Shader too high overclock
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“la la la, a cross-platform image library utilizing a
simple syntax to load, save, convert, manipulate, filter and display
a variety of images with ease, la la la”
||As I promised in this post here is a tutorial about DevIL. This tutorial shows one way to load an image file and use it as a texture in OpenGL. We’ll use DevIL 1.7.5.|
Here is an instructive post for all 3d artists or graphics modeling hobbyists that shows the steps to create a model of house for the game CITIES XL.
Read the tutorial here: Isabella’s House
Three new chapters from the High Quality Rendering section of GPU Gems 2 are now available online:
- Fast Prefiltered Lines by Eric Chan and Frédo Durand of the Massachusetts Institute of Technology
- Hair Animation and Rendering in the Nalu Demo by Hubert Nguyen and William Donnelly of NVIDIA
- Using Lookup Tables to Accelerate Color Transformations by Jeremy Selan of Sony Pictures Imageworks
CGIndia has published a tutorial for 3ds Max Users. The tutorials is created by CG Jan Jinda who shows us how the making of “Italian Creek” using 3D Studio MAX + finalRender.