3tc
  - GL_EXT_texture_cube_map
  - GL_EXT_texture_edge_clamp
  - GL_EXT_texture_env_add
  - GL_EXT_texture_env_combine
  - GL_EXT_texture_env_dot3
  - GL_EXT_texture_filter_anisotropic
  - GL_EXT_texture_integer
  - GL_EXT_texture_lod
  - GL_EXT_texture_lod_bias
  - GL_EXT_texture_mirror_clamp
  - GL_EXT_texture_object
  - GL_EXT_texture_rectangle
  - GL_EXT_texture_sRGB
  - GL_EXT_texture_sRGB_R8
  - GL_EXT_texture_sRGB_RG8
  - GL_EXT_texture_sRGB_decode
  - GL_EXT_texture_shared_exponent
  - GL_EXT_texture_snorm
  - GL_EXT_texture_storage
  - GL_EXT_texture_swizzle
  - GL_EXT_timer_query
  - GL_EXT_transform_feedback
  - GL_EXT_vertex_array
  - GL_EXT_vertex_array_bgra
  - GL_EXT_vertex_attrib_64bit
  - GL_IBM_texture_mirrored_repeat
  - GL_INTEL_fragment_shader_ordering
  - GL_KHR_context_flush_control
  - GL_KHR_debug
  - GL_KHR_no_error
  - GL_KHR_parallel_shader_compile
  - GL_KHR_robust_buffer_access_behavior
  - GL_KHR_robustness
  - GL_KTX_buffer_region
  - GL_NV_alpha_to_coverage_dither_control
  - GL_NV_blend_square
  - GL_NV_conditional_render
  - GL_NV_copy_depth_to_color
  - GL_NV_copy_image
  - GL_NV_depth_buffer_float
  - GL_NV_explicit_multisample
  - GL_NV_float_buffer
  - GL_NV_half_float
  - GL_NV_primitive_restart
  - GL_NV_shader_atomic_int64
  - GL_NV_texgen_reflection
  - GL_NV_texture_barrier
  - GL_OES_EGL_image
  - GL_SGIS_generate_mipmap
  - GL_SGIS_texture_edge_clamp
  - GL_SGIS_texture_lod
  - GL_SUN_multi_draw_arrays
  - GL_WIN_swap_hint
  - WGL_EXT_swap_control
  - WGL_ARB_extensions_string
  - WGL_ARB_pixel_format
  - WGL_ATI_pixel_format_float
  - WGL_ARB_pixel_format_float
  - WGL_ARB_multisample
  - WGL_EXT_swap_control_tear
  - WGL_ARB_pbuffer
  - WGL_ARB_render_texture
  - WGL_ARB_make_current_read
  - WGL_EXT_extensions_string
  - WGL_ARB_buffer_region
  - WGL_EXT_framebuffer_sRGB
  - WGL_EXT_colorspace
  - WGL_ATI_render_texture_rectangle
  - WGL_EXT_pixel_format_packed_float
  - WGL_I3D_genlock
  - WGL_NV_swap_group
  - WGL_ARB_create_context
  - WGL_AMD_gpu_association
  - WGL_ARB_create_context_profile
  - WGL_ARB_context_flush_control
  - WGL_NV_DX_interop
  - WGL_ARB_create_context_no_error
  - WGL_NV_DX_interop2

- OpenGL SPIR-V Extensions: 17
  - SPV_AMD_shader_explicit_vertex_parameter
  - SPV_AMD_shader_trinary_minmax
  - SPV_AMD_gcn_shader
  - SPV_ARB_shader_ballot
  - SPV_ARB_shader_ballot
  - SPV_AMD_gpu_shader_half_float
  - SPV_ARB_shader_draw_parameters
  - SPV_ARB_shader_group_vote
  - SPV_AMD_texture_gather_bias_lod
  - SPV_ARB_shader_storage_buffer_object
  - SPV_AMD_gpu_shader_int16
  - SPV_ARB_post_depth_coverage
  - SPV_ARB_shader_atomic_counter_ops
  - SPV_ARB_shader_stencil_export
  - SPV_AMD_shader_stencil_export
  - SPV_AMD_vertex_shader_viewport_index
  - SPV_ARB_shader_image_load_store

 

Adrenalin 22.6.1

Adrenalin 22.6.1 exposes the same OpenGL 4.6 support than previous 22.5.2.

