
AMD has published a new graphics driver for all Radeon graphics cards on Windows 10 and Windows 7/8. Adrenalin 21.4.1 brings the following changes and fixes:
Support For
AMD Link
– A brand-new AMD Link for Windows client is now available that allows you to stream your games and desktop
to other Radeon graphics enabled PCs.
– New “Link Game” feature that allows you to easily connect with a friend to play games together on a single PC or even help them troubleshoot a PC issue or problem.
– Redesigned streaming technology for better visuals and lower latency.
– New quality of service feature that dynamically adjusts your streaming settings based on your internet connection.
– Now supports up to 4k/144fps streaming.Radeon Software
– Customized user interface options are now available in the Radeon Software installation to modify the user interface. Options exist for a Full Installation, Minimal Installation and Driver only installation.
– Vivid Gaming Display Color Enhancement GD-187: A new color profile that allows users to enable a more vivid look for their display color.
– Color Deficiency Correction GD-187: A new feature that allows users to adjust their display colors for all three major color deficiency types with strength sliders.
– Improved search bar functionality.
– Stats information for games is now available in the games tab.
– Historical navigation buttons added to easily move back and forth between tabs.
– Toggle added to enable or disable the built-in web browser.
– Settings option added to enable or disable all hotkeys in a single click.Record & Stream
– Recording and streaming settings have been consolidated into one easy to use tab.
– A new Streaming Wizard is now available which helps users configure their recording and streaming settings for the first time. A new ‘adaptive’ quality setting is available in the wizard that allows Radeon Software to monitor your stream and make changes to quality based on your stream’s performance.
– Improved scene editor usability for creating and editing scenes.
– An option is now available to select which display you would like to record or stream from in multiple display system configurations.Performance Tuning
– Introduced CPU metrics and monitoring to the performance metrics tab in Radeon Software.
– Improvements made to the performance metrics tab including design updates to the graphs for metrics, more performance readouts, improved logging controls and improved performance overlay controls and graphs.AMD Crash Defender
– Preserves data and keeps your system running in some cases where your system may have otherwise experienced a crash or hang.Microsoft PlayReady AV1 Decode Support
AMD Eyefinity support extended to Ryzen Mobile 4000 and Ryzen Mobile 5000 series.
Fixed Issues
– Brightness flickering may intermittently occur in some games or applications when Radeon FreeSync is enabled, and the game is set to use borderless fullscreen.
– SteamVR may experience an application crash when a VR headset is connected on Radeon RX 500 series graphics products.
– Some high refresh rate, high resolution TV displays may experience corruption when connected via HDMI on Radeon RX 6000 series graphics products.
– Applying changes in Radeon Performance Tuning may sometimes fail to take effect for changes made to power tuning.
– Lower than expected performance may be experienced in some CPU intensive workloads or games.
– Global performance tuning overclock profiles may sometimes override game specific performance tuning profiles or cause game specific performance tuning profiles to fail to load on a games launch.
– Radeon Chill may experience lower than expected performance when a game is left idle for an extended period with Radeon Chill enabled.
– Flickering may be observed in Radeon Software performance overlay while playing Cyberpunk 2077™ on Radeon RX 6000 series graphics products.
Update (2021.05.07): Adrenalin 21.5.1
Support For
– Resident Evil Village: Up to 13% increase in performance in Resident Evil Village @ 4K MAX settings, with Radeon Software Adrenalin 21.5.1 on the 16GB Radeon RX 6800XT graphics card, versus the previous software driver edition 21.4.1.
– Metro Exodus PC Enhanced EditionFixed Issues
– Disco Elysium may experience texture flickering on trees with Radeon RX 6000 series graphics products.
– Performance metrics may incorrectly report temperatures on Ryzen 5 1600 series processors.
– Lower than expected performance may be experienced at 4K resolutions on Radeon RX 6000 series graphics products in some Payday 2 missions.
– Moonlight Blade may experience an application crash when entering a game with ray tracing enabled.
– Green corruption may be observed in some video previews on the Radeon Software media pages or thumbnails.
– Radeon Software hotkeys using the numpad may sometimes fail to correctly save or work after upgrading to a newer Radeon Software version.
– Radeon Software recording and media files may intermittently fail to detect and tag Rainbow Six Siege screenshots, replays, or recordings.
– Added Radeon Software game detection for some recently added Xbox Game Pass games.
