AMD Radeon Software Adrenalin 21.7.2 (Vulkan 1.2.182) – Updated: Adrenalin 21.8.2


AMD Radeon Software Adrenalin Graphics Driver

 
AMD has published a graphics driver for Radeon-based graphics cards on Windows 10. Adrenalin 21.7.2 brings the following changes:

Support For
– Chernobylite

Added Vulkan Support
– VK_KHR_copy_commands2: This extension introduces extensible versions of the Vulkan buffer and image copy commands that can now accept extension-specific information via their copy parameters.
– VK_EXT_extended_dynamic_state2: This extension allows more states to be set dynamically to reduce the number of unique pipeline state objects used by an application.

Fixed Issues
– Game Compatibility advisor in AMD Radeon Software may incorrectly advise some users their CPU and/or GPU do not meet the minimum requirements to play some games. If some users are still experiencing this issue, reinstall or upgrade your driver and perform a factory reset. Learn more from AMD here on performing a factory reset.
– If a Blue or Black screen is observed in mobile systems, temporarily disable Enhanced sign-in.
– Resident Evil Village may experience an intermittent application hang or TDR on AMD Radeon VII graphics products in the first mission of the game.
– A Blue or Black screen may be observed after updating to the latest Radeon Software when core isolation is enabled.

 

Update (2021.08.11): Adrenalin 21.8.1

Support For
– AMD Radeon RX 6600 XT Graphics

Fixed Issues
– The Medium may crash after launching the game while running FrameView.

 

Update (2021.08.25): Adrenalin 21.8.2

Support For
– Myst: up to 6% increase in performance in Myst @ 4K Medium settings with Raytracing enabled, using Radeon Software Adrenalin 21.8.2 on the 16GB Radeon RX 6800XT graphics card, versus the previous software driver edition 21.8.1.RS-398
– Aliens: Fireteam Elite

Fixed Issues
– Users may experience difficulties ending a recording session on Open Broadcaster Software when recording in H265/HEVC codec on some AMD Graphics products such as Radeon RX 6800 XT.
– While playing F1 2021 in Split Screen mode, image corruption may be observed on one of the players’ screens.
– Radeon software application may become unresponsive when some users attempt to launch the application.
– While playing Control using DirectX 12, users may observe corrupt light rays on some AMD Graphics products such as Radeon RX 6600 XT.
– Upgrading to the latest Radeon graphics driver may cause the auto update feature on Ryzen Master to stop working.

 

Radeon Software Adrenalin Downloads

 

Quick driver information

Adrenalin 21.7.2

AMD Adrenalin 2020 Edition - Software information

AMD Adrenalin 2020 Edition - GPU Caps Viewer + Radeon RX 6800 XT

 

Adrenalin 21.8.1

AMD Adrenalin 2020 Edition - Software information

AMD Adrenalin 2020 Edition - GPU Caps Viewer + Radeon RX 6800 XT

 

Adrenalin 21.8.2

AMD Adrenalin 2020 Edition - Software information

AMD Adrenalin 2020 Edition - GPU Caps Viewer + Radeon RX 6800 XT

 

OpenGL support

Adrenalin 21.7.2

Adrenalin 21.7.2 exposes OpenGL 4.6 and 330 extensions for a Radeon RX 6800 XT. This support is similar to previous Adrenalin 21.5.2.

- GL_VENDOR: ATI Technologies Inc.
- GL_RENDERER: AMD Radeon RX 6800 XT
- GL_VERSION: 4.6.14742 Compatibility Profile/Debug Context 21.7.2 27.20.22021.1002
- GL_SHADING_LANGUAGE_VERSION: 4.60
- OpenGL Extensions: 330 extensions (GL=305 and WGL=25)

 

Adrenalin 21.8.1

Same OpenGL support than previous Adrenalin 21.7.2.

- GL_VENDOR: ATI Technologies Inc.
- GL_RENDERER: AMD Radeon RX 6800 XT
- GL_VERSION: 4.6.14742 Compatibility Profile/Debug Context 21.8.1 27.20.22023.1004
- GL_SHADING_LANGUAGE_VERSION: 4.60
- OpenGL Extensions: 330 extensions (GL=305 and WGL=25)

 

Adrenalin 21.8.2

Same OpenGL support than previous Adrenalin 21.7.2.

