FurMark, GPU stress test
FurMark 1.13.0
 
GPU Caps Viewer
GPU Caps Viewer 1.20.1
 
GPU Shark
GPU Shark 0.8.0
 
GpuTest 0.7.0 cross platform OpenGL benchmark
GpuTest 0.7.0
OpenGL benchmark
(Shader Library) Fish Eye, Dome and Barrel Distortion GLSL Post Processing Filters
Shader Library
GLSL FishEye Shaders
MadShaders 0.3.0 - Best GLSL pixel shaders over the web
MadShaders 0.3.0
Win/OS X/Linux

Posts Tagged ‘solid’


Google O3D API: How To Change The Polygon Rendering Mode

1 comment - What do you think?  Posted by JeGX - 2009/04/27 at 11:04

Categories: Google O3D, Tutorial   Tags: , , , , , , ,

Google O3D demo - Wireframe rendering
Wireframe rendering


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