GPU Buffers: Introduction to OpenGL 4.3 Shader Storage Buffers Objects
OpenGL 4.3
Shader Storage Buffers
GPU Buffers: Introduction to OpenGL 3.1 Uniform Buffers Objects
OpenGL 3.1
Uniform Buffers
Simple Introduction to OpenGL 4 Shader Subroutines
Intro to OpenGL 4
Shader Subroutines
Lorenz Attractor (Butterfly Effect)
Lorenz Attractor
Butterfly Effect
Mesh Exploder with Geometry Shaders
Mesh Exploder
Geometry Shaders
GLSL Hacker
GLSL Hacker
v0.7.0.0

Posts Tagged ‘tutorial’


OpenGL 3.3 Code Samples Pack

4 comments - What do you think?  Posted by JeGX - 2010/03/29 at 21:30

Categories: OpenGL, Programming   Tags: , , ,

OpenGL logo


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OpenGL 3 Code Samples Pack

1 comment - What do you think?  Posted by JeGX - 2009/10/19 at 11:17

Categories: OpenGL, Programming   Tags: , , ,

OpenGL 3 Samples Pack


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[Tutorial] Discovering Blender Part 3: Applying UV Mapping

16 comments - What do you think?  Posted by Satyr - 2009/09/25 at 13:34

Categories: Blender, Tutorial   Tags: , ,

Discovering Blender
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An Introduction to OpenCL Programming

2 comments - What do you think?  Posted by JeGX - 2009/08/04 at 10:02

Categories: OpenCL, Programming   Tags: , , ,

OpenCL Programming


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[Tutorial] Discovering Blender Part 2: Creating your First Textured Mesh

2 comments - What do you think?  Posted by Satyr - 2009/08/03 at 13:43

Categories: Blender, Modeling, Tutorial   Tags: , , , , ,

Discovering Blender


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[Tutorial] GeForce GTS 250 Overclocking Tutorial Update

1 comment - What do you think?  Posted by JeGX - 2009/07/15 at 17:22

Categories: Graphics Cards, Overclocking, Tutorial   Tags: , , , , ,




Shader too high overclock

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CUDA Programming: CuPP C++ Framework and ISC 2009 Tutorials (CUDA / OpenCL)

Be the first to comment - What do you think?  Posted by JeGX - 2009/06/26 at 11:18

Categories: NVIDIA CUDA, OpenCL, Programming   Tags: , , , , , , ,

CuPP - CUDA programming


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NVIDIA CUDA Tutorial

4 comments - What do you think?  Posted by JeGX - 2009/06/16 at 09:50

Categories: NVIDIA CUDA, Programming   Tags: , , , , ,

NVIDIA CUDA


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[Tutorial] How To Load and Display an Image with DevIL and OpenGL

4 comments - What do you think?  Posted by JeGX - 2009/01/05 at 13:49

Categories: Game Development, OpenGL, Programming, Tutorial   Tags: , , , , , ,

DevIL Image Library

DevIL song:
“la la la, a cross-platform image library utilizing a
simple syntax to load, save, convert, manipulate, filter and display
a variety of images with ease, la la la”

DevIL Tutorial


As I promised in this post here is a tutorial about DevIL. This tutorial shows one way to load an image file and use it as a texture in OpenGL. We’ll use DevIL 1.7.5.

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FurMark Latest News…

Be the first to comment - What do you think?  Posted by JeGX - 2008/12/04 at 09:40

Categories: Benchmarks   Tags: ,

oZone3D.Net FurMark


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CITIES XL: How to Create Models and Structures

Be the first to comment - What do you think?  Posted by JeGX - 2008/09/12 at 09:56

Categories: Video Games   Tags: , , ,

Here is an instructive post for all 3d artists or graphics modeling hobbyists that shows the steps to create a model of house for the game CITIES XL.

Read the tutorial here: Isabella’s House


How the GPU Works

Be the first to comment - What do you think?  Posted by JeGX - 2008/07/24 at 10:21

Categories: Graphics Cards   Tags: , ,

Here is a nice article splitted in 3 parts about how a GPU works. It’s worth the jump!
How the GPU works: Part 1
How the GPU works: Part 2
How the GPU works: Part 3


GPU Gems #2 Three New Chapters Online

Be the first to comment - What do you think?  Posted by JeGX - 2008/07/08 at 12:37

Categories: Books, Programming   Tags: , , , ,

Three new chapters from the High Quality Rendering section of GPU Gems 2 are now available online:


3DS MAX Tutorial: Making of Italian Creek

Be the first to comment - What do you think?  Posted by JeGX - 2008/05/13 at 21:49

Categories: Modeling   Tags: ,

CGIndia has published a tutorial for 3ds Max Users. The tutorials is created by CG Jan Jinda who shows us how the making of “Italian Creek” using 3D Studio MAX + finalRender.


Skinned Instancing Demo in Direct3D 10

Be the first to comment - What do you think?  Posted by JeGX - 2008/05/05 at 21:46

Categories: Microsoft DirectX, Programming   Tags: , , , , , ,


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