- GL_VENDOR: ATI Technologies Inc.
- GL_RENDERER: AMD Radeon RX 6800 XT
- GL_VERSION: 4.6.14800 Compatibility Profile/Debug Context 22.6.1 30.0.21023.1015
- GL_SHADING_LANGUAGE_VERSION: 4.60
- OpenGL Extensions: 331 extensions (GL=306 and WGL=25)

 

Vulkan support

Adrenalin 22.5.2

Adrenalin 22.5.2 exposes Vulkan 1.3.212 and 145 device extensions for a Radeon RX 6800 XT on Windows 10 (64-bit). Three new device extensions have found their place in this driver:

– VK_KHR_push_descriptor
– VK_KHR_ray_tracing_maintenance1
– VK_AMD_shader_early_and_late_fragment_tests

- [ device 0 ]
 - name: AMD Radeon RX 6800 XT
 - deviceID: 1002-73BF (4098-29631)
 - API version (raw): 4206804
 - API version: 1.3.212
 - # of extensions: 145
   VK_KHR_16bit_storage
   VK_KHR_8bit_storage
   VK_KHR_acceleration_structure
   VK_KHR_bind_memory2
   VK_KHR_buffer_device_address
   VK_KHR_copy_commands2
   VK_KHR_create_renderpass2
   VK_KHR_dedicated_allocation
   VK_KHR_deferred_host_operations
   VK_KHR_depth_stencil_resolve
   VK_KHR_descriptor_update_template
   VK_KHR_device_group
   VK_KHR_draw_indirect_count
   VK_KHR_driver_properties
   VK_KHR_dynamic_rendering
   VK_KHR_external_fence
   VK_KHR_external_fence_win32
   VK_KHR_external_memory
   VK_KHR_external_memory_win32
   VK_KHR_external_semaphore
   VK_KHR_external_semaphore_win32
   VK_KHR_format_feature_flags2
   VK_KHR_fragment_shading_rate
   VK_KHR_get_memory_requirements2
   VK_KHR_global_priority
   VK_KHR_imageless_framebuffer
   VK_KHR_image_format_list
   VK_KHR_maintenance1
   VK_KHR_maintenance2
   VK_KHR_maintenance3
   VK_KHR_maintenance4
   VK_KHR_multiview
   VK_KHR_pipeline_executable_properties
   VK_KHR_pipeline_library
   VK_KHR_push_descriptor
   VK_KHR_ray_query
   VK_KHR_ray_tracing_maintenance1
   VK_KHR_ray_tracing_pipeline
   VK_KHR_relaxed_block_layout
   VK_KHR_sampler_mirror_clamp_to_edge
   VK_KHR_sampler_ycbcr_conversion
   VK_KHR_separate_depth_stencil_layouts
   VK_KHR_shader_atomic_int64
   VK_KHR_shader_clock
   VK_KHR_shader_draw_parameters
   VK_KHR_shader_float16_int8
   VK_KHR_shader_float_controls
   VK_KHR_shader_integer_dot_product
   VK_KHR_shader_non_semantic_info
   VK_KHR_shader_subgroup_extended_types
   VK_KHR_shader_subgroup_uniform_control_flow
   VK_KHR_shader_terminate_invocation
   VK_KHR_spirv_1_4
   VK_KHR_storage_buffer_storage_class
   VK_KHR_swapchain
   VK_KHR_swapchain_mutable_format
   VK_KHR_synchronization2
   VK_KHR_timeline_semaphore
   VK_KHR_uniform_buffer_standard_layout
   VK_KHR_variable_pointers
   VK_KHR_vulkan_memory_model
   VK_KHR_win32_keyed_mutex
