Particle Billboarding with the Geometry Shader (GLSL)
Particle Billboarding
Geometry Shader (GLSL)
Billboarding in the Vertex Shader (GLSL)
Billboarding
Vertex Shader (GLSL)
Leap Motion: Touchless Hand Tracking Controller
Leap Motion
Touchless Hand Tracking
GPU Buffers: Introduction to OpenGL 4.3 Shader Storage Buffers Objects
OpenGL 4.3
Shader Storage Buffers
GPU Buffers: Introduction to OpenGL 3.1 Uniform Buffers Objects
OpenGL 3.1
Uniform Buffers
Simple Introduction to OpenGL 4 Shader Subroutines
Intro to OpenGL 4
Shader Subroutines

Posts Tagged ‘video encoding’


NVIDIA Quadro CX for Adobe Creative Suite 4 Hardware Acceleration

3 comments - What do you think?  Posted by JeGX - 2008/10/20 at 09:39

Categories: Graphics Cards   Tags: , , , , , , ,

NVIDIA Quadro CX Graphics Card


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NVIDIA illustrates HD movie transcoding capabilities of GPUs

Be the first to comment - What do you think?  Posted by JeGX - 2008/05/30 at 08:58

Categories: Graphics Cards   Tags: , , , ,

We already knew NVIDIA is going to heavily promote the HD movie transcoding capabilities of its GPUs through CUDA but here are some very specific numbers. According to the slide it takes a 1.6GHz dual-core CPU 10 hours and 22 minutes to encode a 2 hour long HD movie while a 3GHz quad-core processor finishes the job in 5 hours in 33 minutes.

The same 1.6GHz dual-core system with a GeForce 9600 GT will be able to complete the job in only 49 minutes! That’s more than 12x as fast and the GeForce 9600 GT isn’t even a high-end part. I can imagine that faster GPUs like the upcoming GeForce GTX 280 will be able to do it much faster.





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