Particle Billboarding with the Geometry Shader (GLSL)
Particle Billboarding
Geometry Shader (GLSL)
Billboarding in the Vertex Shader (GLSL)
Billboarding
Vertex Shader (GLSL)
Leap Motion: Touchless Hand Tracking Controller
Leap Motion
Touchless Hand Tracking
GPU Buffers: Introduction to OpenGL 4.3 Shader Storage Buffers Objects
OpenGL 4.3
Shader Storage Buffers
GPU Buffers: Introduction to OpenGL 3.1 Uniform Buffers Objects
OpenGL 3.1
Uniform Buffers
Simple Introduction to OpenGL 4 Shader Subroutines
Intro to OpenGL 4
Shader Subroutines

Posts Tagged ‘unreal engine’


Skydive: Free Video Game Based on Unreal Engine

2 comments - What do you think?  Posted by JeGX - 2012/06/10 at 20:04

Categories: Video Games   Tags: , , , , , ,




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Hawken Trailer WIP: new Mech Combat FPS (Unreal Engine)

2 comments - What do you think?  Posted by JeGX - 2011/03/11 at 12:26

Categories: Video Games   Tags: , , , , ,




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Epic Games Joins the Development of OpenGL

9 comments - What do you think?  Posted by JeGX - 2010/01/10 at 13:39

Categories: OpenGL   Tags: , , ,

Unreal Engine

OpenGL


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Other Weekly News In Brief

Be the first to comment - What do you think?  Posted by JeGX - 2008/10/10 at 21:46

Categories: Industry News   Tags: , , , , , , , , ,

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Mark Rein On Unreal Engine 3 – The State Of Epic

Be the first to comment - What do you think?  Posted by JeGX - 2008/05/31 at 17:23

Categories: 3D Engines   Tags: ,

Unreal Engine 3 is the dominant game engine in the next-gen marketplace – but what’s in the future for it and its creator Epic Games? Gamasutra talks in-depth to Epic VP Mark Rein on Unreal Tournament III, engine licensing, and the state of the market.

Read the interview HERE.