
AMD has released its first 2019 graphics driver. Adrenalin 19.1.1 brings improved support for Fortnite (up to… 4% faster on Season 7 on a RX 580 compared to latest 18.12.3). The support of Vulkan has been updated to the version 1.1.96 of the specs.
Adrenalin 2019 Edition 19.1.1 Downloads
Fixed Issues
– Virtual Super Resolution may not show up as available on some 1440p Ultra-Wide Displays.
– Some Radeon RX Series graphics products may experience system lag when Alt+Tab is used during gameplay.
– Radeon Settings Advisor may incorrectly suggest older versions of Radeon Software as an update.
– Radeon Settings software update notifications may appear more often than expected.
– Application profile settings for Radeon WattMan may not reset to default correctly when using the reset button.
– Radeon Settings may experience a crash when clicking the restart button after a driver installation or while switching between some Radeon WattMan tabs when changing fan settings.
– Zero RPM control may fail to enable correctly when toggled on/off in Radeon Settings.
– Radeon ReLive gallery upload queue may sometimes fail to upload videos.
– Radeon Settings may sometimes incorrectly display the previously installed Radeon Software version after upgrade.
– Custom color profile options may fail to retain in game on clone or Eyefinity display setups.
– Performance metrics overlay feature may scale incorrectly when changing resolution in game.
– Screen tearing may be observed with Enhanced Sync enabled on Vulkan API games.
– Some systems running multiple displays may experience mouse lag when at least one display is enabled but powered off.
– Upgrade Advisor may intermittently fail to detect games and provide compatibility recommendations.
Quick driver information


OpenGL support
Nothing particular here, still OpenGL 4.6 like previous Adrenalin drivers.
- GL_VENDOR: ATI Technologies Inc. - GL_RENDERER: Radeon RX Vega - GL_VERSION: 4.6.13544 Compatibility Profile Context 25.20.15011.1004 - OpenGL Extensions: 323 extensions (GL=299 and WGL=24)
All OpenGL extensions are available HERE.
Vulkan support
This new version of Adrenalin brings the support of Vulkan 1.1.96. But this support looks like a bit incomplete. For example, the VK_EXT_pci_bus_info added in Vulkan 1.1.88 is not exposed in this driver for a Radeon RX Vega 56.
Here is the report from upcoming GPU Shark 2:
- name: Radeon RX Vega - device type: VK_PHYSICAL_DEVICE_TYPE_DISCRETE_GPU - device ID: 1002-687F - API version: 1.1.96 - # of extensions => 70 - 001/ VK_KHR_sampler_mirror_clamp_to_edge - 002/ VK_KHR_shader_draw_parameters - 003/ VK_KHR_swapchain - 004/ VK_KHR_maintenance1 - 005/ VK_KHR_maintenance2 - 006/ VK_KHR_maintenance3 - 007/ VK_KHR_relaxed_block_layout - 008/ VK_KHR_dedicated_allocation - 009/ VK_KHR_descriptor_update_template - 010/ VK_KHR_external_memory - 011/ VK_KHR_external_memory_win32 - 012/ VK_KHR_device_group - 013/ VK_AMD_calibrated_timestamps - 014/ VK_KHR_bind_memory2 - 015/ VK_KHR_external_semaphore - 016/ VK_KHR_external_semaphore_win32 - 017/ VK_AMD_rasterization_order - 018/ VK_AMD_shader_ballot - 019/ VK_AMD_shader_trinary_minmax - 020/ VK_AMD_shader_explicit_vertex_parameter - 021/ VK_AMD_gcn_shader - 022/ VK_AMD_draw_indirect_count - 023/ VK_KHR_draw_indirect_count - 024/ VK_AMD_negative_viewport_height - 025/ VK_AMD_gpu_shader_half_float - 026/ VK_AMD_shader_info - 027/ VK_AMD_gpu_shader_half_float_fetch - 028/ VK_EXT_sampler_filter_minmax - 029/ VK_AMD_shader_fragment_mask - 030/ VK_EXT_hdr_metadata - 031/ VK_EXT_swapchain_colorspace - 032/ VK_AMD_wave_limits - 033/ VK_AMD_texture_gather_bias_lod - 034/ VK_AMD_mixed_attachment_samples - 035/ VK_EXT_sample_locations - 036/ VK_AMD_gpu_shader_int16 - 037/ VK_EXT_shader_subgroup_vote - 038/ VK_KHR_16bit_storage - 039/ VK_KHR_storage_buffer_storage_class - 040/ VK_AMD_gpa_interface - 041/ VK_EXT_shader_subgroup_ballot - 042/ VK_EXT_shader_stencil_export - 043/ VK_EXT_shader_viewport_index_layer - 044/ VK_KHR_get_memory_requirements2 - 045/ VK_KHR_image_format_list - 046/ VK_KHR_swapchain_mutable_format - 047/ VK_EXT_inline_uniform_block - 048/ VK_KHR_shader_atomic_int64 - 049/ VK_KHR_driver_properties - 050/ VK_KHR_create_renderpass2 - 051/ VK_KHR_8bit_storage - 052/ VK_KHR_multiview - 053/ VK_KHR_external_fence - 054/ VK_KHR_external_fence_win32 - 055/ VK_KHR_win32_keyed_mutex - 056/ VK_EXT_global_priority - 057/ VK_AMD_buffer_marker - 058/ VK_AMD_shader_image_load_store_lod - 059/ VK_EXT_external_memory_host - 060/ VK_EXT_depth_range_unrestricted - 061/ VK_AMD_shader_core_properties - 062/ VK_EXT_queue_family_foreign - 063/ VK_EXT_descriptor_indexing - 064/ VK_KHR_variable_pointers - 065/ VK_EXT_vertex_attribute_divisor - 066/ VK_EXT_conservative_rasterization - 067/ VK_GOOGLE_hlsl_functionality1 - 068/ VK_GOOGLE_decorate_string - 069/ VK_EXT_scalar_block_layout - 070/ VK_AMD_memory_overallocation_behavior - # of layers => 1 - 001/ VK_LAYER_AMD_switchable_graphics - # of memory heaps => 3 - heap 1 => 7920 MB - heap 2 => 7865 MB - heap 3 => 256 MB - # of features => 55 - 001/ robustBufferAccess => 1 - 002/ fullDrawIndexUint32 => 1 - 003/ imageCubeArray => 1 - 004/ independentBlend => 1 - 005/ geometryShader => 1 - 006/ tessellationShader => 1 - 007/ sampleRateShading => 1 - 008/ dualSrcBlend => 1 - 009/ logicOp => 1 - 010/ multiDrawIndirect => 1 - 011/ drawIndirectFirstInstance => 1 - 012/ depthClamp => 1 - 013/ depthBiasClamp => 1 - 014/ fillModeNonSolid => 1 - 015/ depthBounds => 1 - 016/ wideLines => 1 - 017/ largePoints => 1 - 018/ alphaToOne => 0 - 019/ multiViewport => 1 - 020/ samplerAnisotropy => 1 - 021/ textureCompressionETC2 => 0 - 022/ textureCompressionASTC_LDR => 0 - 023/ textureCompressionBC => 1 - 024/ occlusionQueryPrecise => 1 - 025/ pipelineStatisticsQuery => 1 - 026/ vertexPipelineStoresAndAtomics => 1 - 027/ fragmentStoresAndAtomics => 1 - 028/ shaderTessellationAndGeometryPointSize => 1 - 029/ shaderImageGatherExtended => 1 - 030/ shaderStorageImageExtendedFormats => 1 - 031/ shaderStorageImageMultisample => 1 - 032/ shaderStorageImageReadWithoutFormat => 1 - 033/ shaderStorageImageWriteWithoutFormat => 1 - 034/ shaderUniformBufferArrayDynamicIndexing => 1 - 035/ shaderSampledImageArrayDynamicIndexing => 1 - 036/ shaderStorageBufferArrayDynamicIndexing => 1 - 037/ shaderStorageImageArrayDynamicIndexing => 1 - 038/ shaderClipDistance => 1 - 039/ shaderCullDistance => 1 - 040/ shaderFloat64 => 1 - 041/ shaderInt64 => 1 - 042/ shaderInt16 => 1 - 043/ shaderResourceResidency => 1 - 044/ shaderResourceMinLod => 1 - 045/ sparseBinding => 1 - 046/ sparseResidencyBuffer => 1 - 047/ sparseResidencyImage2D => 1 - 048/ sparseResidencyImage3D => 1 - 049/ sparseResidency2Samples => 0 - 050/ sparseResidency4Samples => 0 - 051/ sparseResidency8Samples => 0 - 052/ sparseResidency16Samples => 0 - 053/ sparseResidencyAliased => 1 - 054/ variableMultisampleRate => 1 - 055/ inheritedQueries => 1 - # of hardware limits => 106 - 001/ maxImageDimension1D => 16384 - 002/ maxImageDimension2D => 16384 - 003/ maxImageDimension3D => 2048 - 004/ maxImageDimensionCube => 16384 - 005/ maxImageArrayLayers => 2048 - 006/ maxTexelBufferElements => 4294967295 - 007/ maxUniformBufferRange => 4294967295 - 008/ maxStorageBufferRange => 4294967295 - 009/ maxPushConstantsSize => 128 - 010/ maxMemoryAllocationCount => 4096 - 011/ maxSamplerAllocationCount => 1048576 - 012/ bufferImageGranularity => 1 - 013/ sparseAddressSpaceSize => 17579301142528 - 014/ maxBoundDescriptorSets => 32 - 015/ maxPerStageDescriptorSamplers => 4294967295 - 016/ maxSamplerAllocationCount => 4294967295 - 017/ maxPerStageDescriptorStorageBuffers => 4294967295 - 018/ maxPerStageDescriptorSampledImages => 4294967295 - 019/ maxPerStageDescriptorStorageImages => 4294967295 - 020/ maxPerStageDescriptorInputAttachments => 4294967295 - 021/ maxPerStageResources => 4294967295 - 022/ maxDescriptorSetSamplers => 4294967295 - 023/ maxDescriptorSetUniformBuffers => 4294967295 - 024/ maxDescriptorSetUniformBuffersDynamic => 8 - 025/ maxDescriptorSetStorageBuffers => 4294967295 - 026/ maxDescriptorSetStorageBuffersDynamic => 8 - 027/ maxDescriptorSetSampledImages => 4294967295 - 028/ maxDescriptorSetStorageImages => 4294967295 - 029/ maxDescriptorSetInputAttachments => 4294967295 - 030/ maxVertexInputAttributes => 64 - 031/ maxVertexInputBindings => 32 - 032/ maxVertexInputAttributeOffset => 4294967295 - 033/ maxVertexInputBindingStride => 16383 - 034/ maxVertexOutputComponents => 128 - 035/ maxTessellationGenerationLevel => 64 - 036/ maxTessellationPatchSize => 32 - 037/ maxTessellationControlPerVertexInputComponents => 128 - 038/ maxTessellationControlPerVertexOutputComponents => 128 - 039/ maxTessellationControlPerPatchOutputComponents => 120 - 040/ maxTessellationControlTotalOutputComponents => 4096 - 041/ maxTessellationEvaluationInputComponents => 128 - 042/ maxTessellationEvaluationOutputComponents => 128 - 043/ maxGeometryShaderInvocations => 127 - 044/ maxGeometryInputComponents => 128 - 045/ maxGeometryOutputComponents => 128 - 046/ maxGeometryOutputVertices => 1024 - 047/ maxGeometryTotalOutputComponents => 16384 - 048/ maxFragmentInputComponents => 128 - 049/ maxFragmentOutputAttachments => 8 - 050/ maxFragmentDualSrcAttachments => 1 - 051/ maxFragmentCombinedOutputResources => 4294967295 - 052/ maxComputeSharedMemorySize => 32768 - 053/ maxComputeSharedMemorySize => 65535 x 65535 x 65535 - 054/ maxComputeWorkGroupInvocations => 