- GL_VENDOR: ATI Technologies Inc.
- GL_RENDERER: AMD Radeon RX 6800 XT
- GL_VERSION: 4.6.14742 Compatibility Profile/Debug Context 21.8.2 27.20.22025.1006
- GL_SHADING_LANGUAGE_VERSION: 4.60
- OpenGL Extensions: 330 extensions (GL=305 and WGL=25)

 

Vulkan support

Adrenalin 21.7.2

Adrenalin 21.7.2 exposes Vulkan 1.2.182 API for a Radeon RX 6800 XT on Windows 10 and adds 2 new device extensions (compared to previous 21.7.1):
– VK_KHR_copy_commands2
– VK_EXT_extended_dynamic_state2

It looks like that starting with Adrenalin 21.7.2, the Vulkan ray tracing extensions (VK_KHR_acceleration_structure, VK_KHR_ray_query and VK_KHR_ray_tracing_pipeline) are no longer exposed for 32-bit applications (like GPU Caps Viewer). These extensions are only visible in a 64-bit application (like NVIDIA drivers).

- [Vulkan device 0]: AMD Radeon RX 6800 XT ------------------
    - API version: 1.2.182
    - vendorID: 4098
    - deviceID: 29631
    - driver version: 8388801

  - memory heap count: 3
    - heap1: 16112MB
    - heap2: 7908MB
    - heap3: 256MB

  - memory type count: 8
    - mem type 0 - heap index : 0 - property flag : 1
      > mem property: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT
    - mem type 1 - heap index : 1 - property flag : 6
      > mem property: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT
      > mem property: VK_MEMORY_PROPERTY_HOST_COHERENT_BIT
    - mem type 2 - heap index : 2 - property flag : 7
      > mem property: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT
      > mem property: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT
      > mem property: VK_MEMORY_PROPERTY_HOST_COHERENT_BIT
    - mem type 3 - heap index : 1 - property flag : 14
      > mem property: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT
      > mem property: VK_MEMORY_PROPERTY_HOST_COHERENT_BIT
      > mem property: VK_MEMORY_PROPERTY_HOST_CACHED_BIT
    - mem type 4 - heap index : 0 - property flag : 193
      > mem property: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT
    - mem type 5 - heap index : 1 - property flag : 198
      > mem property: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT
      > mem property: VK_MEMORY_PROPERTY_HOST_COHERENT_BIT
    - mem type 6 - heap index : 2 - property flag : 199
      > mem property: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT
      > mem property: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT
      > mem property: VK_MEMORY_PROPERTY_HOST_COHERENT_BIT
    - mem type 7 - heap index : 1 - property flag : 206
      > mem property: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT
      > mem property: VK_MEMORY_PROPERTY_HOST_COHERENT_BIT
      > mem property: VK_MEMORY_PROPERTY_HOST_CACHED_BIT

