Python Primer for the Impatient
Python Primer
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Lua Primer for the Impatient
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for the Impatient
OpenGL interpolation qualifiers (GLSL)
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GLSL Hacker - Pixel hacking with GLSL, Lua and Python under Windows, Linux and Mac OSX
GLSL Hacker 0.5.0
 
OpenGL 4 Tessellation on Mac OS X
OpenGL 4 Tessellation
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GpuTest 0.4.0 - Cross Platform OpenGL Benchmark for Windows, OS X and Linux
GpuTest 0.4.0 for Windows
Mac OS X and Linux

Posts Tagged ‘window xp’


Is Direct3D 10 on Windows XP Possible

Be the first to comment - What do you think?  Posted by JeGX - 2008/05/16 at 11:33

Categories: Microsoft DirectX   Tags: , ,

There has been a firestorm of discussions on the topic of “Is Direct3D 10 on Windows XP Possible?” This article will attempt to provide an answer to this hot topic. The answer has already been provided by Microsoft’s officials on several occasions but regardless of the manner in which DirectX 10 functions in Vista, would the functionality provided in Direct3D 10 be possible to implement? The official answer is a resounding no[1] for the entire DirectX API, but what about Direct3D 10 which would be the only API of interest here?

Read the full article HERE