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Real Time Hair Rendering on the GPU

2008/09/16 JeGX

NVIDIA has published a new presentation from SIGGRAPH2008 about real time hair rendering on the GPU.



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Gamedev, General Tech, Programming
3d graphics, game development, gpu, hair, NVIDIA, Programming, real-time, rendering
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One thought on “Real Time Hair Rendering on the GPU”

  1. Pingback: Big Hair’s a No-Go In Video Games | Technologizer

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