DX11 DirectCompute Demos: Waves and Fractals

DX 11 Direct Compute Demos
3D Waves Simulator

Jan Vlietinck informed me about his latest works on Direct Compute, the Microsoft GPU Computing API available with DirectX 11.

Jan has published 3 demos with source code: a 3D waves simulator, a 4D quaternion Julia fractal and a 2D Mandelbrot / Julia fractal viewer. To make your geeky life easy (and to have a backup!), I packaged Jan’s demos in a convenient zip file:

DX 11 Direct Compute Demos - Julia 4D
4D Quaternion Julia Fractal

DX 11 Direct Compute Demos - Mandelbrot
2D Mandelbrot Fractal