FurMark, GPU stress test
FurMark 1.14.0
 
(Test) Particle Rendering: Point Sprites vs Geometry Shaders Sprites
TEST: Point Sprites vs
Geometry Shaders
GPU Caps Viewer
GPU Caps Viewer 1.21.0
 
GPU Shark
GPU Shark 0.9.0
 
Particle Billboarding with the Geometry Shader (GLSL)
Particle Billboarding
Geometry Shader (GLSL)
Billboarding in the Vertex Shader (GLSL)
Billboarding
Vertex Shader (GLSL)

Posts Tagged ‘slides’


AMD Mantle: First Interesting Slides and Details, Target: 100K Draw Calls per Frame

9 comments - What do you think?  Posted by JeGX - 2013/11/13 at 22:45

Categories: Game Development   Tags: , , , , ,

AMD Mantle

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OpenGL Siggraph 2008 Slides Posted

Be the first to comment - What do you think?  Posted by JeGX - 2008/08/19 at 16:16

Categories: OpenGL   Tags: , , ,

Khronos has posted the OpenGL presentation slides that have been used during Siggraph 2008. The slides are available here: SIGGRAPH Loas Angeles 2008 – OpenGL BOF Slides