FurMark, GPU stress test
FurMark 1.13.0
 
GPU Caps Viewer
GPU Caps Viewer 1.20.1
 
GPU Shark
GPU Shark 0.8.0
 
GpuTest 0.7.0 cross platform OpenGL benchmark
GpuTest 0.7.0
OpenGL benchmark
(Shader Library) Fish Eye, Dome and Barrel Distortion GLSL Post Processing Filters
Shader Library
GLSL FishEye Shaders
MadShaders 0.3.0 - Best GLSL pixel shaders over the web
MadShaders 0.3.0
Win/OS X/Linux

Posts Tagged ‘zero gravity’


Futuremark Will Use PhysX

Be the first to comment - What do you think?  Posted by JeGX - 2008/08/27 at 14:55

Categories: NVIDIA PhysX, Video Games   Tags: , , , , ,

Futuremark will use PhysX in its upcoming first-person shooter video game called Shattered Horizon. PhysX will be used to create a perfect zero-gravity experience to the gamer.

Read more here: Futuremark Using PhysX For Shattered Horizon’s ‘Real Space’ Setting