Particle Billboarding with the Geometry Shader (GLSL)
Particle Billboarding
Geometry Shader (GLSL)
Billboarding in the Vertex Shader (GLSL)
Billboarding
Vertex Shader (GLSL)
Leap Motion: Touchless Hand Tracking Controller
Leap Motion
Touchless Hand Tracking
GPU Buffers: Introduction to OpenGL 4.3 Shader Storage Buffers Objects
OpenGL 4.3
Shader Storage Buffers
GPU Buffers: Introduction to OpenGL 3.1 Uniform Buffers Objects
OpenGL 3.1
Uniform Buffers
Simple Introduction to OpenGL 4 Shader Subroutines
Intro to OpenGL 4
Shader Subroutines

Posts Tagged ‘webcam’


(GLSL) Volumetric Light / Radial Blur Post Processing Filter (for webcam / video)

2 comments - What do you think?  Posted by JeGX - 2014/02/04 at 16:06

Categories: GLSL Hacker, Shader Library   Tags: , , , , , , , , ,

GLSL Hacker, volumetric light post processing filter, GeForce GTX 780

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GLSL Hacker v0.6.3.1 for Windows + Webcam

2 comments - What do you think?  Posted by JeGX - 2013/11/21 at 15:05

Categories: GLSL Hacker   Tags: , , , , , , ,

GLSL Hacker, webcam, displacement mapping

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WebGL: Pixelate Yourself with the Webcam

Be the first to comment - What do you think?  Posted by JeGX - 2012/11/28 at 21:13

Categories: WebGL   Tags: , , , ,

WebGL: Pixelate Yourself with the Webcam


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Fast Generation of 3D Face Models with a Webcam

1 comment - What do you think?  Posted by JeGX - 2010/09/23 at 09:44

Categories: 3D, Technologies   Tags: , , , ,




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Home Made Tracking System for Blender

Be the first to comment - What do you think?  Posted by Satyr - 2009/06/26 at 10:48

Categories: Blender   Tags: , , , , ,




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