FurMark, GPU stress test
FurMark 1.13.0
 
GPU Caps Viewer
GPU Caps Viewer 1.20.1
 
GPU Shark
GPU Shark 0.8.0
 
GpuTest 0.7.0 cross platform OpenGL benchmark
GpuTest 0.7.0
OpenGL benchmark
(Shader Library) Fish Eye, Dome and Barrel Distortion GLSL Post Processing Filters
Shader Library
GLSL FishEye Shaders
MadShaders 0.3.0 - Best GLSL pixel shaders over the web
MadShaders 0.3.0
Win/OS X/Linux

Posts Tagged ‘shader model 3.0’


Demoscene – Inflorescence

Be the first to comment - What do you think?  Posted by JeGX - 2008/07/25 at 19:08

Categories: Demoscene   Tags: , , , ,

This OpenGL demo, released at the Intel Demo Competition by mfx, requires a shader model 3.0 capable hardware. This demo has nice postprocessing effects!

- PouetLink


Demoscene – himalaya by TBC – 1k intro

Be the first to comment - What do you think?  Posted by JeGX - 2008/06/16 at 09:08

Categories: Demoscene   Tags: , ,

Here is a 1k intro by TBC. Keep in mind that a 1k intro is an executable with data and sound packed in only 1024 bytes!

This intro requires the latest DirectX redistributable and a fast graphics card supporting shader model 3.0.

PouetLink: pouet.net/prod.php?which=50688