GPU Buffers: Introduction to OpenGL 4.3 Shader Storage Buffers Objects
OpenGL 4.3
Shader Storage Buffers
GPU Buffers: Introduction to OpenGL 3.1 Uniform Buffers Objects
OpenGL 3.1
Uniform Buffers
Simple Introduction to OpenGL 4 Shader Subroutines
Intro to OpenGL 4
Shader Subroutines
Lorenz Attractor (Butterfly Effect)
Lorenz Attractor
Butterfly Effect
Mesh Exploder with Geometry Shaders
Mesh Exploder
Geometry Shaders
GLSL Hacker
GLSL Hacker
v0.7.0.0

Posts Tagged ‘Tips’


(WebGL) How to Enable Native OpenGL in your Browser (Windows)

7 comments - What do you think?  Posted by JeGX - 2013/06/11 at 18:09

Categories: Tips, WebGL   Tags: , , , , , ,

WebGL logo

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[TIPS] How to Enable SLI Support for 3DMark11

8 comments - What do you think?  Posted by JeGX - 2011/01/05 at 09:47

Categories: Benchmarks, Graphics Cards, HowTo, Tips   Tags: , , , , , ,

3DMark11, GTX 460 SLI is ok
3DMark11 and GTX 460 in SLI


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[TIPS] How to Enable SLI and CrossFire Support for OpenGL Applications

11 comments - What do you think?  Posted by JeGX - 2010/12/09 at 17:14

Categories: FluidMark, FurMark, GeeXLab, ShaderToyMark, TessMark, Tips   Tags: , , , , , , , , , , , ,

Enabling SLI Enabling SLI

OpenGL logo


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[TIPS] How to Quickly Test GLSL Shaders for ATI on a NVIDIA System?

4 comments - What do you think?  Posted by JeGX - 2010/10/02 at 16:04

Categories: Game Development, GPU Tools, OpenGL, Tips   Tags: , , , , , , , ,

GLSL, OpenGL shading language


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[TIPS] What is Wow6432Node

Be the first to comment - What do you think?  Posted by JeGX - 2010/02/16 at 12:43

Categories: Tips   Tags: , , , ,

Wow6432Node
MSI Kombustor registry settings under Windows 7 64-bit
- Click to enlarge -


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