 - # of extensions: 123
   VK_KHR_16bit_storage
   VK_KHR_8bit_storage
   VK_KHR_acceleration_structure
   VK_KHR_bind_memory2
   VK_KHR_buffer_device_address
   VK_KHR_copy_commands2
   VK_KHR_create_renderpass2
   VK_KHR_dedicated_allocation
   VK_KHR_deferred_host_operations
   VK_KHR_depth_stencil_resolve
   VK_KHR_descriptor_update_template
   VK_KHR_device_group
   VK_KHR_draw_indirect_count
   VK_KHR_driver_properties
   VK_KHR_external_fence
   VK_KHR_external_fence_win32
   VK_KHR_external_memory
   VK_KHR_external_memory_win32
   VK_KHR_external_semaphore
   VK_KHR_external_semaphore_win32
   VK_KHR_fragment_shading_rate
   VK_KHR_get_memory_requirements2
   VK_KHR_imageless_framebuffer
   VK_KHR_image_format_list
   VK_KHR_maintenance1
   VK_KHR_maintenance2
   VK_KHR_maintenance3
   VK_KHR_multiview
   VK_KHR_pipeline_executable_properties
   VK_KHR_pipeline_library
   VK_KHR_ray_query
   VK_KHR_ray_tracing_pipeline
   VK_KHR_relaxed_block_layout
   VK_KHR_sampler_mirror_clamp_to_edge
   VK_KHR_sampler_ycbcr_conversion
   VK_KHR_separate_depth_stencil_layouts
   VK_KHR_shader_atomic_int64
   VK_KHR_shader_clock
   VK_KHR_shader_draw_parameters
   VK_KHR_shader_float16_int8
   VK_KHR_shader_float_controls
   VK_KHR_shader_non_semantic_info
   VK_KHR_shader_subgroup_extended_types
   VK_KHR_shader_subgroup_uniform_control_flow
   VK_KHR_shader_terminate_invocation
   VK_KHR_spirv_1_4
   VK_KHR_storage_buffer_storage_class
   VK_KHR_swapchain
   VK_KHR_swapchain_mutable_format
   VK_KHR_synchronization2
   VK_KHR_timeline_semaphore
   VK_KHR_uniform_buffer_standard_layout
   VK_KHR_variable_pointers
   VK_KHR_vulkan_memory_model
   VK_KHR_win32_keyed_mutex
   VK_EXT_4444_formats
   VK_EXT_calibrated_timestamps
   VK_EXT_color_write_enable
   VK_EXT_conditional_rendering
   VK_EXT_conservative_rasterization
   VK_EXT_custom_border_color
   VK_EXT_depth_clip_enable
   VK_EXT_depth_range_unrestricted
   VK_EXT_descriptor_indexing
   VK_EXT_extended_dynamic_state
   VK_EXT_extended_dynamic_state2
   VK_EXT_external_memory_host
   VK_EXT_full_screen_exclusive
   VK_EXT_global_priority
   VK_EXT_hdr_metadata
   VK_EXT_host_query_reset
   VK_EXT_image_robustness
   VK_EXT_inline_uniform_block
   VK_EXT_line_rasterization
   VK_EXT_memory_budget
   VK_EXT_memory_priority
   VK_EXT_pipeline_creation_cache_control
   VK_EXT_pipeline_creation_feedback
   VK_EXT_post_depth_coverage
   VK_EXT_private_data
   VK_EXT_queue_family_foreign
   VK_EXT_robustness2
   VK_EXT_sampler_filter_minmax
   VK_EXT_sample_locations
   VK_EXT_scalar_block_layout
   VK_EXT_separate_stencil_usage
   VK_EXT_shader_demote_to_helper_invocation
   VK_EXT_shader_image_atomic_int64
   VK_EXT_shader_stencil_export
   VK_EXT_shader_subgroup_ballot
   VK_EXT_shader_subgroup_vote
   VK_EXT_shader_viewport_index_layer
   VK_EXT_subgroup_size_control
   VK_EXT_texel_buffer_alignment
   VK_EXT_tooling_info
   VK_EXT_transform_feedback
   VK_EXT_vertex_attribute_divisor
   VK_AMD_buffer_marker
   VK_AMD_calibrated_timestamps
   VK_AMD_device_coherent_memory
   VK_AMD_display_native_hdr
   VK_AMD_draw_indirect_count
   VK_AMD_gcn_shader
   VK_AMD_gpa_interface
   VK_AMD_gpu_shader_half_float
   VK_AMD_gpu_shader_int16
   VK_AMD_memory_overallocation_behavior
   VK_AMD_mixed_attachment_samples
   VK_AMD_negative_viewport_height
   VK_AMD_pipeline_compiler_control
   VK_AMD_shader_ballot
   VK_AMD_shader_core_properties
   VK_AMD_shader_core_properties2
   VK_AMD_shader_explicit_vertex_parameter
   VK_AMD_shader_fragment_mask
   VK_AMD_shader_image_load_store_lod
   VK_AMD_shader_info
   VK_AMD_shader_trinary_minmax
   VK_AMD_texture_gather_bias_lod
   VK_AMD_wave_limits
   VK_GOOGLE_decorate_string
   VK_GOOGLE_hlsl_functionality1
   VK_GOOGLE_user_type

Additionnal information from GeeXLab (64-bit app) log file:

