Particle Billboarding with the Geometry Shader (GLSL)
Particle Billboarding
Geometry Shader (GLSL)
Billboarding in the Vertex Shader (GLSL)
Billboarding
Vertex Shader (GLSL)
Leap Motion: Touchless Hand Tracking Controller
Leap Motion
Touchless Hand Tracking
GPU Buffers: Introduction to OpenGL 4.3 Shader Storage Buffers Objects
OpenGL 4.3
Shader Storage Buffers
GPU Buffers: Introduction to OpenGL 3.1 Uniform Buffers Objects
OpenGL 3.1
Uniform Buffers
Simple Introduction to OpenGL 4 Shader Subroutines
Intro to OpenGL 4
Shader Subroutines

Posts Tagged ‘tiobe’


TIOBE Index January 2011: Python wins the TIOBE Programming Language Award of 2010!

4 comments - What do you think?  Posted by JeGX - 2011/01/21 at 13:10

Categories: Programming, Python   Tags: , , ,

Python

TIOBE Index January 2011 - top 20


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TIOBE Index: C Language Back at Number 1 Position!

2 comments - What do you think?  Posted by JeGX - 2010/04/13 at 13:07

Categories: Programming   Tags: , ,

TIOBE Programming Community index


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