Radeon Adrenalin 2020 Downloads
- latest version for win10 64-bit @ Geeks3D
- latest version for win7 64-bit @ Geeks3D
- v21.5.1 downloads + release notes @ AMD
- v21.4.1 downloads + release notes @ AMD
Quick driver information
Adrenalin 21.4.1
Adrenalin 21.5.1
CPU Metrics
Here is the new CPU metrics and monitoring in the Pewrformance tab. I tested on a Ryzen 7 5800X:
OpenGL support
Adrenalin 21.4.1
Adrenalin 21.4.1 exposes OpenGL 4.6 and 330 extensions for a Radeon RX 6800 XT. Compared to previous driver, one OpenGL extension has been added:
– GL_ARB_shading_language_include
- GL_VENDOR: ATI Technologies Inc. - GL_RENDERER: AMD Radeon RX 6800 XT - GL_VERSION: 4.6.14830 Compatibility Profile/Debug Context 21.4.1 27.20.21002.112 - GL_SHADING_LANGUAGE_VERSION: 4.60 - OpenGL Extensions: 330 extensions (GL=305 and WGL=25) - GL_AMDX_debug_output - GL_AMD_blend_minmax_factor - GL_AMD_conservative_depth - GL_AMD_debug_output - GL_AMD_depth_clamp_separate - GL_AMD_draw_buffers_blend - GL_AMD_framebuffer_sample_positions - GL_AMD_gcn_shader - GL_AMD_gpu_shader_half_float - GL_AMD_gpu_shader_half_float_fetch - GL_AMD_gpu_shader_int16 - GL_AMD_gpu_shader_int64 - GL_AMD_interleaved_elements - GL_AMD_multi_draw_indirect - GL_AMD_name_gen_delete - GL_AMD_occlusion_query_event - GL_AMD_performance_monitor - GL_AMD_pinned_memory - GL_AMD_query_buffer_object - GL_AMD_sample_positions - GL_AMD_seamless_cubemap_per_texture - GL_AMD_shader_atomic_counter_ops - GL_AMD_shader_stencil_export - GL_AMD_shader_stencil_value_export - GL_AMD_shader_trace - GL_AMD_shader_trinary_minmax - GL_AMD_sparse_texture - GL_AMD_sparse_texture_pool - GL_AMD_stencil_operation_extended - GL_AMD_texture_cube_map_array - GL_AMD_texture_texture4 - GL_AMD_transform_feedback3_lines_triangles - GL_AMD_transform_feedback4 - GL_AMD_vertex_shader_layer - GL_AMD_vertex_shader_viewport_index - GL_ARB_ES2_compatibility - GL_ARB_ES3_1_compatibility - GL_ARB_ES3_compatibility - GL_ARB_arrays_of_arrays - GL_ARB_base_instance - GL_ARB_bindless_texture - GL_ARB_blend_func_extended - GL_ARB_buffer_storage - GL_ARB_clear_buffer_object - GL_ARB_clear_texture - GL_ARB_clip_control - GL_ARB_color_buffer_float - GL_ARB_compatibility - GL_ARB_compressed_texture_pixel_storage - GL_ARB_compute_shader - GL_ARB_conditional_render_inverted - GL_ARB_conservative_depth - GL_ARB_copy_buffer - GL_ARB_copy_image - GL_ARB_cull_distance - GL_ARB_debug_output - GL_ARB_depth_buffer_float - GL_ARB_depth_clamp - GL_ARB_depth_texture - GL_ARB_derivative_control - GL_ARB_direct_state_access - GL_ARB_draw_buffers - GL_ARB_draw_buffers_blend - GL_ARB_draw_elements_base_vertex - GL_ARB_draw_indirect - GL_ARB_draw_instanced - GL_ARB_enhanced_layouts - GL_ARB_explicit_attrib_location - GL_ARB_explicit_uniform_location - GL_ARB_fragment_coord_conventions - GL_ARB_fragment_layer_viewport - GL_ARB_fragment_program - GL_ARB_fragment_program_shadow - GL_ARB_fragment_shader - GL_ARB_framebuffer_no_attachments - GL_ARB_framebuffer_object - GL_ARB_framebuffer_sRGB - GL_ARB_geometry_shader4 - GL_ARB_get_program_binary - GL_ARB_get_texture_sub_image - GL_ARB_gl_spirv - GL_ARB_gpu_shader5 - GL_ARB_gpu_shader_fp64 - GL_ARB_half_float_pixel - GL_ARB_half_float_vertex - GL_ARB_imaging - GL_ARB_indirect_parameters - GL_ARB_instanced_arrays - GL_ARB_internalformat_query - GL_ARB_internalformat_query2 - GL_ARB_invalidate_subdata - GL_ARB_map_buffer_alignment - GL_ARB_map_buffer_range - GL_ARB_multi_bind - GL_ARB_multi_draw_indirect - GL_ARB_multisample - GL_ARB_multitexture - GL_ARB_occlusion_query - GL_ARB_occlusion_query2 - GL_ARB_parallel_shader_compile - GL_ARB_pipeline_statistics_query - GL_ARB_pixel_buffer_object - GL_ARB_point_parameters - GL_ARB_point_sprite - GL_ARB_polygon_offset_clamp - GL_ARB_program_interface_query - GL_ARB_provoking_vertex - GL_ARB_query_buffer_object - GL_ARB_robust_buffer_access_behavior - GL_ARB_sample_shading - GL_ARB_sampler_objects - GL_ARB_seamless_cube_map - GL_ARB_seamless_cubemap_per_texture - GL_ARB_separate_shader_objects - GL_ARB_shader_atomic_counter_ops - GL_ARB_shader_atomic_counters - GL_ARB_shader_ballot - GL_ARB_shader_bit_encoding - GL_ARB_shader_draw_parameters - GL_ARB_shader_group_vote - GL_ARB_shader_image_load_store - GL_ARB_shader_image_size - GL_ARB_shader_objects - GL_ARB_shader_precision - GL_ARB_shader_stencil_export - GL_ARB_shader_storage_buffer_object - GL_ARB_shader_subroutine - GL_ARB_shader_texture_image_samples - GL_ARB_shader_texture_lod - GL_ARB_shader_viewport_layer_array - GL_ARB_shading_language_100 - GL_ARB_shading_language_420pack - GL_ARB_shading_language_include - GL_ARB_shading_language_packing - GL_ARB_shadow - GL_ARB_shadow_ambient - GL_ARB_sparse_buffer - GL_ARB_sparse_texture - GL_ARB_spirv_extensions - GL_ARB_stencil_texturing - GL_ARB_sync - GL_ARB_tessellation_shader - GL_ARB_texture_barrier - GL_ARB_texture_border_clamp - GL_ARB_texture_buffer_object - GL_ARB_texture_buffer_object_rgb32 - GL_ARB_texture_buffer_range - GL_ARB_texture_compression - GL_ARB_texture_compression_bptc - GL_ARB_texture_compression_rgtc - GL_ARB_texture_cube_map - GL_ARB_texture_cube_map_array - GL_ARB_texture_env_add - GL_ARB_texture_env_combine - GL_ARB_texture_env_crossbar - GL_ARB_texture_env_dot3 - GL_ARB_texture_float - GL_ARB_texture_gather - GL_ARB_texture_mirror_clamp_to_edge - GL_ARB_texture_mirrored_repeat - GL_ARB_texture_multisample - GL_ARB_texture_non_power_of_two - GL_ARB_texture_query_levels - GL_ARB_texture_query_lod - GL_ARB_texture_rectangle - GL_ARB_texture_rg - GL_ARB_texture_rgb10_a2ui - GL_ARB_texture_snorm - GL_ARB_texture_stencil8 - GL_ARB_texture_storage - GL_ARB_texture_storage_multisample - GL_ARB_texture_swizzle - GL_ARB_texture_view - GL_ARB_timer_query - GL_ARB_transform_feedback2 - GL_ARB_transform_feedback3 - GL_ARB_transform_feedback_instanced - GL_ARB_transform_feedback_overflow_query - GL_ARB_transpose_matrix - GL_ARB_uniform_buffer_object - GL_ARB_vertex_array_bgra - GL_ARB_vertex_array_object - GL_ARB_vertex_attrib_64bit - GL_ARB_vertex_attrib_binding - GL_ARB_vertex_buffer_object - GL_ARB_vertex_program - GL_ARB_vertex_shader - GL_ARB_vertex_type_10f_11f_11f_rev - GL_ARB_vertex_type_2_10_10_10_rev - GL_ARB_viewport_array - GL_ARB_window_pos - GL_ATI_draw_buffers - GL_ATI_envmap_bumpmap - GL_ATI_fragment_shader - GL_ATI_separate_stencil - GL_ATI_texture_compression_3dc - GL_ATI_texture_env_combine3 - GL_ATI_texture_float - GL_ATI_texture_mirror_once - GL_EXT_abgr - GL_EXT_bgra - GL_EXT_bindable_uniform - GL_EXT_blend_color - GL_EXT_blend_equation_separate - GL_EXT_blend_func_separate - GL_EXT_blend_minmax - GL_EXT_blend_subtract - GL_EXT_compiled_vertex_array - GL_EXT_copy_buffer - GL_EXT_copy_texture - GL_EXT_depth_bounds_test - GL_EXT_direct_state_access - GL_EXT_draw_buffers2 - GL_EXT_draw_instanced - GL_EXT_draw_range_elements - GL_EXT_fog_coord - GL_EXT_framebuffer_blit - GL_EXT_framebuffer_multisample - GL_EXT_framebuffer_object - GL_EXT_framebuffer_sRGB - GL_EXT_geometry_shader4 - GL_EXT_gpu_program_parameters - GL_EXT_gpu_shader4 - GL_EXT_histogram - GL_EXT_memory_object - GL_EXT_memory_object_win32 - GL_EXT_multi_draw_arrays - GL_EXT_packed_depth_stencil - GL_EXT_packed_float - GL_EXT_packed_pixels - GL_EXT_pixel_buffer_object - GL_EXT_point_parameters - GL_EXT_polygon_offset_clamp - GL_EXT_provoking_vertex - GL_EXT_rescale_normal - GL_EXT_secondary_color - GL_EXT_semaphore - GL_EXT_semaphore_win32 - GL_EXT_separate_specular_color - GL_EXT_shader_image_load_store - GL_EXT_shader_integer_mix - GL_EXT_shadow_funcs - GL_EXT_stencil_wrap - GL_EXT_subtexture - GL_EXT_texgen_reflection - GL_EXT_texture3D - GL_EXT_texture_array - GL_EXT_texture_buffer_object - GL_EXT_texture_compression_bptc - GL_EXT_texture_compression_latc - GL_EXT_texture_compression_rgtc - GL_EXT_texture_compression_s3tc - GL_EXT_texture_cube_map - GL_EXT_texture_edge_clamp - GL_EXT_texture_env_add - GL_EXT_texture_env_combine - GL_EXT_texture_env_dot3 - GL_EXT_texture_filter_anisotropic - GL_EXT_texture_integer - GL_EXT_texture_lod - GL_EXT_texture_lod_bias - GL_EXT_texture_mirror_clamp - GL_EXT_texture_object - GL_EXT_texture_rectangle - GL_EXT_texture_sRGB - GL_EXT_texture_sRGB_R8 - GL_EXT_texture_sRGB_RG8 - GL_EXT_texture_sRGB_decode - GL_EXT_texture_shared_exponent - GL_EXT_texture_snorm - GL_EXT_texture_storage - GL_EXT_texture_swizzle - GL_EXT_timer_query - GL_EXT_transform_feedback - GL_EXT_vertex_array - GL_EXT_vertex_array_bgra - GL_EXT_vertex_attrib_64bit - GL_IBM_texture_mirrored_repeat - GL_INTEL_fragment_shader_ordering - GL_KHR_context_flush_control - GL_KHR_debug - GL_KHR_no_error - GL_KHR_parallel_shader_compile - GL_KHR_robust_buffer_access_behavior - GL_KHR_robustness - GL_KTX_buffer_region - GL_NV_alpha_to_coverage_dither_control - GL_NV_blend_square - GL_NV_conditional_render - GL_NV_copy_depth_to_color - GL_NV_copy_image - GL_NV_depth_buffer_float - GL_NV_explicit_multisample - GL_NV_float_buffer - GL_NV_half_float - GL_NV_primitive_restart - GL_NV_shader_atomic_int64 - GL_NV_texgen_reflection - GL_NV_texture_barrier - GL_OES_EGL_image - GL_SGIS_generate_mipmap - GL_SGIS_texture_edge_clamp - GL_SGIS_texture_lod - GL_SUN_multi_draw_arrays - GL_WIN_swap_hint - WGL_EXT_swap_control - WGL_ARB_extensions_string - WGL_ARB_pixel_format - WGL_ATI_pixel_format_float - WGL_ARB_pixel_format_float - WGL_ARB_multisample - WGL_EXT_swap_control_tear - WGL_ARB_pbuffer - WGL_ARB_render_texture - WGL_ARB_make_current_read - WGL_EXT_extensions_string - WGL_ARB_buffer_region - WGL_EXT_framebuffer_sRGB - WGL_EXT_colorspace - WGL_ATI_render_texture_rectangle - WGL_EXT_pixel_format_packed_float - WGL_I3D_genlock - WGL_NV_swap_group - WGL_ARB_create_context - WGL_AMD_gpu_association - WGL_ARB_create_context_profile - WGL_ARB_context_flush_control - WGL_NV_DX_interop - WGL_ARB_create_context_no_error - WGL_NV_DX_interop2 - OpenGL SPIR-V Extensions: 17 - SPV_AMD_shader_explicit_vertex_parameter - SPV_AMD_shader_trinary_minmax - SPV_AMD_gcn_shader - SPV_ARB_shader_ballot - SPV_ARB_shader_ballot - SPV_AMD_gpu_shader_half_float - SPV_ARB_shader_draw_parameters - SPV_ARB_shader_group_vote - SPV_AMD_texture_gather_bias_lod - SPV_ARB_shader_storage_buffer_object - SPV_AMD_gpu_shader_int16 - SPV_ARB_post_depth_coverage - SPV_ARB_shader_atomic_counter_ops - SPV_ARB_shader_stencil_export - SPV_AMD_shader_stencil_export - SPV_AMD_vertex_shader_viewport_index - SPV_ARB_shader_image_load_store
Adrenalin 21.5.1
Adrenalin 21.5.1 exposes the same OpenGL 4.6 support than previous Adrenalin 21.4.1.
- GL_VENDOR: ATI Technologies Inc. - GL_RENDERER: AMD Radeon RX 6800 XT - GL_VERSION: 4.6.14831 Compatibility Profile/Debug Context 21.5.1 27.20.21003.1028 - GL_SHADING_LANGUAGE_VERSION: 4.60 - OpenGL Extensions: 330 extensions (GL=305 and WGL=25)
Vulkan support
Adrenalin 21.4.1
Adrenalin 21.4.1 exposes Vulkan 1.2.170 API. This is the same support than previous Adrenalin 21.3.2.
- Physical devices: 1 - [Vulkan device 0]: AMD Radeon RX 6800 XT ------------------ - API version: 1.2.170 - vendorID: 4098 - deviceID: 29631 - driver version: 8388787 - memory heap count: 3 - heap1: 16112MB - heap2: 7908MB - heap3: 256MB - memory type count: 8 - mem type 0 - heap index : 0 - property flag : 1 > mem property: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT - mem type 1 - heap index : 1 - property flag : 6 > mem property: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT > mem property: VK_MEMORY_PROPERTY_HOST_COHERENT_BIT - mem type 2 - heap index : 2 - property flag : 7 > mem property: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT > mem property: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT > mem property: VK_MEMORY_PROPERTY_HOST_COHERENT_BIT - mem type 3 - heap index : 1 - property flag : 14 > mem property: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT > mem property: VK_MEMORY_PROPERTY_HOST_COHERENT_BIT > mem property: VK_MEMORY_PROPERTY_HOST_CACHED_BIT - mem type 4 - heap index : 0 - property flag : 193 > mem property: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT - mem type 5 - heap index : 1 - property flag : 198 > mem property: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT > mem property: VK_MEMORY_PROPERTY_HOST_COHERENT_BIT - mem type 6 - heap index : 2 - property flag : 199 > mem property: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT > mem property: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT > mem property: VK_MEMORY_PROPERTY_HOST_COHERENT_BIT - mem type 7 - heap index : 1 - property flag : 206 > mem property: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT > mem property: VK_MEMORY_PROPERTY_HOST_COHERENT_BIT > mem property: VK_MEMORY_PROPERTY_HOST_CACHED_BIT - extensions: 118 - VK_KHR_16bit_storage (version: 1) - VK_KHR_8bit_storage (version: 1) - VK_KHR_acceleration_structure (version: 11) - VK_KHR_bind_memory2 (version: 1) - VK_KHR_buffer_device_address (version: 1) - VK_KHR_create_renderpass2 (version: 1) - VK_KHR_dedicated_allocation (version: 3) - VK_KHR_deferred_host_operations (version: 4) - VK_KHR_depth_stencil_resolve (version: 1) - VK_KHR_descriptor_update_template (version: 1) - VK_KHR_device_group (version: 4) - VK_KHR_draw_indirect_count (version: 1) - VK_KHR_driver_properties (version: 1) - VK_KHR_external_fence (version: 1) - VK_KHR_external_fence_win32 (version: 1) - VK_KHR_external_memory (version: 1) - VK_KHR_external_memory_win32 (version: 1) - VK_KHR_external_semaphore (version: 1) - VK_KHR_external_semaphore_win32 (version: 1) - VK_KHR_fragment_shading_rate (version: 1) - VK_KHR_get_memory_requirements2 (version: 1) - VK_KHR_imageless_framebuffer (version: 1) - VK_KHR_image_format_list (version: 1) - VK_KHR_maintenance1 (version: 2) - VK_KHR_maintenance2 (version: 1) - VK_KHR_maintenance3 (version: 1) - VK_KHR_multiview (version: 1) - VK_KHR_pipeline_executable_properties (version: 1) - VK_KHR_pipeline_library (version: 1) - VK_KHR_ray_query (version: 1) - VK_KHR_ray_tracing_pipeline (version: 1) - VK_KHR_relaxed_block_layout (version: 1) - VK_KHR_sampler_mirror_clamp_to_edge (version: 3) - VK_KHR_sampler_ycbcr_conversion (version: 14) - VK_KHR_separate_depth_stencil_layouts (version: 1) - VK_KHR_shader_atomic_int64 (version: 1) - VK_KHR_shader_clock (version: 1) - VK_KHR_shader_draw_parameters (version: 1) - VK_KHR_shader_float16_int8 (version: 1) - VK_KHR_shader_float_controls (version: 4) - VK_KHR_shader_non_semantic_info (version: 1) - VK_KHR_shader_subgroup_extended_types (version: 1) - VK_KHR_shader_terminate_invocation (version: 1) - VK_KHR_spirv_1_4 (version: 1) - VK_KHR_storage_buffer_storage_class (version: 1) - VK_KHR_swapchain (version: 70) - VK_KHR_swapchain_mutable_format (version: 1) - VK_KHR_synchronization2 (version: 1) - VK_KHR_timeline_semaphore (version: 2) - VK_KHR_uniform_buffer_standard_layout (version: 1) - VK_KHR_variable_pointers (version: 1) - VK_KHR_vulkan_memory_model (version: 3) - VK_KHR_win32_keyed_mutex (version: 1) - VK_EXT_4444_formats (version: 1) - VK_EXT_calibrated_timestamps (version: 1) - VK_EXT_conditional_rendering (version: 2) - VK_EXT_conservative_rasterization (version: 1) - VK_EXT_depth_clip_enable (version: 1) - VK_EXT_depth_range_unrestricted (version: 1) - VK_EXT_descriptor_indexing (version: 2) - VK_EXT_extended_dynamic_state (version: 1) - VK_EXT_external_memory_host (version: 1) - VK_EXT_full_screen_exclusive (version: 4) - VK_EXT_global_priority (version: 2) - VK_EXT_hdr_metadata (version: 2) - VK_EXT_host_query_reset (version: 1) - VK_EXT_image_robustness (version: 1) - VK_EXT_inline_uniform_block (version: 1) - VK_EXT_line_rasterization (version: 1) - VK_EXT_memory_budget (version: 1) - VK_EXT_memory_priority (version: 1) - VK_EXT_pipeline_creation_cache_control (version: 3) - VK_EXT_pipeline_creation_feedback (version: 1) - VK_EXT_post_depth_coverage (version: 1) - VK_EXT_private_data (version: 1) - VK_EXT_queue_family_foreign (version: 1) - VK_EXT_robustness2 (version: 1) - VK_EXT_sampler_filter_minmax (version: 2) - VK_EXT_sample_locations (version: 1) - VK_EXT_scalar_block_layout (version: 1) - VK_EXT_separate_stencil_usage (version: 1) - VK_EXT_shader_demote_to_helper_invocation (version: 1) - VK_EXT_shader_image_atomic_int64 (version: 1) - VK_EXT_shader_stencil_export (version: 1) - VK_EXT_shader_subgroup_ballot (version: 1) - VK_EXT_shader_subgroup_vote (version: 1) - VK_EXT_shader_viewport_index_layer (version: 1) - VK_EXT_subgroup_size_control (version: 2) - VK_EXT_texel_buffer_alignment (version: 1) - VK_EXT_tooling_info (version: 1) - VK_EXT_transform_feedback (version: 1) - VK_EXT_vertex_attribute_divisor (version: 3) - VK_AMD_buffer_marker (version: 1) - VK_AMD_calibrated_timestamps (version: 1) - VK_AMD_device_coherent_memory (version: 1) - VK_AMD_display_native_hdr (version: 1) - VK_AMD_draw_indirect_count (version: 2) - VK_AMD_gcn_shader (version: 1) - VK_AMD_gpa_interface (version: 1) - VK_AMD_gpu_shader_half_float (version: 2) - VK_AMD_gpu_shader_int16 (version: 2) - VK_AMD_memory_overallocation_behavior (version: 1) - VK_AMD_mixed_attachment_samples (version: 1) - VK_AMD_negative_viewport_height (version: 1) - VK_AMD_pipeline_compiler_control (version: 1) - VK_AMD_shader_ballot (version: 1) - VK_AMD_shader_core_properties (version: 2) - VK_AMD_shader_core_properties2 (version: 1) - VK_AMD_shader_explicit_vertex_parameter (version: 1) - VK_AMD_shader_fragment_mask (version: 1) - VK_AMD_shader_image_load_store_lod (version: 1) - VK_AMD_shader_info (version: 1) - VK_AMD_shader_trinary_minmax (version: 1) - VK_AMD_texture_gather_bias_lod (version: 1) - VK_AMD_wave_limits (version: 1) - VK_GOOGLE_decorate_string (version: 1) - VK_GOOGLE_hlsl_functionality1 (version: 1) - VK_GOOGLE_user_type (version: 1) - device layers: 1 - VK_LAYER_AMD_switchable_graphics (version: 1.2.170, impl: 1) - device features: - robustBufferAccess: true - fullDrawIndexUint32: true - imageCubeArray: true - independentBlend: true - geometryShader: true - tessellationShader: true - sampleRateShading: true - dualSrcBlend: true - logicOp: true - multiDrawIndirect: true - drawIndirectFirstInstance: true - depthClamp: true - depthBiasClamp: true - fillModeNonSolid: true - depthBounds: true - wideLines: true - largePoints: true - alphaToOne: false - multiViewport: true - samplerAnisotropy: true - textureCompressionETC2: false - textureCompressionASTC_LDR: false - textureCompressionBC: true - occlusionQueryPrecise: true - pipelineStatisticsQuery: true - vertexPipelineStoresAndAtomics: true - fragmentStoresAndAtomics: true - shaderTessellationAndGeometryPointSize: true - shaderImageGatherExtended: true - shaderStorageImageExtendedFormats: true - shaderStorageImageMultisample: true - shaderStorageImageReadWithoutFormat: true - shaderStorageImageWriteWithoutFormat: true - shaderUniformBufferArrayDynamicIndexing: true - shaderSampledImageArrayDynamicIndexing: true - shaderStorageBufferArrayDynamicIndexing: true - shaderStorageImageArrayDynamicIndexing: true - shaderClipDistance: true - shaderCullDistance: true - shaderFloat64: true - shaderInt64: true - shaderInt16: true - shaderResourceResidency: true - shaderResourceMinLod: true - sparseBinding: true - sparseResidencyBuffer: true - sparseResidencyImage2D: true - sparseResidencyImage3D: true - sparseResidency2Samples: false - sparseResidency4Samples: true - sparseResidency8Samples: false - sparseResidency16Samples: false - sparseResidencyAliased: true - variableMultisampleRate: true - inheritedQueries: true - device limits - maxImageDimension1D: 16384 - maxImageDimension2D: 16384 - maxImageDimension3D: 2048 - maxImageDimensionCube: 16384 - maxImageArrayLayers: 8192 - maxTexelBufferElements: 4294967295 - maxUniformBufferRange: 4294967295 - maxStorageBufferRange: 4294967295 - maxPushConstantsSize: 128 - maxMemoryAllocationCount: 4096 - maxSamplerAllocationCount: 1048576 - bufferImageGranularity: 1 - sparseAddressSpaceSize: 17562121273344 - maxBoundDescriptorSets: 32 - maxPerStageDescriptorSamplers: 4294967295 - maxPerStageDescriptorUniformBuffers: 4294967295 - maxPerStageDescriptorSampledImages: 4294967295 - maxPerStageDescriptorStorageImages: 4294967295 - maxPerStageDescriptorInputAttachments: 4294967295 - maxPerStageResources: 4294967295 - maxDescriptorSetSamplers: 4294967295 - maxDescriptorSetUniformBuffers: 4294967295 - maxDescriptorSetUniformBuffersDynamic: 8 - maxDescriptorSetStorageBuffers: 4294967295 - maxDescriptorSetStorageBuffersDynamic: 8 - maxDescriptorSetSampledImages: 4294967295 - maxDescriptorSetStorageImages: 4294967295 - maxDescriptorSetInputAttachments: 4294967295 - maxVertexInputAttributes: 64 - maxVertexInputBindings: 32 - maxVertexInputAttributeOffset: 4294967295 - maxVertexInputBindingStride: 16383 - maxVertexOutputComponents: 128 - maxTessellationGenerationLevel: 64 - maxTessellationPatchSize: 32 - maxTessellationControlPerVertexInputComponents: 128 - maxTessellationControlPerVertexOutputComponents: 128 - maxTessellationControlPerPatchOutputComponents: 120 - maxTessellationControlTotalOutputComponents: 4096 - maxTessellationEvaluationInputComponents: 128 - maxTessellationEvaluationOutputComponents: 128 - maxGeometryShaderInvocations: 127 - maxGeometryInputComponents: 128 - maxGeometryOutputComponents: 128 - maxGeometryOutputVertices: 1024 - maxGeometryTotalOutputComponents: 16384 - maxFragmentInputComponents: 128 - maxFragmentOutputAttachments: 8 - maxFragmentDualSrcAttachments: 1 - maxFragmentCombinedOutputResources: 4294967295 - maxComputeSharedMemorySize: 65536 - maxComputeWorkGroupCount: [65535; 65535; 65535] - maxComputeWorkGroupInvocations: 1024 - maxComputeWorkGroupSize: [1024; 1024; 1024] - subPixelPrecisionBits: 8 - subTexelPrecisionBits: 8 - mipmapPrecisionBits: 8 - maxDrawIndexedIndexValue: 4294967295 - maxDrawIndirectCount: 4294967295 - maxSamplerLodBias: 15.996094 - maxSamplerAnisotropy: 16.000000 - maxViewports: 16 - maxViewportDimensions: [16384; 16384] - viewportBoundsRange: [-32768.000000 ; 32767.000000] - viewportSubPixelBits: 8 - minMemoryMapAlignment: 64 - minTexelBufferOffsetAlignment: 4 - minUniformBufferOffsetAlignment: 16 - minStorageBufferOffsetAlignment: 4 - minTexelOffset: 4294967232 - maxTexelOffset: 63 - minTexelGatherOffset: 4294967264 - maxTexelGatherOffset: 31 - minInterpolationOffset: -2.000000 - maxInterpolationOffset: 1.000000 - subPixelInterpolationOffsetBits: 8 - maxFramebufferWidth: 16384 - maxFramebufferHeight: 16384 - maxFramebufferLayers: 2048 - framebufferColorSampleCounts: 15 - framebufferDepthSampleCounts: 15 - framebufferStencilSampleCounts: 15 - framebufferNoAttachmentsSampleCounts: 15 - maxColorAttachments: 8 - sampledImageColorSampleCounts: 15 - sampledImageIntegerSampleCounts: 15 - sampledImageDepthSampleCounts: 15 - sampledImageStencilSampleCounts: 15 - storageImageSampleCounts: 15 - maxSampleMaskWords: 1 - timestampComputeAndGraphics: 1 - timestampPeriod: 10.000000 - maxClipDistances: 8 - maxCullDistances: 8 - maxCombinedClipAndCullDistances: 8 - discreteQueuePriorities: 2 - pointSizeRange: [0.000000 ; 8191.875000] - lineWidthRange: [0.000000 ; 8191.875000] - pointSizeGranularity: 0.125000 - lineWidthGranularity: 0.125000 - strictLines: 0 - standardSampleLocations: 1 - optimalBufferCopyOffsetAlignment: 1 - optimalBufferCopyRowPitchAlignment: 1 - nonCoherentAtomSize: 128
Aditional info from GeeXLab log file:
15:37:53:696(0000043) [info ] [Vulkan2] - VK_KHR_ray_tracing_pipeline: 15:37:53:696(0000044) [info ] [Vulkan2] - shaderGroupHandleSize: 32 15:37:53:696(0000045) [info ] [Vulkan2] - maxRayRecursionDepth: 1 15:37:53:696(0000046) [info ] [Vulkan2] - maxShaderGroupStride: 4096 15:37:53:696(0000047) [info ] [Vulkan2] - shaderGroupBaseAlignment: 64 15:37:53:696(0000048) [info ] [Vulkan2] - shaderGroupHandleCaptureReplaySize: 32 15:37:53:696(0000049) [info ] [Vulkan2] - maxRayDispatchInvocationCount: 1073741824 15:37:53:696(0000050) [info ] [Vulkan2] - shaderGroupHandleAlignment: 1 15:37:53:696(0000051) [info ] [Vulkan2] - maxRayHitAttributeSize: 32 15:37:53:696(0000052) [info ] [Vulkan2] - VK_KHR_acceleration_structure: 15:37:53:696(0000053) [info ] [Vulkan2] - maxGeometryCount: 16777216 15:37:53:696(0000054) [info ] [Vulkan2] - maxInstanceCount: 16777216 15:37:53:696(0000055) [info ] [Vulkan2] - maxPrimitiveCount: 536870912 15:37:53:696(0000056) [info ] [Vulkan2] - maxPerStageDescriptorAccelerationStructures: 1048576 15:37:53:696(0000057) [info ] [Vulkan2] - maxPerStageDescriptorUpdateAfterBindAccelerationStructures: 1048576 15:37:53:696(0000058) [info ] [Vulkan2] - maxDescriptorSetAccelerationStructures: 1048576 15:37:53:696(0000059) [info ] [Vulkan2] - maxDescriptorSetUpdateAfterBindAccelerationStructures: 1048576 15:37:53:696(0000060) [info ] [Vulkan2] - minAccelerationStructureScratchOffsetAlignment: 256 15:37:53:696(0000061) [info ] [Vulkan2] - VK_KHR_driver_properties: 15:37:53:696(0000062) [info ] [Vulkan2] - driver name: AMD proprietary driver 15:37:53:696(0000063) [info ] [Vulkan2] - driver ID: VK_DRIVER_ID_AMD_PROPRIETARY_KHR (1) 15:37:53:696(0000064) [info ] [Vulkan2] - driver conformance version: 1.2.2.2: 15:37:53:696(0000065) [info ] [Vulkan2] - driver info: 21.4.1 15:37:53:696(0000066) [info ] [Vulkan2] - VK_AMD_shader_core_properties: 15:37:53:696(0000067) [info ] [Vulkan2] - shader engines: 4 15:37:53:696(0000068) [info ] [Vulkan2] - compute units per shader engine: 10 15:37:53:696(0000069) [info ] [Vulkan2] - SIMD per compute unit: 2 15:37:53:696(0000070) [info ] [Vulkan2] - wavefronts per SIMD: 16 15:37:53:696(0000071) [info ] [Vulkan2] - threads per wavefront: 64 15:37:53:696(0000072) [info ] [Vulkan2] - scalar registers per SIMD: 2560 15:37:53:696(0000073) [info ] [Vulkan2] - vector registers per SIMD: 256
Adrenalin 21.5.1
Adrenalin 21.5.1 exposes Vulkan 1.2.170 API. This is the same support than previous Adrenalin 21.4.1.
