[GeeXLab] Shadow Mapping and Large Depth Map on Radeon HD 5770
Categories: Game Development, GeeXLab, OpenGL, Test Tags: csm, depth map, fetch4, geexlab, pcf, radeon hd 5770, Shadow Mapping, test

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Geeks3D Daily News Round-up (2009.01.06)
Categories: Industry News Tags: Ardor3D, direct3d 10, edge detection, Galaxy, geforce gtx 260, GeForce GTX 285, glsl, GT215, NVIDIA, Platinum Arts Sandbox, radeon hd 4870, Sapphire, Shadow Mapping, shapeways, toxic


Black Ball Optical Illusion
“All 3D news you missed today in a single post!”
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Today: Shapeways, Ardor3D, Platinum Arts Sandbox, GeForce GTX 285, Galaxy GeForce GTX 260 55nm, Sapphire Radeon HD 4870 Toxic, NVIDIA GT215, Edge Detection with Direct3D 10, Shadow Mapping and GLSL. |
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