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MSI Radeon R9 290X Gaming 4G Review
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How to Rotate a Vertex by a Quaternion in GLSL
How to Rotate a Vertex
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Posts Tagged ‘work group size’


[TEST] GPU Computing – GeForce and Radeon OpenCL Test (Part 2)

3 comments - What do you think?  Posted by JeGX - 2010/01/15 at 17:34

Categories: GPU Computing, OpenCL, Test   Tags: , , , , , , , ,

OpenCL - GPU Caps Viewer - NVIDIA - AMD

OpenCL Surface Deformer demo
OpenCL Surface Deformer demo with a mesh of 512×512 vertices


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