NVIDIA GeForce 445.75 Graphics Driver Released (Vulkan 1.1.126, DLSS 2.0)




NVIDIA logo

 
NVIDIA has released the first driver of the new R445 family (version 445.xx to 449.xx).

 

GeForce 445.75

Game Ready for Half-Life: Alyx
The new Game Ready Driver provides the latest performance optimizations, profiles, and bug fixes for Half-Life: Alyx.

In addition, this release also provides optimal support for Resident Evil 3, Ghost Recon Breakpoint’s Ghost Experience update, and the addition of NVIDIA DLSS 2.0 to Control and MechWarrior 5: Mercenaries.

 
DLSS 2.0:

Powered by dedicated AI processors on GeForce RTX GPUs called Tensor Cores, DLSS 2.0 is a new and improved deep learning neural network that boosts frame rates while generating beautiful, crisp game images. It gives gamers the performance headroom to maximize ray tracing settings and increase output resolutions.

More information about DLSS 2.0 can be found in this article: NVIDIA DLSS 2.0: A Big Leap In AI Rendering

 

Downloads

 

GeForce 445.75


NVIDIA GeForce 445.75 + GPU Caps Viewer + GeForce RTX 2070

 

OpenGL support

GeForce 445.75

GeForce 445.75 exposes OpenGL 4.6 and 429 extensions for a GeForce RTX 2070 on Windows 10 (v1909). It’s the same OpenGL support than in 440.97.

- GL_VENDOR: NVIDIA Corporation
- GL_RENDERER: GeForce RTX 2070/PCIe/SSE2
- GL_VERSION: 4.6.0 NVIDIA 445.75
- GL_SHADING_LANGUAGE_VERSION: 4.60 NVIDIA
- OpenGL Extensions: 429 extensions (GL=397 and WGL=32)

 

Vulkan support

GeForce 445.75

GeForce 445.75 exposes Vulkan 1.1.126 and 110 device extensions for a GeForce RTX 2070 on Windows 10 (v1909).

The following new device extensions have been added:
– VK_KHR_shader_clock
– VK_KHR_spirv_1_4
– VK_KHR_shader_subgroup_extended_types
– VK_NV_device_diagnostics_config

- Device 1
  - name: GeForce RTX 2070
  - device type: VK_PHYSICAL_DEVICE_TYPE_DISCRETE_GPU
  - device ID: 10DE-1F02
  - API version: 1.1.126
  - NVIDIA driver version: 445.75.0.0

  - VK_KHR_driver_properties information:
    - driverName: NVIDIA
    - driverID_str: VK_DRIVER_ID_NVIDIA_PROPRIETARY_KHR
    - driverID: 4
    - conformanceVersion: 1.1.0.6
    - driverInfo: 445.75