   VK_KHR_workgroup_memory_explicit_layout
   VK_KHR_zero_initialize_workgroup_memory
   VK_EXT_4444_formats
   VK_EXT_border_color_swizzle
   VK_EXT_calibrated_timestamps
   VK_EXT_color_write_enable
   VK_EXT_conditional_rendering
   VK_EXT_conservative_rasterization
   VK_EXT_custom_border_color
   VK_EXT_depth_clip_control
   VK_EXT_depth_clip_enable
   VK_EXT_depth_range_unrestricted
   VK_EXT_descriptor_indexing
   VK_EXT_extended_dynamic_state
   VK_EXT_extended_dynamic_state2
   VK_EXT_external_memory_host
   VK_EXT_full_screen_exclusive
   VK_EXT_global_priority
   VK_EXT_global_priority_query
   VK_EXT_hdr_metadata
   VK_EXT_host_query_reset
   VK_EXT_image_robustness
   VK_EXT_image_view_min_lod
   VK_EXT_index_type_uint8
   VK_EXT_inline_uniform_block
   VK_EXT_line_rasterization
   VK_EXT_load_store_op_none
   VK_EXT_memory_budget
   VK_EXT_memory_priority
   VK_EXT_pageable_device_local_memory
   VK_EXT_pipeline_creation_cache_control
   VK_EXT_pipeline_creation_feedback
   VK_EXT_post_depth_coverage
   VK_EXT_primitive_topology_list_restart
   VK_EXT_private_data
   VK_EXT_provoking_vertex
   VK_EXT_queue_family_foreign
   VK_EXT_robustness2
   VK_EXT_sampler_filter_minmax
   VK_EXT_sample_locations
   VK_EXT_scalar_block_layout
   VK_EXT_separate_stencil_usage
   VK_EXT_shader_atomic_float
   VK_EXT_shader_atomic_float2
   VK_EXT_shader_demote_to_helper_invocation
   VK_EXT_shader_image_atomic_int64
   VK_EXT_shader_stencil_export
   VK_EXT_shader_subgroup_ballot
   VK_EXT_shader_subgroup_vote
   VK_EXT_shader_viewport_index_layer
   VK_EXT_subgroup_size_control
   VK_EXT_texel_buffer_alignment
   VK_EXT_tooling_info
   VK_EXT_transform_feedback
   VK_EXT_vertex_attribute_divisor
   VK_EXT_ycbcr_image_arrays
   VK_AMD_buffer_marker
   VK_AMD_calibrated_timestamps
   VK_AMD_device_coherent_memory
   VK_AMD_display_native_hdr
   VK_AMD_draw_indirect_count
   VK_AMD_gcn_shader
   VK_AMD_gpa_interface
   VK_AMD_gpu_shader_half_float
   VK_AMD_gpu_shader_int16
   VK_AMD_memory_overallocation_behavior
   VK_AMD_mixed_attachment_samples
   VK_AMD_negative_viewport_height
   VK_AMD_pipeline_compiler_control
   VK_AMD_shader_ballot
   VK_AMD_shader_core_properties
   VK_AMD_shader_core_properties2
   VK_AMD_shader_early_and_late_fragment_tests
   VK_AMD_shader_explicit_vertex_parameter
   VK_AMD_shader_fragment_mask
   VK_AMD_shader_image_load_store_lod
   VK_AMD_shader_info
   VK_AMD_shader_trinary_minmax
   VK_AMD_texture_gather_bias_lod
   VK_AMD_wave_limits
   VK_GOOGLE_decorate_string
   VK_GOOGLE_hlsl_functionality1
   VK_GOOGLE_user_type