1024 - 055/ maxComputeWorkGroupSize => 1024 x 1024 x 1024 - 056/ subPixelPrecisionBits => 8 - 057/ subTexelPrecisionBits => 8 - 058/ mipmapPrecisionBits => 8 - 059/ maxDrawIndexedIndexValue => 4294967295 - 060/ maxDrawIndirectCount => 4294967295 - 061/ maxSamplerLodBias => 15.996094 - 062/ maxSamplerAnisotropy => 16.000000 - 063/ maxViewports => 16 - 064/ maxViewportDimensions => 16384 x 16384 - 065/ viewportBoundsRange => -32768.000000 x 32767.000000 - 066/ viewportSubPixelBits => 8 - 067/ minMemoryMapAlignment => 64 - 068/ minTexelBufferOffsetAlignment => 1 - 069/ minUniformBufferOffsetAlignment => 16 - 070/ minStorageBufferOffsetAlignment => 4 - 071/ minTexelOffset => -64 - 072/ maxTexelOffset => 63 - 073/ minTexelGatherOffset => -32 - 074/ maxTexelGatherOffset => 31 - 075/ minInterpolationOffset => -2.000000 - 076/ maxInterpolationOffset => 2.000000 - 077/ subPixelInterpolationOffsetBits => 8 - 078/ maxFramebufferWidth => 16384 - 079/ maxFramebufferHeight => 16384 - 080/ maxFramebufferLayers => 2048 - 081/ framebufferColorSampleCounts => 15 - 082/ framebufferDepthSampleCounts => 15 - 083/ framebufferStencilSampleCounts => 15 - 084/ framebufferNoAttachmentsSampleCounts => 15 - 085/ maxColorAttachments => 8 - 086/ sampledImageColorSampleCounts => 15 - 087/ sampledImageIntegerSampleCounts => 15 - 088/ sampledImageDepthSampleCounts => 15 - 089/ sampledImageStencilSampleCounts => 15 - 090/ storageImageSampleCounts => 15 - 091/ maxSampleMaskWords => 1 - 092/ timestampComputeAndGraphics => 1 - 093/ timestampPeriod => 37.037037 - 094/ maxClipDistances => 8 - 095/ maxCullDistances => 8 - 096/ maxCombinedClipAndCullDistances => 8 - 097/ discreteQueuePriorities => 2 - 098/ pointSizeRange => 0.000000 x 8191.875000 - 099/ lineWidthRange => 0.000000 x 8191.875000 - 100/ pointSizeGranularity => 0.125000 - 101/ lineWidthGranularity => 0.125000 - 102/ strictLines => 0 - 103/ standardSampleLocations => 1 - 104/ optimalBufferCopyOffsetAlignment => 1 - 105/ optimalBufferCopyRowPitchAlignment => 1 - 106/ nonCoherentAtomSize => 128
OpenCL support
Here is the report from upcoming GPU Shark 2 (I left the Intel support):
# of platforms => 2 - plateform 1 => AMD Accelerated Parallel Processing - vendor => Advanced Micro Devices, Inc. - version => OpenCL 2.1 AMD-APP (2766.5) # of devices => 1 - device 1 => gfx900 - vendor => Advanced Micro Devices, Inc. - version => OpenCL 2.0 AMD-APP (2766.5) - driver => 2766.5 (PAL,HSAIL) - type => GPU - max compute units => 56 - clock frequency => 1622 MHz - FLOPS => 90832 - plateform 2 => Intel(R) OpenCL - vendor => Intel(R) Corporation - version => OpenCL 2.1 # of devices => 2 - device 1 => Intel(R) UHD Graphics 630 - vendor => Intel(R) Corporation - version => OpenCL 2.1 NEO - driver => 25.20.100.6471 - type => GPU - max compute units => 24 - clock frequency => 1200 MHz - FLOPS => 28800 - device 2 => Intel(R) Core(TM) i7-8700K CPU @ 3.70GHz - vendor => Intel(R) Corporation - version => OpenCL 2.1 (Build 0) - driver => 7.6.0.0 - type => CPU - max compute units => 12 - clock frequency => 3700 MHz - FLOPS => 44400

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Source: Geeks3D forums