  - # of extensions => 110
  - 001/ VK_KHR_8bit_storage
  - 002/ VK_KHR_16bit_storage
  - 003/ VK_KHR_bind_memory2
  - 004/ VK_KHR_create_renderpass2
  - 005/ VK_KHR_dedicated_allocation
  - 006/ VK_KHR_depth_stencil_resolve
  - 007/ VK_KHR_descriptor_update_template
  - 008/ VK_KHR_device_group
  - 009/ VK_KHR_draw_indirect_count
  - 010/ VK_KHR_driver_properties
  - 011/ VK_KHR_external_fence
  - 012/ VK_KHR_external_fence_win32
  - 013/ VK_KHR_external_memory
  - 014/ VK_KHR_external_memory_win32
  - 015/ VK_KHR_external_semaphore
  - 016/ VK_KHR_external_semaphore_win32
  - 017/ VK_KHR_get_memory_requirements2
  - 018/ VK_KHR_image_format_list
  - 019/ VK_KHR_imageless_framebuffer
  - 020/ VK_KHR_maintenance1
  - 021/ VK_KHR_maintenance2
  - 022/ VK_KHR_maintenance3
  - 023/ VK_KHR_multiview
  - 024/ VK_KHR_pipeline_executable_properties
  - 025/ VK_KHR_push_descriptor
  - 026/ VK_KHR_relaxed_block_layout
  - 027/ VK_KHR_sampler_mirror_clamp_to_edge
  - 028/ VK_KHR_sampler_ycbcr_conversion
  - 029/ VK_KHR_shader_atomic_int64
  - 030/ VK_KHR_shader_clock
  - 031/ VK_KHR_shader_draw_parameters
  - 032/ VK_KHR_shader_float16_int8
  - 033/ VK_KHR_shader_float_controls
  - 034/ VK_KHR_shader_subgroup_extended_types
  - 035/ VK_KHR_spirv_1_4
  - 036/ VK_KHR_storage_buffer_storage_class
  - 037/ VK_KHR_swapchain
  - 038/ VK_KHR_swapchain_mutable_format
  - 039/ VK_KHR_timeline_semaphore
  - 040/ VK_KHR_uniform_buffer_standard_layout
  - 041/ VK_KHR_variable_pointers
  - 042/ VK_KHR_vulkan_memory_model
  - 043/ VK_KHR_win32_keyed_mutex
  - 044/ VK_EXT_blend_operation_advanced
  - 045/ VK_EXT_buffer_device_address
  - 046/ VK_EXT_calibrated_timestamps
  - 047/ VK_EXT_conditional_rendering
  - 048/ VK_EXT_conservative_rasterization
  - 049/ VK_EXT_depth_clip_enable
  - 050/ VK_EXT_depth_range_unrestricted
  - 051/ VK_EXT_descriptor_indexing
  - 052/ VK_EXT_discard_rectangles
  - 053/ VK_EXT_external_memory_host
  - 054/ VK_EXT_fragment_shader_interlock
  - 055/ VK_EXT_full_screen_exclusive
  - 056/ VK_EXT_hdr_metadata
  - 057/ VK_EXT_host_query_reset
  - 058/ VK_EXT_index_type_uint8
  - 059/ VK_EXT_inline_uniform_block
  - 060/ VK_EXT_line_rasterization
  - 061/ VK_EXT_memory_budget
  - 062/ VK_EXT_memory_priority
  - 063/ VK_EXT_pci_bus_info
  - 064/ VK_EXT_pipeline_creation_feedback
  - 065/ VK_EXT_post_depth_coverage
  - 066/ VK_EXT_sample_locations
  - 067/ VK_EXT_sampler_filter_minmax
  - 068/ VK_EXT_scalar_block_layout
  - 069/ VK_EXT_separate_stencil_usage
  - 070/ VK_EXT_shader_demote_to_helper_invocation
  - 071/ VK_EXT_shader_subgroup_ballot
  - 072/ VK_EXT_shader_subgroup_vote
  - 073/ VK_EXT_shader_viewport_index_layer
  - 074/ VK_EXT_subgroup_size_control
  - 075/ VK_EXT_texel_buffer_alignment
  - 076/ VK_EXT_transform_feedback
  - 077/ VK_EXT_vertex_attribute_divisor
  - 078/ VK_EXT_ycbcr_image_arrays
  - 079/ VK_NV_clip_space_w_scaling
  - 080/ VK_NV_compute_shader_derivatives
  - 081/ VK_NV_cooperative_matrix
  - 082/ VK_NV_corner_sampled_image
  - 083/ VK_NV_dedicated_allocation
  - 084/ VK_NV_dedicated_allocation_image_aliasing
  - 085/ VK_NV_device_diagnostic_checkpoints
  - 086/ VK_NV_device_diagnostics_config
  - 087/ VK_NV_external_memory
  - 088/ VK_NV_external_memory_win32
  - 089/ VK_NV_fill_rectangle
  - 090/ VK_NV_fragment_coverage_to_color
  - 091/ VK_NV_fragment_shader_barycentric
  - 092/ VK_NV_framebuffer_mixed_samples
  - 093/ VK_NV_coverage_reduction_mode
  - 094/ VK_NV_geometry_shader_passthrough
  - 095/ VK_NV_mesh_shader
  - 096/ VK_NV_sample_mask_override_coverage
  - 097/ VK_NV_representative_fragment_test
  - 098/ VK_NV_scissor_exclusive
  - 099/ VK_NV_shader_image_footprint
  - 100/ VK_NV_shader_sm_builtins
  - 101/ VK_NV_shader_subgroup_partitioned
  - 102/ VK_NV_shading_rate_image
  - 103/ VK_NV_viewport_array2
  - 104/ VK_NV_viewport_swizzle
  - 105/ VK_NV_win32_keyed_mutex
  - 106/ VK_NVX_binary_import
  - 107/ VK_NVX_device_generated_commands
  - 108/ VK_NVX_image_view_handle
  - 109/ VK_NVX_multiview_per_view_attributes
  - 110/ VK_NV_ray_tracing

