GL-Z: OpenGL Information Utility for Windows, Linux and OS X
GL-Z 0.1.0
 
GLSL 4×4 Matrix Fields
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FurMark, GPU stress test
FurMark 1.15.0
 
GPU Caps Viewer
GPU Caps Viewer 1.22.0
 
GLSL Hacker - Pixel hacking with GLSL, Lua and Python on Windows, Linux and Mac OS X
GLSL Hacker 0.8.0
Win/Linux/OSX
OpenGL Geometry Instancing Test: Radeon vs GeForce
BenQ BL3200PT 32-inch
QHD Monitor

Posts Tagged ‘zero gravity’


Futuremark Will Use PhysX

Be the first to comment - What do you think?  Posted by JeGX - 2008/08/27 at 14:55

Categories: NVIDIA PhysX, Video Games   Tags: , , , , ,

Futuremark will use PhysX in its upcoming first-person shooter video game called Shattered Horizon. PhysX will be used to create a perfect zero-gravity experience to the gamer.

Read more here: Futuremark Using PhysX For Shattered Horizon’s ‘Real Space’ Setting