FurMark, GPU stress test
FurMark 1.14.0
 
(Test) Particle Rendering: Point Sprites vs Geometry Shaders Sprites
TEST: Point Sprites vs
Geometry Shaders
GPU Caps Viewer
GPU Caps Viewer 1.21.0
 
GPU Shark
GPU Shark 0.9.0
 
Particle Billboarding with the Geometry Shader (GLSL)
Particle Billboarding
Geometry Shader (GLSL)
Billboarding in the Vertex Shader (GLSL)
Billboarding
Vertex Shader (GLSL)

Posts Tagged ‘sph’


GPU Fluid Simulation using Position Based Fluids

3 comments - What do you think?  Posted by JeGX - 2013/04/25 at 09:54

Categories: NVIDIA PhysX   Tags: , , , , , , , ,




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PhysX FluidMark 1.5.1 Released (Update: v1.5.2 available)

Be the first to comment - What do you think?  Posted by JeGX - 2013/03/08 at 13:59

Categories: FluidMark, NVIDIA PhysX   Tags: , , , , , , ,

PhysX FluidMark 1.5.1


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FluidMark 1.5.0 PhysX Benchmark Updated with GeForce GTX 680 Support

10 comments - What do you think?  Posted by JeGX - 2012/04/18 at 14:14

Categories: Benchmarks, FluidMark   Tags: , , , , , , , , , , ,

FluidMark 1.5.0 PhysX Benchmark

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FluidMark 1.4.0 PhysX Benchmark Released

22 comments - What do you think?  Posted by JeGX - 2011/11/08 at 14:20

Categories: FluidMark, NVIDIA PhysX   Tags: , , , , , , , ,

FluidMark 1.4.0 PhysX Benchmark, multicore CPU


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Real-Time Fluids with OpenCL in Blender Game Engine

1 comment - What do you think?  Posted by JeGX - 2011/01/03 at 22:08

Categories: Blender, Game Development, OpenCL   Tags: , , , , , ,




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AMD OpenCL Presentations: SPH and Device Fission

8 comments - What do you think?  Posted by JeGX - 2010/12/05 at 23:47

Categories: OpenCL, Programming   Tags: , , , , , , ,

OpenCL logo


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FluidMark 1.3.0: GPU PhysX Fluids with more than 700K SPH Particles (GPU Tool, Updated)

35 comments - What do you think?  Posted by JeGX - 2010/11/26 at 18:30

Categories: FluidMark, GPU Tools, NVIDIA PhysX   Tags: , , , , , , , ,

FluidMark 1.3.0 - PhysX benchmark


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[SIGGRAPH 2010] Screen Space Fluid Rendering for Games

9 comments - What do you think?  Posted by JeGX - 2010/08/09 at 11:59

Categories: Game Development, Microsoft DirectX   Tags: , , , ,

Screen Space Fluid Rendering for Games


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GPU-Based Smoothed Particle Hydrodynamics With CUDA

Be the first to comment - What do you think?  Posted by JeGX - 2010/08/07 at 09:41

Categories: NVIDIA CUDA, Programming, tech demo   Tags: , , , , , , , ,




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NVIDIA PhysX Fluid Demo 1.0.1.3

3 comments - What do you think?  Posted by JeGX - 2010/08/04 at 17:01

Categories: NVIDIA PhysX, tech demo   Tags: , , , , ,

NVIDIA PhysX

NVIDIA PhysX Fluid Demo
Bloody SPH simulation…


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[GPU Tool] PhysX FluidMark 1.2.0 Available with Multi-Core CPU Support

29 comments - What do you think?  Posted by JeGX - 2010/05/21 at 15:37

Categories: FluidMark, NVIDIA PhysX   Tags: , , , , , , , ,

FluidMark 1.2.0 with multi-core CPU PhysX support


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NVIDIA GF100 PhysX Fluids Demo (Video)

1 comment - What do you think?  Posted by JeGX - 2010/01/22 at 15:27

Categories: NVIDIA PhysX   Tags: , , , , , ,




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PhysX Fluid Demo with NVIDIA Fermi: 128,000 Particles in Real Time

Be the first to comment - What do you think?  Posted by JeGX - 2009/10/03 at 20:25

Categories: GPU, NVIDIA PhysX   Tags: , , , , ,




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[Geeks3D] PhysX FluidMark 1.1.0 Available

8 comments - What do you think?  Posted by JeGX - 2009/07/22 at 13:58

Categories: 3D, Benchmarks, Geeks3D, NVIDIA PhysX   Tags: , , , , , , , , ,

PhysX FluidMark 3D Benchmark


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Cryostasis PhysX Tech-Demo Video and First Benchmarks

Be the first to comment - What do you think?  Posted by JeGX - 2008/12/17 at 11:09

Categories: NVIDIA PhysX, Video Games   Tags: , , , , , ,




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