  - # of layers => 1
  - 001/ VK_LAYER_NV_optimus

  - # of memory heaps => 2
  - heap 1 => 8031 MB
  - heap 2 => 16352 MB

  - # of features => 55
  - 001/ robustBufferAccess => 1
  - 002/ fullDrawIndexUint32 => 1
  - 003/ imageCubeArray => 1
  - 004/ independentBlend => 1
  - 005/ geometryShader => 1
  - 006/ tessellationShader => 1
  - 007/ sampleRateShading => 1
  - 008/ dualSrcBlend => 1
  - 009/ logicOp => 1
  - 010/ multiDrawIndirect => 1
  - 011/ drawIndirectFirstInstance => 1
  - 012/ depthClamp => 1
  - 013/ depthBiasClamp => 1
  - 014/ fillModeNonSolid => 1
  - 015/ depthBounds => 1
  - 016/ wideLines => 1
  - 017/ largePoints => 1
  - 018/ alphaToOne => 1
  - 019/ multiViewport => 1
  - 020/ samplerAnisotropy => 1
  - 021/ textureCompressionETC2 => 0
  - 022/ textureCompressionASTC_LDR => 0
  - 023/ textureCompressionBC => 1
  - 024/ occlusionQueryPrecise => 1
  - 025/ pipelineStatisticsQuery => 1
  - 026/ vertexPipelineStoresAndAtomics => 1
  - 027/ fragmentStoresAndAtomics => 1
  - 028/ shaderTessellationAndGeometryPointSize => 1
  - 029/ shaderImageGatherExtended => 1
  - 030/ shaderStorageImageExtendedFormats => 1
  - 031/ shaderStorageImageMultisample => 1
  - 032/ shaderStorageImageReadWithoutFormat => 1
  - 033/ shaderStorageImageWriteWithoutFormat => 1
  - 034/ shaderUniformBufferArrayDynamicIndexing => 1
  - 035/ shaderSampledImageArrayDynamicIndexing => 1
  - 036/ shaderStorageBufferArrayDynamicIndexing => 1
  - 037/ shaderStorageImageArrayDynamicIndexing => 1
  - 038/ shaderClipDistance => 1
  - 039/ shaderCullDistance => 1
  - 040/ shaderFloat64 => 1
  - 041/ shaderInt64 => 1
  - 042/ shaderInt16 => 1
  - 043/ shaderResourceResidency => 1
  - 044/ shaderResourceMinLod => 1
  - 045/ sparseBinding => 1
  - 046/ sparseResidencyBuffer => 1
  - 047/ sparseResidencyImage2D => 1
  - 048/ sparseResidencyImage3D => 1
  - 049/ sparseResidency2Samples => 1
  - 050/ sparseResidency4Samples => 1
  - 051/ sparseResidency8Samples => 1
  - 052/ sparseResidency16Samples => 1
  - 053/ sparseResidencyAliased => 1
  - 054/ variableMultisampleRate => 1
  - 055/ inheritedQueries => 1

