Tag Archives: specifications

Radeon HD 4670/4650 Specifications

New Radeon HD 4600 series should be launched on September 10, 2008. Here are the specifications:

Radeon HD 4670:
– GPU: RV730 / 55nm
– 320 stream processors
– 16 texture units
– core clock: 750MHz
– memory clock: 1000MHz
– memory: 512MB GDDR3 128-bit
– DirectX 10.1 and OpenGL 2.1

Radeon HD 4650:
– GPU: RV730 / 55nm
– 320 stream processors
– 16 texture units
– core clock: 600MHz
– memory clock: 667MHz
– memory: 512Mb GDDR2/3 128-bit
– DirectX 10.1 and OpenGL 2.1


[source]

More news about Radeon HD 4600 Series: Radeon HD 4670 @ Geeks3D

OpenGL 3.0 Specifications Released

SIGGRAPH 2008: Khronos Group has announced the release of the OpenGL 3.0 API specification and the GLSL 1.30 shading language specification.

The OpenGL working group has defined a set of OpenGL 3.0 extensions that expose potential new functionality for the next version of OpenGL that is targeted for release in less than 12 months, and a set of extensions for OpenGL 2.1 to enable much of the new OpenGL functionality on older hardware.

According to Dr. Jon Peddie of Jon Peddie Research, a leading graphics market analyst based in California, the installed base of graphics hardware that will support OpenGL 3.0 exceeds 60 million units. AMD, Intel and NVIDIA have made major contributions to the design of OpenGL 3.0 and today all three companies announced their intent to provide full implementations within their product families

More information here: OpenGL 3.0 Specifications to Support Latest Generations of Programmable Graphics Hardware.

You can download OpenGL 3.0 specifications right here:
Download OpenGL 3.0 Specifications Version 20080811

and OpenGL Shading Language 1.30 specifications here:
Download OpenGL Shading Language 1.30 Specifications Version rev08

Related links:

NVIDIA GeForce GTX 260 and 280 Specs

Here are the rumoured specifications of NVIDIA’s GeForce GTX 200 series.

GeForce GTX 280: 602MHz GPU, 240 shaders, 32 ROPs, 80 texture units, 1296MHz shader processors, 1107MHz memory, 1GB memory, 512-bit memory bus, 141.7GB/s memory bandwidth, 48.2 billion/s texture fill rate, 236 W power consumption.

GeForce GTX 260: 576MHz, 191 shaders, 24 ROPs, 24 texture units, 1242MHz shader processors, 999MHz memory, 896MB memory, 448-bit memory bus, 111.9GB/s memory bandwidth, 36.9 billion/sec texture fill rate, 182 W power consumption.

-source: DV Hardware-
-source: PC INpact-