VirtualBox 4.0.2 Released (78 OpenGL Extensions)
Categories: OpenGL, Softwares Tags: opengl 2, virtual machine, VirtualBox, virtualization, x86

VirtualBox 4.0.2 + GeeXLab
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VirtualBox 3.2.10 Released
Categories: Softwares Tags: opengl, virtual machine, VirtualBox, x86

GeeXLab 0.2.6 and GPU Caps Viewer 1.9.2 running in VirtualBox 3.2.10
(host: Win7 64-bit and guest: WinXP 32-bit).
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VirtualBox 3.2.8 Available
Categories: Softwares Tags: opengl, virtual machine, VirtualBox, x86

VirtualBox running MSI Kombustor and GPU Caps Viewer
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VirtualBox 3.2.6 Available
Categories: Softwares Tags: virtual machine, VirtualBox, x86

Win7 64-bit host with a WinXP 32-bit guest
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VirtualBox 3.2.0 Available with OpenGL 2.1 Support
Categories: Softwares Tags: opengl, virtual machine, VirtualBox


VirtualBox 3.2.0 and GPU Caps Viewer and GPU-Shark
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VirtualBox 3.1.6 Available with OpenGL Bugfixes
Categories: Softwares Tags: opengl, virtual machine, VirtualBox

VirtualBox 3.1.6 running GPU Caps Viewer 1.8.6
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[TEST] VirtualBox 3.1.4 OpenGL Quick Test
Categories: OpenGL, Test Tags: furmark, gpu caps viewer, opengl, test, virtual machine, virtualbox 3.1.4

VirtualBox 3.1.4 – GPU Caps Viewer 1.8.4 test

VirtualBox 3.1.4 – FurMark 1.8.0 test
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VirtualBox 3.0 Beta 2 Available
Categories: Industry News, Softwares Tags: direct3d, opengl, virtual machine, VirtualBox, virtualization

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Quick Test: VirtualBox 3.0 and OpenGL 2.0
Categories: Articles, OpenGL, Softwares, Test Tags: gpu caps viewer, gpu-z, Guest Additions, opengl 2.0, virtual machine, VirtualBox, virtualization

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Run Windows On Your Mac With Parallels Desktop 4.0
Categories: Softwares Tags: apple, macos, Microsoft DirectX, opengl, Parallels Desktop, virtual machine

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Parallels 4 Will Support DirectX 9 and OpenGL 2.0
Categories: Utilities Tags: apple, directx, macos, opengl, Parallels, Parallels Desktop, virtual machine
The upcoming version of Parallels Desktop, the virtual machine for MacOS, will add the support of DirectX 9 and OpenGL 2.0. Parallels allows to run Windows on a Mac.
More information on Parallels: www.parallels.com.

[source]
OpenGL Hardware 3D Acceleration for Virtual Machines
Categories: OpenGL Tags: opengl, virtual machine, vmgl, xen
OpenGL apps running inside a Virtual Machine (VM) can use VMGL to take advantage of graphics hardware acceleration. VMGL can be used on VMware guests, Xen HVM domains (depending on hardware virtualization extensions) and Xen paravirtual domains, using XVnc or the virtual framebuffer. Although not tested, VMGL should work for qemu, KVM, etc. VMGL is available for X11-based guest OS’s: Linux, FreeBSD and OpenSolaris. Finally, VMGL is GPU-independent: we support ATI, Nvidia and Intel GPUs.
Roughly speaking, OpenGL up to version 1.5 is supported with the following exceptions:
- OpenGL 1.2 imaging functions related to histogram, min/max, convolution and colortables (like you really needed them…)
- Display lists aren’t fully conformant: GL_COMPILE_AND_EXECUTE mode may not work reliably, specifically if there is a glGet* call between glNewList and glEndList which gets state that was set by a previous command compiled/executed inside the display list.
More information HERE.












