[GameDev] DxProf: Real Time Direct3D Profiling Tool
Categories: Game Development, Microsoft DirectX Tags: direct3d, directx, dx10, dx11, game development, profiling, tool

DxProf tested with a DX11 app.
Read more…
[GPU Tool] GPU-Shark 0.2.0 Available
Categories: GPU Tools, GPU-Shark Tags: ATI, geforce, gpu, gpu-shark, gpushark, graphics card, NVIDIA, radeon, tool, utiliy, video card

GPU-Shark simplified view mode
Read more…
GPU-Z 0.4.2 Available
Categories: GPU Tools Tags: gpu caps viewer, gpu-z, gpuz, graphics card, tool, utility

Read more…
EVGA OC Scanner Available for GTX480 and GTX470 Onwers…
Categories: EVGA OC Scanner, GPU Tools, Overclocking Tags: artifact, evga oc scanner, geforce gtx 470, geforce gtx 480, Overclocking, scanner, tool

Read more…
GDC 2010: Havok Destruction and Havok Cloth Demos
Categories: Game Development, Video Games Tags: havok cloth, havok destruction, physics, Programming, sdk, tool, video game
Read more…
GPU-Z 0.3.3 With Radeon HD 4890 and GeForce GTX 275 Support
Categories: GPU Tools Tags: geforce gtx 275, gpu, gpu-z, graphics card, radeon hd 4890, tool, video card

Read more…
The Toolsmiths: New Blog About Game Indutry Tools
Categories: Game Development Tags: game development, game industry, tool

Read more…
AMD/ATI GPU Tools Updates: Xmas Gifts for Graphics Developers!
Categories: Game Development, Programming Tags: AMD Tootle, ATI, ATI_Compress, game development, gpu, GPU MeshMapper, library, OpenGL ES 2.0 Emulator, Programming, RenderMonkey, TheCompressonator, tool

Read more…
InteliShade Beta v3.0
Categories: Programming, Utilities Tags: game development, gamedev, hlsl, InteliShade, plugin, Programming, shader, tool
InteliShade is a Visual Studio plugin allowing you to have code outlining and intellisense when editing HLSL code in your projects. InteliShade 3.0 supports Visual Studio 2005 and 2008 and is available as a free download.

ShaderMap
Categories: 3D Tags: dudv map, height map, normal map, shadermap, texture, tool, utility
ShaderMap CL is a free command-line tool for converting textures and photos to normal maps, height maps, specular, and dudv maps. It is useful to convert large sets of textures using Windows batch scripts. ShaderMap CL is free for non-commercial use. A commercial version is available for $19.95 and includes a graphical user interface and version updates.

-source-