 - memory heaps: 3
  - heap 1: 16112 kB
  - heap 2: 7908 kB
  - heap 3: 256 kB

 - Features (55)
  -> robustBufferAccess: 1
  -> fullDrawIndexUint32: 1
  -> imageCubeArray: 1
  -> independentBlend: 1
  -> geometryShader: 1
  -> tessellationShader: 1
  -> sampleRateShading: 1
  -> dualSrcBlend: 1
  -> logicOp: 1
  -> multiDrawIndirect: 1
  -> drawIndirectFirstInstance: 1
  -> depthClamp: 1
  -> depthBiasClamp: 1
  -> fillModeNonSolid: 1
  -> depthBounds: 1
  -> wideLines: 1
  -> largePoints: 1
  -> alphaToOne: 0
  -> multiViewport: 1
  -> samplerAnisotropy: 1
  -> textureCompressionETC2: 0
  -> textureCompressionASTC_LDR: 0
  -> textureCompressionBC: 1
  -> occlusionQueryPrecise: 1
  -> pipelineStatisticsQuery: 1
  -> vertexPipelineStoresAndAtomics: 1
  -> fragmentStoresAndAtomics: 1
  -> shaderTessellationAndGeometryPointSize: 1
  -> shaderImageGatherExtended: 1
  -> shaderStorageImageExtendedFormats: 1
  -> shaderStorageImageMultisample: 1
  -> shaderStorageImageReadWithoutFormat: 1
  -> shaderStorageImageWriteWithoutFormat: 1
  -> shaderUniformBufferArrayDynamicIndexing: 1
  -> shaderSampledImageArrayDynamicIndexing: 1
  -> shaderStorageBufferArrayDynamicIndexing: 1
  -> shaderStorageImageArrayDynamicIndexing: 1
  -> shaderClipDistance: 1
  -> shaderCullDistance: 1
  -> shaderFloat64: 1
  -> shaderInt64: 1
  -> shaderInt16: 1
  -> shaderResourceResidency: 1
  -> shaderResourceMinLod: 1
  -> sparseBinding: 1
  -> sparseResidencyBuffer: 1
  -> sparseResidencyImage2D: 1
  -> sparseResidencyImage3D: 1
  -> sparseResidency2Samples: 0
  -> sparseResidency4Samples: 0
  -> sparseResidency8Samples: 0
  -> sparseResidency16Samples: 0
  -> sparseResidencyAliased: 1
  -> variableMultisampleRate: 1
  -> inheritedQueries: 1
 - Limits (106)
  -> maxImageDimension1D: 16384
  -> maxImageDimension2D: 16384
  -> maxImageDimension3D: 8192
  -> maxImageDimensionCube: 16384
  -> maxImageArrayLayers: 8192
  -> maxTexelBufferElements: 4294967295
  -> maxUniformBufferRange: 4294967295
  -> maxStorageBufferRange: 4294967295
  -> maxPushConstantsSize: 128
  -> maxMemoryAllocationCount: 4096
  -> maxSamplerAllocationCount: 1048576
  -> bufferImageGranularity: 1
  -> sparseAddressSpaceSize: 17562121273344
  -> maxBoundDescriptorSets: 32
  -> maxPerStageDescriptorSamplers: 4294967295
  -> maxSamplerAllocationCount: 4294967295
  -> maxPerStageDescriptorStorageBuffers: 4294967295
  -> maxPerStageDescriptorSampledImages: 4294967295
  -> maxPerStageDescriptorStorageImages: 4294967295
  -> maxPerStageDescriptorInputAttachments: 4294967295
  -> maxPerStageResources: 4294967295
  -> maxDescriptorSetSamplers: 4294967295
  -> maxDescriptorSetUniformBuffers: 4294967295
  -> maxDescriptorSetUniformBuffersDynamic: 8
  -> maxDescriptorSetStorageBuffers: 4294967295
  -> maxDescriptorSetStorageBuffersDynamic: 8
  -> maxDescriptorSetSampledImages: 4294967295
  -> maxDescriptorSetStorageImages: 4294967295
  -> maxDescriptorSetInputAttachments: 4294967295
