Building Worlds With Distance Functions in GLSL (Raymarching)
Distance functions
Raymarching (GLSL)
Shadertoy To GLSL Hacker Demos
Shadertoy to
GLSL Hacker demos
Python Primer for the Impatient
Python Primer
for the Impatient
Lua Primer for the Impatient
Lua Primer
for the Impatient
OpenGL interpolation qualifiers (GLSL)
OpenGL interpolation
qualifiers (GLSL)
GLSL Hacker - Pixel hacking with GLSL, Lua and Python under Windows, Linux and Mac OSX
GLSL Hacker 0.5.0
 

Posts Tagged ‘Smoothed Particle Hydrodynamics’


AMD OpenCL Presentations: SPH and Device Fission

8 comments - What do you think?  Posted by JeGX - 2010/12/05 at 23:47

Categories: OpenCL, Programming   Tags: , , , , , , ,

OpenCL logo


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GPU-Based Smoothed Particle Hydrodynamics With CUDA

Be the first to comment - What do you think?  Posted by JeGX - 2010/08/07 at 09:41

Categories: NVIDIA CUDA, Programming, tech demo   Tags: , , , , , , , ,




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NVIDIA GF100 PhysX Fluids Demo (Video)

1 comment - What do you think?  Posted by JeGX - 2010/01/22 at 15:27

Categories: NVIDIA PhysX   Tags: , , , , , ,




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[Geeks3D] PhysX FluidMark 1.1.0 Available

8 comments - What do you think?  Posted by JeGX - 2009/07/22 at 13:58

Categories: 3D, Benchmarks, Geeks3D, NVIDIA PhysX   Tags: , , , , , , , , ,

PhysX FluidMark 3D Benchmark


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Cryostasis PhysX Tech-Demo Video and First Benchmarks

Be the first to comment - What do you think?  Posted by JeGX - 2008/12/17 at 11:09

Categories: NVIDIA PhysX, Video Games   Tags: , , , , , ,




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PhysX FluidMark 1.0.0: Fluid Simulation Benchmark

24 comments - What do you think?  Posted by JeGX - 2008/08/12 at 12:49

Categories: Benchmarks, NVIDIA PhysX   Tags: , , , , , , , , , ,


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