12:43:45:713(0000043)	[info ]	[Vulkan2] - VK_KHR_ray_tracing_pipeline:
12:43:45:713(0000044)	[info ]	[Vulkan2]   - shaderGroupHandleSize: 32
12:43:45:713(0000045)	[info ]	[Vulkan2]   - maxRayRecursionDepth: 1
12:43:45:713(0000046)	[info ]	[Vulkan2]   - maxShaderGroupStride: 4096
12:43:45:713(0000047)	[info ]	[Vulkan2]   - shaderGroupBaseAlignment: 64
12:43:45:713(0000048)	[info ]	[Vulkan2]   - shaderGroupHandleCaptureReplaySize: 32
12:43:45:713(0000049)	[info ]	[Vulkan2]   - maxRayDispatchInvocationCount: 1073741824
12:43:45:713(0000050)	[info ]	[Vulkan2]   - shaderGroupHandleAlignment: 1
12:43:45:713(0000051)	[info ]	[Vulkan2]   - maxRayHitAttributeSize: 32
12:43:45:713(0000052)	[info ]	[Vulkan2] - VK_KHR_acceleration_structure:
12:43:45:713(0000053)	[info ]	[Vulkan2]   - maxGeometryCount: 16777216
12:43:45:713(0000054)	[info ]	[Vulkan2]   - maxInstanceCount: 16777216
12:43:45:713(0000055)	[info ]	[Vulkan2]   - maxPrimitiveCount: 536870912
12:43:45:713(0000056)	[info ]	[Vulkan2]   - maxPerStageDescriptorAccelerationStructures: 1048576
12:43:45:713(0000057)	[info ]	[Vulkan2]   - maxPerStageDescriptorUpdateAfterBindAccelerationStructures: 1048576
12:43:45:713(0000058)	[info ]	[Vulkan2]   - maxDescriptorSetAccelerationStructures: 1048576
12:43:45:713(0000059)	[info ]	[Vulkan2]   - maxDescriptorSetUpdateAfterBindAccelerationStructures: 1048576
12:43:45:713(0000060)	[info ]	[Vulkan2]   - minAccelerationStructureScratchOffsetAlignment: 256
12:43:45:713(0000061)	[info ]	[Vulkan2] - VK_KHR_driver_properties:
12:43:45:713(0000062)	[info ]	[Vulkan2]   - driver name: AMD proprietary driver
12:43:45:713(0000063)	[info ]	[Vulkan2]   - driver ID: VK_DRIVER_ID_AMD_PROPRIETARY_KHR (1)
12:43:45:713(0000064)	[info ]	[Vulkan2]   - driver conformance version: 1.2.2.2:
12:43:45:713(0000065)	[info ]	[Vulkan2]   - driver info: 21.7.2
12:43:45:713(0000066)	[info ]	[Vulkan2] - VK_AMD_shader_core_properties:
12:43:45:713(0000067)	[info ]	[Vulkan2]   - shader engines: 4
12:43:45:713(0000068)	[info ]	[Vulkan2]   - compute units per shader engine: 10
12:43:45:713(0000069)	[info ]	[Vulkan2]   - SIMD per compute unit: 2
12:43:45:713(0000070)	[info ]	[Vulkan2]   - wavefronts per SIMD: 16
12:43:45:713(0000071)	[info ]	[Vulkan2]   - threads per wavefront: 64
12:43:45:713(0000072)	[info ]	[Vulkan2]   - scalar registers per SIMD: 2048
12:43:45:713(0000073)	[info ]	[Vulkan2]   - vector registers per SIMD: 256

 

Adrenalin 21.8.1

Adrenalin 21.8.1 exposes Vulkan 1.2.182 API for a Radeon RX 6800 XT on Windows 10 21H1. Same support than previous 21.7.2.

  - [Vulkan device 0]: AMD Radeon RX 6800 XT 
    - API version: 1.2.182
    - vendorID: 4098
    - deviceID: 29631
    - driver version: 8388801
 - # of extensions: 123

 

Adrenalin 21.8.2

Adrenalin 21.8.2 exposes Vulkan 1.2.182 API for a Radeon RX 6800 XT on Windows 10 21H1. Same support than previous 21.7.2.

  - [Vulkan device 0]: AMD Radeon RX 6800 XT 
    - API version: 1.2.182
    - vendorID: 4098
    - deviceID: 29631
    - driver version: 8388801
 - # of extensions: 123




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