This video shows the use of CausticRT in 3ds Max. CausticRT is a is a hardware+software solution to accelerate raytracing. For more information about CausticRT, see the related posts.
Related posts:
- CausticGL API Details: Ray and Frame Shaders
- Real Time Ray Tracing at 5 FPS with CausticRT Raytracing System
- CausticOne + CausticGL = Real Time Ray Tracing
Fascinating!! but what is their PC specs?! I guess its a dual CPU that each has 4 cores with 16GB Ram with a high end Quadro VGA and that devil CausticRT card 😉
Well, I really want to do a realtime render in 3ds Max like that…Cry!!!!!!!!!!!!!!!!!!
Hope Intel buy CausticRT and integrate it to Larrabee!! then I’ll buy it 😀