GL_NV_command_list is a new OpenGL extension available in recent R347.88 (Windows) and in R346.47 (Linux). In short GL_NV_command_list is a kind of preview of what next generation graphics APIs like Vulkan will bring on the table:
Its primary goal is to allow current OpenGL applications to leverage the hardware to its full degree by providing the quickest possible path through the driver and benefit from future graphics API trends today. When adopting new concepts such as pipeline state objects and command buffers in current OpenGL applications, developers can also familiarize themselves with these modern software approaches and the implications and possibilities they have on their software architecture.
The GL_NV_command_list presentation is available here:
Slides from the GTC 2015 presentation are available HERE (PDF).
This video show the GL_NV_command_List in action on CAD models:
3 thoughts on “NVIDIA GL_NV_command_list Specification Published”
Slide deck from GTC 2015
Correction on Christoph’s link:
NVIDIA provides some samples:
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