3 thoughts on “SIGGRAPH 2010: Bullet Physics Engine and Collision Detection on GPU”
Psolord
Screw the presentation. Give us executables! 😀
This is ATI’s API, right?
WacKEDmaN
afaik..its indipendant, nothing to do with ATI, its closer to Sony than anyone one else….
“Erwin Coumans, its main author, is employed by Sony Computer Entertainment US R&D.”
Screw the presentation. Give us executables! 😀
This is ATI’s API, right?
afaik..its indipendant, nothing to do with ATI, its closer to Sony than anyone one else….
“Erwin Coumans, its main author, is employed by Sony Computer Entertainment US R&D.”
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