FurMark, GPU stress test
FurMark 1.14.0
 
(Test) Particle Rendering: Point Sprites vs Geometry Shaders Sprites
TEST: Point Sprites vs
Geometry Shaders
GPU Caps Viewer
GPU Caps Viewer 1.21.0
 
GPU Shark
GPU Shark 0.9.0
 
Particle Billboarding with the Geometry Shader (GLSL)
Particle Billboarding
Geometry Shader (GLSL)
Billboarding in the Vertex Shader (GLSL)
Billboarding
Vertex Shader (GLSL)

Posts Tagged ‘terrain modeling’


World Machine 2: Next-Gen Terrain Modeling

Be the first to comment - What do you think?  Posted by JeGX - 2008/07/31 at 19:05

Categories: 3D, Modeling   Tags: , , , ,

World Machine 2 is a complete terrain generation solution for artists, game developers, visual effects studios and other visualization professionals.

Download the Basic Edition (free) HERE.