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NVIDIA Gamefest Presentation Slides Now Online

2008/08/07 JeGX



The slides from NVIDIA Gamefest 2008 presentations are now available:

  • Tesselation of Displaced Subdivision Surfaces in DX11 (10MB PDF)
  • NVIDIA Performance and Authoring Tools for Direct3D 10 (8MB PDF)

Gamefest is the Microsoft Game Technology Conference.





Related posts:

  1. DirectX 11: Microsoft GameFest 2010 Presentations Download Links
  2. Next-Gen Rendering of Subdivision Surfaces – Tesselation
  3. SIGGRAPH 2009: NVIDIA Presentations Available
  4. DirectX 11 Details Emerge
  5. Patch Tesselation Demo: How to Render Million-Triangles Meshes
Gamedev, General Tech
3d graphics programming, directx 11, displaced subdivision surface, game development, game technology, gamedev, gamefest, Microsoft DirectX, tesselation
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