GL-Z: OpenGL Information Utility for Windows, Linux and OS X
GL-Z 0.1.0
GLSL 4×4 Matrix Fields
GLSL 4×4 Matrix Fields
FurMark, GPU stress test
FurMark 1.15.0
GPU Caps Viewer
GPU Caps Viewer 1.22.0
GLSL Hacker - Pixel hacking with GLSL, Lua and Python on Windows, Linux and Mac OS X
GLSL Hacker 0.8.0
OpenGL Geometry Instancing Test: Radeon vs GeForce
BenQ BL3200PT 32-inch
QHD Monitor

Posts Tagged ‘shadow map’

Intel Publishes Three Direct3D 11 Demos with Source Code

5 comments - What do you think?  Posted by JeGX - 2010/08/02 at 12:14

Categories: Game Development, Microsoft DirectX   Tags: , , , , , , ,

DirectX 11

Direct3D 11 - Adaptive Volumetric Shadow Maps
Direct3D 11 – Adaptive volumetric shadow maps demo

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