ComputerAndVideoGames.com has published an interview of John Carmack about Quake Live. Quake Live is the online version of Quake 3 Arena and allows to quickly set up and play Quake 3 without the pain of downloading Q3A and the latest patches, connecting to servers and find other gamers.
Q: So is Quake Live the next step for PC gaming?
A: I don’t think this is the future of PC gaming, though it’s certainly an aspect of it. PC developers need to start considering the PC as a unique platform rather than a gaming machine that happens to be in your den rather than your living room.
The traditional big-budget, media-rich, single-player type games like we used to make at id Software through to Doom 3, all that really has to be done cross-platform on the consoles now, to basically cover the development expenses for something like that. But the PC still has huge success stories, with things like The Sims 2 and World of Warcraft, which have been bigger successes than any console game has ever been, or possibly ever could be in the near future. At the end of the day, you have to look at the PC as a platform with its own strengths and weaknesses.
From the guys at pcgameshardware.com, Crysis Warhead is greedy and needs 4Gb of memory to deliver 30fps. As Fudzilla says, if Crysis Warhead needs more than 2Gb when it will be released, memory-makers will be happy!
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Contents of the issue # 24:
– Interview with German developers, Irrgheist.
– Blender App Engine introduction
– Penny Arcade Adventures review
– A guide to home-made sound effects for your games
– And much, much more.
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Unity3D has publihed the result of their hardware survey. Unity3D targets the casual gamer and here are some pictures about what is graphics card of the casual gamer:
Casual gamers are really not interested to performance since around 3% of them haven’t graphics drivers… Most of the graphics cards are integrated chipsets (Intel, S3) and the first decent graphics card is the GeForce 8600 with is ranked 15.
Id Software has just released two new Rage screenshots. John Carmack stated during QuakeCon that the Xbox 360 version of Rage would look the worst due to the game’s assets needing to be compressed heavily to fit them onto two DVDs.
John Carmack loves his iPhone and wants to make a game for that device that would be a graphical tour de force (I like this kind of french expressions in english sentences). I guess, given the limited hardware features of the iPhone, Carmack likes this kind of challenge. So let’s prepare for the next accelerometer-controlled Doom-like…
NVIDIA’s latest graphics cards and chips throw down the gauntlet to Intel and AMD. Go behind the scenes with this guide to the big technologies including PhysX, CUDA, and games like Far Cry 2 and S.T.A.L.K.E.R Clear Sky.