  -> maxVertexInputAttributes: 64
  -> maxVertexInputBindings: 32
  -> maxVertexInputAttributeOffset: 4294967295
  -> maxVertexInputBindingStride: 16383
  -> maxVertexOutputComponents: 128
  -> maxTessellationGenerationLevel: 64
  -> maxTessellationPatchSize: 32
  -> maxTessellationControlPerVertexInputComponents: 128
  -> maxTessellationControlPerVertexOutputComponents: 128
  -> maxTessellationControlPerPatchOutputComponents: 120
  -> maxTessellationControlTotalOutputComponents: 4096
  -> maxTessellationEvaluationInputComponents: 128
  -> maxTessellationEvaluationOutputComponents: 128
  -> maxGeometryShaderInvocations: 127
  -> maxGeometryInputComponents: 128
  -> maxGeometryOutputComponents: 128
  -> maxGeometryOutputVertices: 1023
  -> maxGeometryTotalOutputComponents: 4095
  -> maxFragmentInputComponents: 128
  -> maxFragmentOutputAttachments: 8
  -> maxFragmentDualSrcAttachments: 1
  -> maxFragmentCombinedOutputResources: 4294967295
  -> maxComputeSharedMemorySize: 65536
  -> maxComputeSharedMemorySize: [65535 ; 65535 ; 65535]
  -> maxComputeWorkGroupInvocations: 1024
  -> maxComputeWorkGroupSize: [1024 ; 1024 ; 1024]
  -> subPixelPrecisionBits: 8
  -> subTexelPrecisionBits: 8
  -> mipmapPrecisionBits: 8
  -> maxDrawIndexedIndexValue: 4294967295
  -> maxDrawIndirectCount: 4294967295
  -> maxSamplerLodBias: 15.996094
  -> maxSamplerAnisotropy: 16.000000
  -> maxViewports: 16
  -> maxViewportDimensions: [16384 ; 16384]
  -> viewportBoundsRange: [-32768.000000 ; 32767.000000]
  -> viewportSubPixelBits: 8
  -> minMemoryMapAlignment: 64
  -> minTexelBufferOffsetAlignment: 4
  -> minUniformBufferOffsetAlignment: 16
  -> minStorageBufferOffsetAlignment: 4
  -> minTexelOffset: -64
  -> maxTexelOffset: 63
  -> minTexelGatherOffset: -32
  -> maxTexelGatherOffset: 31
  -> minInterpolationOffset: -2.000000
  -> maxInterpolationOffset: 1.000000
  -> subPixelInterpolationOffsetBits: 8
  -> maxFramebufferWidth: 16384
  -> maxFramebufferHeight: 16384
  -> maxFramebufferLayers: 8192
  -> framebufferColorSampleCounts: 15
  -> framebufferDepthSampleCounts: 15
  -> framebufferStencilSampleCounts: 15
  -> framebufferNoAttachmentsSampleCounts: 15
  -> maxColorAttachments: 8
  -> sampledImageColorSampleCounts: 15
  -> sampledImageIntegerSampleCounts: 15
  -> sampledImageDepthSampleCounts: 15
  -> sampledImageStencilSampleCounts: 15
  -> storageImageSampleCounts: 15
  -> maxSampleMaskWords: 1
  -> timestampComputeAndGraphics: 1
  -> timestampPeriod: 10.000000
  -> maxClipDistances: 8
  -> maxCullDistances: 8
  -> maxCombinedClipAndCullDistances: 8
  -> discreteQueuePriorities: 2
  -> pointSizeRange: [0.000000 ; 8191.875000]
  -> lineWidthRange: [0.000000 ; 8191.875000]
  -> pointSizeGranularity: 0.125000
  -> lineWidthGranularity: 0.125000
  -> strictLines: 0
  -> standardSampleLocations: 1
  -> optimalBufferCopyOffsetAlignment: 1
  -> optimalBufferCopyRowPitchAlignment: 1
  -> nonCoherentAtomSize: 128