- [Vulkan device 0]: AMD Radeon RX 6800 XT - API version: 1.2.170 - vendorID: 4098 - deviceID: 29631 - driver version: 8388787 - extensions: 118
OpenCL support
Adrenalin 21.4.1
Adrenalin 21.4.1 exposes OpenCL 2.1. No changes compared to previous driver.
- Num OpenCL platforms: 1 - CL_PLATFORM_NAME: AMD Accelerated Parallel Processing - CL_PLATFORM_VENDOR: Advanced Micro Devices, Inc. - CL_PLATFORM_VERSION: OpenCL 2.1 AMD-APP (3240.6) - CL_PLATFORM_PROFILE: FULL_PROFILE - Num devices: 1 - CL_DEVICE_NAME: gfx1030 - CL_DEVICE_VENDOR: Advanced Micro Devices, Inc. - CL_DRIVER_VERSION: 3240.6 (PAL,LC) - CL_DEVICE_PROFILE: FULL_PROFILE - CL_DEVICE_VERSION: OpenCL 1.2 AMD-APP (3240.6) - CL_DEVICE_TYPE: GPU - CL_DEVICE_VENDOR_ID: 0x1002 - CL_DEVICE_MAX_COMPUTE_UNITS: 36 - CL_DEVICE_MAX_CLOCK_FREQUENCY: 2065MHz - CL_DEVICE_ADDRESS_BITS: 64 - CL_DEVICE_MAX_MEM_ALLOC_SIZE: 3145728KB - CL_DEVICE_GLOBAL_MEM_SIZE: 3072MB - CL_DEVICE_MAX_PARAMETER_SIZE: 1024 - CL_DEVICE_GLOBAL_MEM_CACHELINE_SIZE: 64 Bytes - CL_DEVICE_GLOBAL_MEM_CACHE_SIZE: 16KB - CL_DEVICE_ERROR_CORRECTION_SUPPORT: NO - CL_DEVICE_LOCAL_MEM_TYPE: Local (scratchpad) - CL_DEVICE_LOCAL_MEM_SIZE: 64KB - CL_DEVICE_MAX_CONSTANT_BUFFER_SIZE: 3145728KB - CL_DEVICE_MAX_WORK_ITEM_DIMENSIONS: 3 - CL_DEVICE_MAX_WORK_ITEM_SIZES: [1024 ; 1024 ; 1024] - CL_DEVICE_MAX_WORK_GROUP_SIZE: 256 - CL_EXEC_NATIVE_KERNEL: 10330860 - CL_DEVICE_IMAGE_SUPPORT: YES - CL_DEVICE_MAX_READ_IMAGE_ARGS: 128 - CL_DEVICE_MAX_WRITE_IMAGE_ARGS: 8 - CL_DEVICE_IMAGE2D_MAX_WIDTH: 16384 - CL_DEVICE_IMAGE2D_MAX_HEIGHT: 16384 - CL_DEVICE_IMAGE3D_MAX_WIDTH: 2048 - CL_DEVICE_IMAGE3D_MAX_HEIGHT: 2048 - CL_DEVICE_IMAGE3D_MAX_DEPTH: 2048 - CL_DEVICE_MAX_SAMPLERS: 16 - CL_DEVICE_PREFERRED_VECTOR_WIDTH_CHAR: 4 - CL_DEVICE_PREFERRED_VECTOR_WIDTH_SHORT: 2 - CL_DEVICE_PREFERRED_VECTOR_WIDTH_INT: 1 - CL_DEVICE_PREFERRED_VECTOR_WIDTH_LONG: 1 - CL_DEVICE_PREFERRED_VECTOR_WIDTH_FLOAT: 1 - CL_DEVICE_PREFERRED_VECTOR_WIDTH_DOUBLE: 1 - CL_DEVICE_EXTENSIONS: 21 - Extensions: - cl_khr_fp64 - cl_khr_global_int32_base_atomics - cl_khr_global_int32_extended_atomics - cl_khr_local_int32_base_atomics - cl_khr_local_int32_extended_atomics - cl_khr_int64_base_atomics - cl_khr_int64_extended_atomics - cl_khr_3d_image_writes - cl_khr_byte_addressable_store - cl_khr_fp16 - cl_khr_gl_sharing - cl_amd_device_attribute_query - cl_amd_media_ops - cl_amd_media_ops2 - cl_khr_d3d10_sharing - cl_khr_d3d11_sharing - cl_khr_dx9_media_sharing - cl_khr_image2d_from_buffer - cl_khr_gl_event - cl_amd_liquid_flash - cl_amd_copy_buffer_p2p