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Posts Tagged ‘sse2’

PhysX SDK 2.8.4: Optimized CPU Cloth Simulation

9 comments - What do you think?  Posted by JeGX - 2010/09/22 at 19:47

Categories: NVIDIA PhysX   Tags: , , , , ,

NVIDIA PhysX 2.8.4 cloth CPU demo
NVIDIA PhysX 2.8.4: CPU PhysX cloth demo

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[GPU Tool] FluidMark 1.2.2 Updated With PhysX SDK

8 comments - What do you think?  Posted by JeGX - 2010/09/21 at 12:06

Categories: FluidMark, GPU Tools, NVIDIA PhysX   Tags: , , , , , , ,

PhysX FluidMark 1.2.2

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[Test] Simple x87 vs SSE2 Performance Test With Matrix Multiplication

22 comments - What do you think?  Posted by JeGX - 2010/07/11 at 12:55

Categories: Game Development, NVIDIA PhysX, Test   Tags: , , , , , ,

SSE/SSE2 instruction set

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CPU PhysX: x87, SSE and PhysX SDK 3.0

7 comments - What do you think?  Posted by JeGX - at 12:03

Categories: FluidMark, NVIDIA PhysX   Tags: , , , , ,


Intel 8087 math coprocessor
Intel 8087 math coprocessor

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Kümmel Mandelbrot Benchmark

Be the first to comment - What do you think?  Posted by JeGX - 2008/07/27 at 10:52

Categories: Benchmarks   Tags: , , , ,

The aim of this program is to explore the possibilities of modern 32bit CPU’s how to speed up (without any loss of precision or non-exact calculation) the traditional Mandelbrot algorithm including also full support for multiple cores. The Mandelbrot algorithm is implemented with double precision floating point numbers. You will find 3 different in the archive file:

  • KMB_V0.53H-32b-MT_FPU…..: only standard FPU code is used for calculation
  • KMB_V0.53H-32b-MT_SSE2….: SSE2 tuned version almost best for all CPU’s
  • KMB_V0.53H-32b-MT_SSE2_PM.: SSE2 tuned version especially for Intel Pentium M and Intel Core1 CPUs (it’s in fact KMB_V0.53G-32b-MT_SSE2 as Version H was slower)

Download Kümmel Mandelbrot Benchmark HERE.

Here are my scores on an old clock-stock Core2Duo 6600: