GPU Buffers: Introduction to OpenGL 4.3 Shader Storage Buffers Objects
OpenGL 4.3
Shader Storage Buffers
GPU Buffers: Introduction to OpenGL 3.1 Uniform Buffers Objects
OpenGL 3.1
Uniform Buffers
Simple Introduction to OpenGL 4 Shader Subroutines
Intro to OpenGL 4
Shader Subroutines
Lorenz Attractor (Butterfly Effect)
Lorenz Attractor
Butterfly Effect
Mesh Exploder with Geometry Shaders
Mesh Exploder
Geometry Shaders
GLSL Hacker
GLSL Hacker
v0.7.0.0

Posts Tagged ‘terrain generation’


World Machine 2: Next-Gen Terrain Modeling

Be the first to comment - What do you think?  Posted by JeGX - 2008/07/31 at 19:05

Categories: 3D, Modeling   Tags: , , , ,

World Machine 2 is a complete terrain generation solution for artists, game developers, visual effects studios and other visualization professionals.

Download the Basic Edition (free) HERE.