FurMark, GPU stress test
FurMark 1.14.0
 
(Test) Particle Rendering: Point Sprites vs Geometry Shaders Sprites
TEST: Point Sprites vs
Geometry Shaders
GPU Caps Viewer
GPU Caps Viewer 1.21.0
 
GPU Shark
GPU Shark 0.9.0
 
Particle Billboarding with the Geometry Shader (GLSL)
Particle Billboarding
Geometry Shader (GLSL)
Billboarding in the Vertex Shader (GLSL)
Billboarding
Vertex Shader (GLSL)

Posts Tagged ‘unreal tournament 3 physx mod’


NVIDIA GeForce PhysX Performances Tests

Be the first to comment - What do you think?  Posted by JeGX - 2008/08/07 at 09:53

Categories: Game Development, NVIDIA PhysX   Tags: , , , , , , , , , , , ,

This is the continuation of the previous post on PhysX Performance with GeForce.

The PhysX Pack provided by NVIDIA contains a PhysX fluid demo:

The primary purpose of the NVIDIA PhysX Fluid Demo is to illustrate Smooth Particle Hydrodynamics (SPH)-based particle simulation technology accelerated by the NVIDIA GPU.

The pack also contains the Unreal Tournament III PhysX Mod:



The PhysX pack will be publicly available on August 12, 2008. The package consists of a new graphics driver that will enable PhysX on graphics cards equipped with GeForce 8, GeForce 9, and GeForce GTX GPUs, a downloadable PhysX software pack containing free Unreal Tournament 3 maps, the full version of NetDevil’s Warmonger, NVIDIA demos, and a first look at Object Software’s Metal Knight Zero and Nurien Software’s Nurien social-networking service.

Related reviews:

[via]

Update (2008-08-08)

Need more news about PhysX? Click here: PhysX @ Geeks3D