The new version of GLEW is available. GLEW 1.5.6 adds OpenGL 4.1 support:
- GL_ARB_ES2_compatibility
- GL_ARB_cl_event
- GL_ARB_debug_output
- GL_ARB_get_program_binary
- GL_ARB_robustness
- GL_ARB_separate_shader_objects
- GL_ARB_shader_precision
- GL_ARB_shader_stencil_export
- GL_ARB_vertex_attrib_64bit
- GL_ARB_viewport_array
- GLX_ARB_create_context_robustness
- GLX_EXT_create_context_es2_profile
- WGL_ARB_create_context_robustness
- WGL_EXT_create_context_es2_profile
You can download GLEW 1.5.6 HERE.
I quickly look at the source code and seems that GLEW 1.5.6 has still the bug that prevents to use it with an OpenGL core profile (OpenGL 3 or OpenGL 4). See HERE for more details about this bug. And see this post for the solution 😉
Did you ever submit a code patch to them?