Python Primer for the Impatient
Python Primer
for the Impatient
Lua Primer for the Impatient
Lua Primer
for the Impatient
OpenGL interpolation qualifiers (GLSL)
OpenGL interpolation
qualifiers (GLSL)
GLSL Hacker - Pixel hacking with GLSL, Lua and Python under Windows, Linux and Mac OSX
GLSL Hacker 0.5.0
 
OpenGL 4 Tessellation on Mac OS X
OpenGL 4 Tessellation
on Mac OS X
GpuTest 0.4.0 - Cross Platform OpenGL Benchmark for Windows, OS X and Linux
GpuTest 0.4.0 for Windows
Mac OS X and Linux

Posts Tagged ‘spu’


PS3 Realtime Mandelbrot Fractal Explorer

4 comments - What do you think?  Posted by JeGX - 2011/02/01 at 14:15

Categories: Demoscene   Tags: , , , , , , , , , ,




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SIGGRAPH 2010: Bullet Physics Engine and Collision Detection on GPU

3 comments - What do you think?  Posted by JeGX - 2010/08/05 at 11:24

Categories: Game Development, Technologies   Tags: , , , ,

Bullet Physics Engine and Collision Detection


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800 SPU for ATI Radeon HD 4870/4850

Be the first to comment - What do you think?  Posted by JeGX - 2008/06/11 at 14:27

Categories: Graphics Cards   Tags: , , ,

The Radeon HD 48×0 series will have 800 SPU (Shader Processing Unit).


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