Particle Billboarding with the Geometry Shader (GLSL)
Particle Billboarding
Geometry Shader (GLSL)
Billboarding in the Vertex Shader (GLSL)
Billboarding
Vertex Shader (GLSL)
Leap Motion: Touchless Hand Tracking Controller
Leap Motion
Touchless Hand Tracking
GPU Buffers: Introduction to OpenGL 4.3 Shader Storage Buffers Objects
OpenGL 4.3
Shader Storage Buffers
GPU Buffers: Introduction to OpenGL 3.1 Uniform Buffers Objects
OpenGL 3.1
Uniform Buffers
Simple Introduction to OpenGL 4 Shader Subroutines
Intro to OpenGL 4
Shader Subroutines

Posts Tagged ‘zoomgpu’


[GPU Tool] GPU Shark 0.3.5 Updated for Radeon HD 6970 and HD 6950

4 comments - What do you think?  Posted by JeGX - 2010/12/13 at 16:42

Categories: GPU Tools, GPU-Shark   Tags: , , , , , , , , , , , ,

GPU Shark 0.3.5


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[GPU Tool] GPU Shark 0.3.1 With Radeon HD 6800 Series Support

4 comments - What do you think?  Posted by JeGX - 2010/10/27 at 15:18

Categories: GPU Tools, GPU-Shark   Tags: , , , , , ,

GPU Shark 0.3.1 with Radeon HD 6870 support
GPU Shark .3.1 and ASUS’s EAH6870


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[GeeXLab] GPU-M: A Simple GPU Temperature Monitor

1 comment - What do you think?  Posted by JeGX - 2010/08/19 at 11:17

Categories: GeeXLab, GPU Tools   Tags: , , , , , , , ,

GPU-M: A Simple GPU Temperature Monitor coded with GeeXLab


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[3D Programming] GeeXLab 0.2.0 Available With PhysX Fluids And More!

9 comments - What do you think?  Posted by JeGX - 2010/08/18 at 17:52

Categories: Demotool, GeeXLab, NVIDIA PhysX, OpenGL, Programming, Python   Tags: , , , , , , , , , ,

GeeXLab

GeeXLab - PhysX fluids demo
Small PhysX fluids demo


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ZoomGPU SDK 1.3.0

5 comments - What do you think?  Posted by JeGX - 2009/12/18 at 16:58

Categories: GPU, OpenCL, OpenGL, SDK   Tags: , , , , , ,

ZoomGPU SDK


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