 - VK_KHR_driver_properties
  -> driverName: AMD proprietary driver
  -> driverID: VK_DRIVER_ID_AMD_PROPRIETARY_KHR
  -> driverInfo: 22.5.2
  -> conformanceVersion: 1.3.0.0

 - VK_AMD_shader_core_properties
  -> shaderEngineCount: 4
  -> shaderArraysPerEngineCount: 2
  -> computeUnitsPerShaderArray: 10
  -> simdPerComputeUnit: 2
  -> wavefrontsPerSimd: 16
  -> sgprsPerSimd: 2048
  -> minSgprAllocation: 128
  -> maxSgprAllocation: 104
  -> sgprAllocationGranularity: 128
  -> vgprsPerSimd: 1024
  -> minVgprAllocation: 16
  -> maxVgprAllocation: 256
  -> vgprAllocationGranularity: 16

Some ray tracing info from GeeXLab’s log file:

19:11:08:113(0000074)	[info ]	[Vulkan2] - VK_KHR_ray_tracing_pipeline:
19:11:08:113(0000075)	[info ]	[Vulkan2]   - shaderGroupHandleSize: 32
19:11:08:113(0000076)	[info ]	[Vulkan2]   - maxRayRecursionDepth: 1
19:11:08:113(0000077)	[info ]	[Vulkan2]   - maxShaderGroupStride: 4096
19:11:08:113(0000078)	[info ]	[Vulkan2]   - shaderGroupBaseAlignment: 64
19:11:08:113(0000079)	[info ]	[Vulkan2]   - shaderGroupHandleCaptureReplaySize: 32
19:11:08:113(0000080)	[info ]	[Vulkan2]   - maxRayDispatchInvocationCount: 1073741824
19:11:08:113(0000081)	[info ]	[Vulkan2]   - shaderGroupHandleAlignment: 1
19:11:08:113(0000082)	[info ]	[Vulkan2]   - maxRayHitAttributeSize: 32

19:11:08:113(0000083)	[info ]	[Vulkan2] - VK_KHR_acceleration_structure:
19:11:08:113(0000084)	[info ]	[Vulkan2]   - maxGeometryCount: 16777216
19:11:08:113(0000085)	[info ]	[Vulkan2]   - maxInstanceCount: 16777216
19:11:08:113(0000086)	[info ]	[Vulkan2]   - maxPrimitiveCount: 536870912
19:11:08:113(0000087)	[info ]	[Vulkan2]   - maxPerStageDescriptorAccelerationStructures: 1048576
19:11:08:113(0000088)	[info ]	[Vulkan2]   - maxPerStageDescriptorUpdateAfterBindAccelerationStructures: 1048576
19:11:08:113(0000089)	[info ]	[Vulkan2]   - maxDescriptorSetAccelerationStructures: 1048576
19:11:08:113(0000090)	[info ]	[Vulkan2]   - maxDescriptorSetUpdateAfterBindAccelerationStructures: 1048576
19:11:08:113(0000091)	[info ]	[Vulkan2]   - minAccelerationStructureScratchOffsetAlignment: 256

 

Adrenalin 22.6.1

Adrenalin 22.6.1 exposes Vulkan 1.3.212 and 145 device extensions for a Radeon RX 6800 XT on Windows 10 (64-bit). This support is identical to previous Adrenalin 22.5.2.

Vulkan devices
- # of devices: 1
- [ device 0 ]
 - name: AMD Radeon RX 6800 XT
 - deviceID: 1002-73BF (4098-29631)
 - API version (raw): 4206804
 - API version: 1.3.212
 - # of extensions: 145

 

OpenCL support

- Num OpenCL platforms: 1
- CL_PLATFORM_NAME: AMD Accelerated Parallel Processing
- CL_PLATFORM_VENDOR: Advanced Micro Devices, Inc.
- CL_PLATFORM_VERSION: OpenCL 2.2 AMD-APP (3417.0)
- CL_PLATFORM_PROFILE: FULL_PROFILE
- Num devices: 1
  - CL_DEVICE_NAME: gfx1030
  - CL_DEVICE_VENDOR: Advanced Micro Devices, Inc.
  - CL_DRIVER_VERSION: 3417.0 (PAL,LC)
  - CL_DEVICE_PROFILE: FULL_PROFILE
  - CL_DEVICE_VERSION: OpenCL 1.2 AMD-APP (3417.0)
  - CL_DEVICE_TYPE: GPU
  - CL_DEVICE_VENDOR_ID: 0x1002
  - CL_DEVICE_MAX_COMPUTE_UNITS: 36
  - CL_DEVICE_MAX_CLOCK_FREQUENCY: 2065MHz
  - CL_DEVICE_ADDRESS_BITS: 64
  - CL_DEVICE_MAX_MEM_ALLOC_SIZE: 3145728KB
  - CL_DEVICE_GLOBAL_MEM_SIZE: 3072MB
  - CL_DEVICE_MAX_PARAMETER_SIZE: 1024
  - CL_DEVICE_GLOBAL_MEM_CACHELINE_SIZE: 64 Bytes
  - CL_DEVICE_GLOBAL_MEM_CACHE_SIZE: 16KB
  - CL_DEVICE_ERROR_CORRECTION_SUPPORT: NO
  - CL_DEVICE_LOCAL_MEM_TYPE: Local (scratchpad)
  - CL_DEVICE_LOCAL_MEM_SIZE: 64KB
  - CL_DEVICE_MAX_CONSTANT_BUFFER_SIZE: 3145728KB
  - CL_DEVICE_MAX_WORK_ITEM_DIMENSIONS: 3
  - CL_DEVICE_MAX_WORK_ITEM_SIZES: [1024 ; 1024 ; 1024]
  - CL_DEVICE_MAX_WORK_GROUP_SIZE: 256
  - CL_EXEC_NATIVE_KERNEL: 15127284
  - CL_DEVICE_IMAGE_SUPPORT: YES
  - CL_DEVICE_MAX_READ_IMAGE_ARGS: 128
  - CL_DEVICE_MAX_WRITE_IMAGE_ARGS: 8
  - CL_DEVICE_IMAGE2D_MAX_WIDTH: 16384
  - CL_DEVICE_IMAGE2D_MAX_HEIGHT: 16384
  - CL_DEVICE_IMAGE3D_MAX_WIDTH: 2048
  - CL_DEVICE_IMAGE3D_MAX_HEIGHT: 2048
  - CL_DEVICE_IMAGE3D_MAX_DEPTH: 2048
  - CL_DEVICE_MAX_SAMPLERS: 16
  - CL_DEVICE_PREFERRED_VECTOR_WIDTH_CHAR: 4
  - CL_DEVICE_PREFERRED_VECTOR_WIDTH_SHORT: 2
  - CL_DEVICE_PREFERRED_VECTOR_WIDTH_INT: 1
  - CL_DEVICE_PREFERRED_VECTOR_WIDTH_LONG: 1
  - CL_DEVICE_PREFERRED_VECTOR_WIDTH_FLOAT: 1
  - CL_DEVICE_PREFERRED_VECTOR_WIDTH_DOUBLE: 1
  - CL_DEVICE_EXTENSIONS: 21
  - Extensions:
    - cl_khr_fp64
    - cl_khr_global_int32_base_atomics
    - cl_khr_global_int32_extended_atomics
    - cl_khr_local_int32_base_atomics
    - cl_khr_local_int32_extended_atomics
    - cl_khr_int64_base_atomics
    - cl_khr_int64_extended_atomics
    - cl_khr_3d_image_writes
    - cl_khr_byte_addressable_store
    - cl_khr_fp16
    - cl_khr_gl_sharing
    - cl_amd_device_attribute_query
    - cl_amd_media_ops
    - cl_amd_media_ops2
    - cl_khr_d3d10_sharing
    - cl_khr_d3d11_sharing
    - cl_khr_dx9_media_sharing
    - cl_khr_image2d_from_buffer
    - cl_khr_gl_event
    - cl_amd_liquid_flash
    - cl_amd_copy_buffer_p2p




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