GLSL 4×4 Matrix Fields
GLSL 4×4 Matrix Fields
 
FurMark, GPU stress test
FurMark 1.15.0
 
GPU Caps Viewer
GPU Caps Viewer 1.22.0
 
GLSL Hacker - Pixel hacking with GLSL, Lua and Python on Windows, Linux and Mac OS X
GLSL Hacker 0.8.0
Win/Linux/OSX
OpenGL Geometry Instancing Test: Radeon vs GeForce
BenQ BL3200PT 32-inch
QHD Monitor
OpenGL Geometry Instancing Test: Radeon vs GeForce
Geometry Instancing
Radeon vs GeForce

Posts Tagged ‘shader model 3.0’


Demoscene – Inflorescence

Be the first to comment - What do you think?  Posted by JeGX - 2008/07/25 at 19:08

Categories: Demoscene   Tags: , , , ,

This OpenGL demo, released at the Intel Demo Competition by mfx, requires a shader model 3.0 capable hardware. This demo has nice postprocessing effects!

PouetLink


Demoscene – himalaya by TBC – 1k intro

Be the first to comment - What do you think?  Posted by JeGX - 2008/06/16 at 09:08

Categories: Demoscene   Tags: , ,

Here is a 1k intro by TBC. Keep in mind that a 1k intro is an executable with data and sound packed in only 1024 bytes!

This intro requires the latest DirectX redistributable and a fast graphics card supporting shader model 3.0.

PouetLink: pouet.net/prod.php?which=50688