GL-Z: OpenGL Information Utility for Windows, Linux and OS X
GL-Z 0.1.0
GLSL 4×4 Matrix Fields
GLSL 4×4 Matrix Fields
FurMark, GPU stress test
FurMark 1.15.0
GPU Caps Viewer
GPU Caps Viewer 1.22.0
GLSL Hacker - Pixel hacking with GLSL, Lua and Python on Windows, Linux and Mac OS X
GLSL Hacker 0.8.0
OpenGL Geometry Instancing Test: Radeon vs GeForce
BenQ BL3200PT 32-inch
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Posts Tagged ‘visualization’

LinceoVR realtime realistic rendering

1 comment - What do you think?  Posted by JeGX - 2008/06/11 at 13:20

Categories: 3D, OpenGL   Tags: , , , , ,

LinceoVR is an innovative OpenGL real-time rendering engine with stereoscopic visualization, which uses state-of-the-art lighting techniques to generate and display – in real time – exceptionally realistic images in computer graphics, thanks the HDRI and OPENEXR lighting, to the dynamic management of shadows using Hard and Soft Percentage Closer Shadows algorithms and a new and innovative approach to global lighting, Natural Lighting, which offers even more realistic shadow rendering.

LinceoVR homepage:

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