GPU Gems 2 Online: Shading, Lighting, and Shadows
Categories: Books, Microsoft DirectX, OpenGL, Programming Tags: gpu gems, lighting, NVIDIA, shading, shadow

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Python Primer for the Impatient |
Lua Primer for the Impatient |
OpenGL interpolation qualifiers (GLSL) |
GLSL Hacker 0.5.0 |
OpenGL 4 Tessellation on Mac OS X |
GpuTest 0.4.0 for Windows Mac OS X and Linux |
Categories: Books, Microsoft DirectX, OpenGL, Programming Tags: gpu gems, lighting, NVIDIA, shading, shadow
