Futuremark will use PhysX in its upcoming first-person shooter video game called Shattered Horizon. PhysX will be used to create a perfect zero-gravity experience to the gamer.
pcgameshardware.com has a set of impressive screenshots of Heavy Rain, a game developed by Quantic Dream, a French team (yes!).
Dev.Mag is a free online magazine for game developers.
Filled with tutorials, features, interviews, tech-pieces and so much more!
Far Cry 2 public presentation at DreamHack Summer 2008:
Here are the minimum and recommended system specifications for playing Far Cry 2 revealed in FC2 developers blog:
Unity3D has publihed the result of their hardware survey. Unity3D targets the casual gamer and here are some pictures about what is graphics card of the casual gamer:
Id Software has just released two new Rage screenshots. John Carmack stated during QuakeCon that the Xbox 360 version of Rage would look the worst due to the game’s assets needing to be compressed heavily to fit them onto two DVDs.
This video shows Pandora devboard @ 600MHz running some Quake2 demos. The game is rendering to 320×240 (scaled to fit screen) in pure software mode.
John Carmack loves his iPhone and wants to make a game for that device that would be a graphical tour de force (I like this kind of french expressions in english sentences). I guess, given the limited hardware features of the iPhone, Carmack likes this kind of challenge. So let’s prepare for the next accelerometer-controlled Doom-like…
NVIDIA’s latest graphics cards and chips throw down the gauntlet to Intel and AMD. Go behind the scenes with this guide to the big technologies including PhysX, CUDA, and games like Far Cry 2 and S.T.A.L.K.E.R Clear Sky.
Read the complete article HERE.
Out of 14.000 interviewed Europeans, 72% indicated to play computer games. 60% of these said to primarily play games on their PC, while a third play their games on a console. Gaming on mobile phones is also on the rise, with 27% of the interviewed gamers indicating they also regularly play on their mobile device.