Posts Tagged ‘simulation game development’

Practical Fluid Dynamics: Part 2

Following up his popular recent article, Neversoft co-founder Mick West explains the technical details – including source code – of creating dynamic fluid systems such as smoke for video games.

Read the part 2 HERE.

Be the first to comment - What do you think?  Posted by JeGX - July 23, 2008 at 6:38 pm

Categories: Programming   Tags: , , , , ,