3DMARK11 Article Index
- 1 – 3DMARK11 Gallery
- 2 – 3DMARK11 Presets
- 3 – 3DMARK11 Rendering Engine
- 4 – 3DMARK11 Tests
- 5 – 3DMARK11 Scoring System
3 – 3DMARK11 Rendering Engine
3DMARK11 features all modern graphics effects: tessellation of course, soft shadows, ambient occlusion, post processing with depth of field, volumetric lighting, multithreaded rendering engine, compute shader and so on.
Here are some details about 3DMARK11 rendering engine:
3DMARK11 Article Index
- 1 – 3DMARK11 Gallery
- 2 – 3DMARK11 Presets
- 3 – 3DMARK11 Rendering Engine
- 4 – 3DMARK11 Tests
- 5 – 3DMARK11 Scoring System
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for some reason, 3dmark11 doesnt impress me very much, all the other 3dmarks where more exciting to watch and felt like they had bit of a more of story line
Nice giving numbers in the scoring system, didn’t see this anywhere else. They use harmonic mean everywhere instead of arithmetic mean, so the score is dependent on the least fps of four tests.
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