Particle Billboarding with the Geometry Shader (GLSL)
Particle Billboarding
Geometry Shader (GLSL)
Billboarding in the Vertex Shader (GLSL)
Billboarding
Vertex Shader (GLSL)
Leap Motion: Touchless Hand Tracking Controller
Leap Motion
Touchless Hand Tracking
GPU Buffers: Introduction to OpenGL 4.3 Shader Storage Buffers Objects
OpenGL 4.3
Shader Storage Buffers
GPU Buffers: Introduction to OpenGL 3.1 Uniform Buffers Objects
OpenGL 3.1
Uniform Buffers
Simple Introduction to OpenGL 4 Shader Subroutines
Intro to OpenGL 4
Shader Subroutines

Posts Tagged ‘shiva’


ShiVa Tech Demo: The Hunt

Be the first to comment - What do you think?  Posted by JeGX - 2009/08/20 at 21:03

Categories: 3D, Game Development, tech demo   Tags: , , , , , ,

ShiVa - The Hunt


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ShiVa 1.6.2 unleashes the 3D power of the iPhone…

Be the first to comment - What do you think?  Posted by JeGX - 2008/10/13 at 12:09

Categories: Game Development   Tags: , , , , ,

Stone Trip has released a new version of ShiVa, a platform for 3D real time development. This new release adds the support of iPhone and iPod Touch.

ShiVa


ShiVa 1.6 3D Game Development Platform Released

Be the first to comment - What do you think?  Posted by JeGX - 2008/07/02 at 09:15

Categories: Programming   Tags: , ,

ShiVa is an all-in-one development tool, dedicated to 3D games creation. The engine is cross platform, and runs on Windows and Mac OS X (Linux and iPhone versions are closed to being released). This new version comes with a lot of new features such as a terrain module and an animation editor.