  - # of hardware limits => 106
    - 001/ maxImageDimension1D => 32768
    - 002/ maxImageDimension2D => 32768
    - 003/ maxImageDimension3D => 16384
    - 004/ maxImageDimensionCube => 32768
    - 005/ maxImageArrayLayers => 2048
    - 006/ maxTexelBufferElements => 134217728
    - 007/ maxUniformBufferRange => 65536
    - 008/ maxStorageBufferRange => 4294967295
    - 009/ maxPushConstantsSize => 256
    - 010/ maxMemoryAllocationCount => 4096
    - 011/ maxSamplerAllocationCount => 4000
    - 012/ bufferImageGranularity => 1024
    - 013/ sparseAddressSpaceSize => -1
    - 014/ maxBoundDescriptorSets => 32
    - 015/ maxPerStageDescriptorSamplers => 1048576
    - 016/ maxSamplerAllocationCount => 1048576
    - 017/ maxPerStageDescriptorStorageBuffers => 1048576
    - 018/ maxPerStageDescriptorSampledImages => 1048576
    - 019/ maxPerStageDescriptorStorageImages => 1048576
    - 020/ maxPerStageDescriptorInputAttachments => 1048576
    - 021/ maxPerStageResources => 4294967295
    - 022/ maxDescriptorSetSamplers => 1048576
    - 023/ maxDescriptorSetUniformBuffers => 1048576
    - 024/ maxDescriptorSetUniformBuffersDynamic => 15
    - 025/ maxDescriptorSetStorageBuffers => 1048576
    - 026/ maxDescriptorSetStorageBuffersDynamic => 16
    - 027/ maxDescriptorSetSampledImages => 1048576
    - 028/ maxDescriptorSetStorageImages => 1048576
    - 029/ maxDescriptorSetInputAttachments => 1048576
    - 030/ maxVertexInputAttributes => 32
    - 031/ maxVertexInputBindings => 32
    - 032/ maxVertexInputAttributeOffset => 2047
    - 033/ maxVertexInputBindingStride => 2048
    - 034/ maxVertexOutputComponents => 128
    - 035/ maxTessellationGenerationLevel => 64
    - 036/ maxTessellationPatchSize => 32
    - 037/ maxTessellationControlPerVertexInputComponents => 128
    - 038/ maxTessellationControlPerVertexOutputComponents => 128
    - 039/ maxTessellationControlPerPatchOutputComponents => 120
    - 040/ maxTessellationControlTotalOutputComponents => 4216
    - 041/ maxTessellationEvaluationInputComponents => 128
    - 042/ maxTessellationEvaluationOutputComponents => 128
    - 043/ maxGeometryShaderInvocations => 32
    - 044/ maxGeometryInputComponents => 128
    - 045/ maxGeometryOutputComponents => 128
    - 046/ maxGeometryOutputVertices => 1024
    - 047/ maxGeometryTotalOutputComponents => 1024
    - 048/ maxFragmentInputComponents => 128
    - 049/ maxFragmentOutputAttachments => 8
    - 050/ maxFragmentDualSrcAttachments => 1
    - 051/ maxFragmentCombinedOutputResources => 16
    - 052/ maxComputeSharedMemorySize => 49152
    - 053/ maxComputeSharedMemorySize => 2147483647 x 65535 x 65535
    - 054/ maxComputeWorkGroupInvocations => 1024
    - 055/ maxComputeWorkGroupSize => 1024 x 1024 x 64
    - 056/ subPixelPrecisionBits => 8
    - 057/ subTexelPrecisionBits => 8
    - 058/ mipmapPrecisionBits => 8
    - 059/ maxDrawIndexedIndexValue => 4294967295
    - 060/ maxDrawIndirectCount => 4294967295
    - 061/ maxSamplerLodBias => 15.000000
    - 062/ maxSamplerAnisotropy => 16.000000
    - 063/ maxViewports => 16
    - 064/ maxViewportDimensions => 32768 x 32768
    - 065/ viewportBoundsRange => -65536.000000 x 65536.000000
    - 066/ viewportSubPixelBits => 8
    - 067/ minMemoryMapAlignment => 64
    - 068/ minTexelBufferOffsetAlignment => 16
    - 069/ minUniformBufferOffsetAlignment => 64
    - 070/ minStorageBufferOffsetAlignment => 16
    - 071/ minTexelOffset => -8
    - 072/ maxTexelOffset => 7
    - 073/ minTexelGatherOffset => -32
    - 074/ maxTexelGatherOffset => 31
    - 075/ minInterpolationOffset => -0.500000
    - 076/ maxInterpolationOffset => 0.437500
    - 077/ subPixelInterpolationOffsetBits => 4
    - 078/ maxFramebufferWidth => 32768
    - 079/ maxFramebufferHeight => 32768
    - 080/ maxFramebufferLayers => 2048
    - 081/ framebufferColorSampleCounts => 15
    - 082/ framebufferDepthSampleCounts => 15
    - 083/ framebufferStencilSampleCounts => 31
    - 084/ framebufferNoAttachmentsSampleCounts => 31
    - 085/ maxColorAttachments => 8
    - 086/ sampledImageColorSampleCounts => 15
    - 087/ sampledImageIntegerSampleCounts => 15
    - 088/ sampledImageDepthSampleCounts => 15
    - 089/ sampledImageStencilSampleCounts => 31
    - 090/ storageImageSampleCounts => 15
    - 091/ maxSampleMaskWords => 1
    - 092/ timestampComputeAndGraphics => 1
    - 093/ timestampPeriod => 1.000000
    - 094/ maxClipDistances => 8
    - 095/ maxCullDistances => 8
    - 096/ maxCombinedClipAndCullDistances => 8
    - 097/ discreteQueuePriorities => 2
    - 098/ pointSizeRange => 1.000000 x 2047.937500
    - 099/ lineWidthRange => 1.000000 x 64.000000
    - 100/ pointSizeGranularity => 0.062500
    - 101/ lineWidthGranularity => 0.062500
    - 102/ strictLines => 1
    - 103/ standardSampleLocations => 1
    - 104/ optimalBufferCopyOffsetAlignment => 1
    - 105/ optimalBufferCopyRowPitchAlignment => 1
    - 106/ nonCoherentAtomSize => 64




Leave a Comment

Your email address will not be published. Required fields are marked *