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Posts Tagged ‘tutorial’


Simple Introduction to Geometry Shaders in GLSL (Part 1)

4 comments - What do you think?  Posted by JeGX - 2011/11/11 at 21:34

Categories: GeeXLab, OpenGL, Tutorial   Tags: , , , , , ,

Grass


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OpenGL 3.3 Sampler Objects: Control your Texture Units (Tutorial)

4 comments - What do you think?  Posted by JeGX - 2011/09/08 at 17:54

Categories: MSI Kombustor, OpenGL, Programming, Tutorial   Tags: , , , , , , , ,

Screenshot from MSI Kombustor
Sampler objects used in MSI Kombustor

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EVGA GeForce GTX 580 Superclocked GPU Overclocking Session

12 comments - What do you think?  Posted by JeGX - 2011/02/15 at 15:58

Categories: EVGA OC Scanner, FurMark, Graphics Cards, Overclocking, Tutorial   Tags: , , , , , , , , , ,

EVGA GeForce GTX 580 Superclocked GPU Overclocking Session


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[Tested] ASUS GTX 560 Ti DirectCU II GPU Overclocking Session

8 comments - What do you think?  Posted by JeGX - 2011/02/07 at 13:44

Categories: Graphics Cards, Overclocking, Test, Tutorial   Tags: , , , , , , , , ,

ASUS GTX 560 Ti DCII overclocking


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[OpenGL] Code Samples Pack and December 2010 Drivers Status

4 comments - What do you think?  Posted by JeGX - 2010/12/14 at 23:11

Categories: OpenGL, Programming   Tags: , , , , ,

OpenGL logo

OpenGL 3 demo

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Direct3D 11 Tessellation Tutorial

Be the first to comment - What do you think?  Posted by JeGX - 2010/11/26 at 18:07

Categories: Microsoft DirectX, Programming   Tags: , , , , ,




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[TIPS] What is the Morphological Anti-Aliasing (MLAA)?

27 comments - What do you think?  Posted by JeGX - 2010/10/23 at 18:13

Categories: Catalyst, Tips, Tutorial   Tags: , , , , , , , , ,

Morphological Anti-Aliasing (MLAA)
Morphological Anti-Aliasing from Pixel Bender Filters: MLAA


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[Tutorial] Gamma Correction: A Story of Linearity

11 comments - What do you think?  Posted by JeGX - 2010/10/01 at 19:08

Categories: GeeXLab, OpenGL, Shader Library   Tags: , , , , , , , ,

GeeXLab - Gamma correction


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[Tutorial] First Steps with PIL: Python Imaging Library

7 comments - What do you think?  Posted by JeGX - 2010/09/30 at 15:48

Categories: GeeXLab, Python, Tutorial   Tags: , , , , , , ,

Python programming


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[GPU Computing] Introductory Tutorial to OpenCL Programming

Be the first to comment - What do you think?  Posted by JeGX - 2010/07/11 at 11:07

Categories: GPU Computing, OpenCL   Tags: , , ,

OpenCL tutorial


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[3D Programming] OpenGL 4.0 Code Samples Pack Available

3 comments - What do you think?  Posted by JeGX - 2010/06/17 at 10:49

Categories: OpenGL, Programming   Tags: , , , , ,

OpenGL logo

openGL 4.0 code samples pack


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OpenGL 3.3 Code Samples Pack

4 comments - What do you think?  Posted by JeGX - 2010/03/29 at 21:30

Categories: OpenGL, Programming   Tags: , , ,

OpenGL logo


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OpenGL 3 Code Samples Pack

1 comment - What do you think?  Posted by JeGX - 2009/10/19 at 11:17

Categories: OpenGL, Programming   Tags: , , ,

OpenGL 3 Samples Pack


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[Tutorial] Discovering Blender Part 3: Applying UV Mapping

16 comments - What do you think?  Posted by Satyr - 2009/09/25 at 13:34

Categories: Blender, Tutorial   Tags: , ,

Discovering Blender
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An Introduction to OpenCL Programming

2 comments - What do you think?  Posted by JeGX - 2009/08/04 at 10:02

Categories: OpenCL, Programming   Tags: , , ,

OpenCL Programming


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