A new update of FRAPS is available. For those who see this 5-character word for the first time, here is a simple def: screenshot and video capture tool for OpenGL and Direct3D apps.
You can grab your copy of FRAPS HERE.
FRAPS 3.2.0 changelog:
- Major optimizations for recording from D3D10 and D3D11 games
- Added option to disable stereoscopic capture when running with NVIDIA 3DVision
- Added loop recording for registered users. Press and hold video capture hotkey to start 30 second buffer
When trying to capture some WebGL screenshots Fraps doesn’t catch it; and some others devices are needed but with a much lower quality then.
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